Editing Thunder Jolt

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 95: Line 95:


==Trivia==
==Trivia==
*The version of the move in ''Smash 64'' has a [[hitbox]] that does not match with its appearance - it tightly hugs the ground as the visual effect bounces over it. ''Melee'' reworks the attack to have a hitbox in the expected place as well as one under the arch to hit crouchers. ''Brawl'', however, deletes this coverage hitbox.
*The version of the move in ''Smash 64'' has a [[hitbox]] that does not match with its appearance - it tightly hugs the ground as the visual effect bounces over it. ''Melee'' reworks the attack to have a hitbox in the expected place as well as one under the arch to hit crouchers. ''Brawl'' however deletes this coverage hitbox.
*In ''Smash 64'', an interesting [[glitch]] can occur. When the user sends a grounded Thunder Jolt over a ledge (such as the one left of the [[Greenhouse]] on [[Hyrule Castle]]) while an opponent {{SSB|Fox}}'s [[Reflector]] is active (and very near but not touching the wall), the Thunder Jolt's sprite will continue through the opponent with the animation direction reversed in a sort of electrical moonwalk, making the arc appear to bounce completely vertically rather than parabolically. This is purely visual and does not affect its [[hitbox]], speed or duration.
*In ''Smash 64'', an interesting [[glitch]] can occur. When the user sends a grounded Thunder Jolt over a ledge (such as the one left of the [[Greenhouse]] on [[Hyrule Castle]]) while an opponent {{SSB|Fox}}'s [[Reflector]] is active (and very near but not touching the wall), the Thunder Jolt's sprite will continue through the opponent with the animation direction reversed in a sort of electrical moonwalk, making the arc appear to bounce completely vertically rather than parabolically. This is purely visual and does not affect its [[hitbox]], speed or duration.
*The voice clip played when Pikachu uses the move in ''Smash 64'' is taken directly from a [https://twitter.com/ComJayOfficial/status/1043256874009673729 scene] in [[bulbapedia:EP024|episode 24]] of the ''Pokémon'' anime series.
*The voice clip played when Pikachu uses the move in ''Smash 64'' is taken directly from a [https://twitter.com/ComJayOfficial/status/1043256874009673729 scene] in [[bulbapedia:EP024|episode 24]] of the ''Pokémon'' anime series.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)