Editing The Subspace Bomb Factory (Part II)
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|name = Subspace Bomb Factory | |name = Subspace Bomb Factory | ||
|image = [[File:Ganondorf_Hologram_Subspace_Emissary.png|225px]] | |image = [[File:Ganondorf_Hologram_Subspace_Emissary.png|225px]] | ||
|caption = [[File:ROBSymbol.svg|50px|class=invert | |caption = [[File:ROBSymbol.svg|50px|class=invert]][[File:SmashBrosSymbol.svg|50px|class=invert]]<br>Ganondorf's hologram as he plans to destroy the Isle of the Ancients with numerous Subspace bombs. | ||
|universe = {{uv|Super Smash Bros.}}<br>{{uv|R.O.B.}} | |universe = {{uv|Super Smash Bros.}}<br>{{uv|R.O.B.}} | ||
|games = ''[[Brawl]]'' | |games = ''[[Brawl]]'' | ||
|hometo = [[Meta Ridley]] | |||
|availability = Subspace Emissary only | |availability = Subspace Emissary only | ||
|precedingSSEstage = [[The Subspace Bomb Factory (Part I)]] | |precedingSSEstage = [[The Subspace Bomb Factory (Part I)]] | ||
|followingSSEstage = [[Entrance to Subspace]] | |followingSSEstage = [[Entrance to Subspace]] | ||
}} | }} | ||
'''The Subspace Bomb Factory''' ({{ja|亜空間爆弾工場|Akūkan Bakudan Kōjō}}, ''Subspace Bomb Factory'') is the | '''The Subspace Bomb Factory''' ({{ja|亜空間爆弾工場|Akūkan Bakudan Kōjō}}, ''Subspace Bomb Factory'') is the 27th stage in the [[Subspace Emissary]] of ''[[Super Smash Bros. Brawl]]''. | ||
==Overview== | ==Overview== | ||
The stage opens with Donkey Kong, Diddy Kong, Captain Falcon and Olimar entering the island after they defeat the Subspace foes from a previous level. After the level, they show up to confront the [[Ancient Minister]], with Samus and Pikachu already in the room from the previous level. The heroes are ready to fight the Minister, but he | The stage opens with Donkey Kong, Diddy Kong, Captain Falcon, and Olimar entering the island after they defeat the Subspace foes from a previous level. After the level, they show up to confront the [[Ancient Minister]], with Samus and Pikachu already in the room from the previous level. The room is full of [[Subspace Bomb]]s, lined up with [[R.O.B.|R.O.B.s]]. The heroes are ready to fight the Minister, but he doesn't seem to fight. Seeing that the Minister is not following orders, a hologram of {{SSBB|Ganondorf}} appears to take control of the [[R.O.B. Squad]]. The R.O.B.s begin to advance towards the bombs, but the Minister stops them. Angered, Ganondorf pushes a button to stop the R.O.B.s from obeying the Minister, and their eyes started glowing red. As they begin to take the bombs down, the Minister knocks them away, but Ganondorf overrides their free will and forces them to attack the Minister. He is bombarded with lasers and eventually catches fire. Ganondorf laughs and disappears as a flock of [[Auroros]] enter to distract the heroes. However, the Minister fires at them and destroys them, showing that he's still alive. His robe is burned away to reveal that he himself is a R.O.B. After this, the player may choose from the aforementioned characters to ward off the enemy horde. | ||
After defeating the enemies, the gang starts to try fighting off the R.O.B.s who are trying to detonate the bombs. R.O.B is in melancholia and pays no attention to Diddy's screams for help. Realizing there | After defeating the enemies, the gang starts to try fighting off the R.O.B.s who are trying to detonate the bombs. R.O.B is in melancholia, and pays no attention to Diddy's screams for help. Realizing there's not enough time, Captain Falcon calls in the [[Falcon Flyer]] so they can all escape from certain doom. DK carries the miserable R.O.B to safety, and they leap down a shaft. As they descend towards a pit, the Falcon Flyer pulls up beneath them, catching them and shooting down a tunnel towards safety. As they rush through the tunnel, however, [[Meta Ridley]] notices them and gives chase, desperate for revenge against Pikachu and Samus, starting a boss battle that the player must clear within two minutes to pass. | ||
After defeating Meta Ridley, the gang escapes from the [[Isle of the Ancients]] as it is consumed by the Subspace Bombs' detonation and sucked into [[Subspace]]. | After defeating Meta Ridley, the gang escapes from the [[Isle of the Ancients]] as it is consumed by the Subspace Bombs' detonation and sucked into [[Subspace]]. | ||
Back at | Back at the Canyon, {{SSBB|Mario}} spots the rift, along with {{SSBB|Link}}, {{SSBB|Pit}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}}, {{SSBB|Marth}}, {{SSBB|Ike}}, {{SSBB|Ice Climbers}}, {{SSBB|Pokémon Trainer}}, and {{SSBB|Lucas}}, who all recently teamed up to fight off the massive ambush of the Subspace Army. Soon, the Falcon Flyer and the [[Halberd]], carrying {{SSBB|Meta Knight}}, {{SSBB|Lucario}}, {{SSBB|Snake}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Fox}}, {{SSBB|Falco}} and {{SSBB|Mr. Game & Watch}}, lands and all the fighters are united. | ||
==Playable Characters== | ==Playable Characters== | ||
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==Team members== | ==Team members== | ||
After The Subspace Bomb Factory II is completed, the Falcon Flyer | After The Subspace Bomb Factory II is completed, the Falcon Flyer escaped from the destroyed Isle of the Ancients and landed on the ground, along with the Halberd, where Mario, Pit, Kirby, Link, Yoshi, Marth, Ike, Lucas, Pokémon Trainer and Ice Climbers looked the explosion of the Isle of the Ancients, provocating a big reunion of all the characters, except Luigi, Ness and King Dedede, forgotten at King Dedede's castle, which was consumed by the Subspace Bomb detonated there, Wario, also forgotten but left in the [[Path to the Ruins]], which was consumed by Galleom's emergency Subspace Bomb, and Bowser and Ganondorf, the high-ranking villains, all them join all the heroes in the Subspace, being saved by them. | ||
First group | |||
*{{SSBB|Mario}} | *{{SSBB|Mario}} | ||
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*{{SSBB|Ike}} | *{{SSBB|Ike}} | ||
Halberd | Plus second group, piloting the Halberd | ||
*{{SSBB|Fox}} | *{{SSBB|Fox}} | ||
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*{{SSBB|Snake}} | *{{SSBB|Snake}} | ||
Falcon Flyer | And plus third group, piloting the Falcon Flyer | ||
*{{SSBB|Donkey Kong}} | *{{SSBB|Donkey Kong}} | ||
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*If the player skips the platform that triggers the vertical autoscrolling section just before the Subspace Bomb cutscene, the fight that loads the collision for the rest of the section will not trigger, and continuing up will cause the player to encounter some [https://youtu.be/FwnClvGbABw unusual results]. This can only be accomplished through the use of cheats, however. | *If the player skips the platform that triggers the vertical autoscrolling section just before the Subspace Bomb cutscene, the fight that loads the collision for the rest of the section will not trigger, and continuing up will cause the player to encounter some [https://youtu.be/FwnClvGbABw unusual results]. This can only be accomplished through the use of cheats, however. | ||
*This is the only boss stage (The Falcon Flyer) that isn't flat. | *This is the only boss stage (The Falcon Flyer) that isn't flat. | ||
*For some reason, the time limit for Meta Ridley is 2:00, and Subspace | *For some reason, the time limit for Meta Ridley is 2:00, and [[Subspace Bomb]]s are set for 3:00. When the heroes left the [[Subspace Bomb]] storage room, the bomb was under 2:00. No time is set during the route to the Falcon Flyer, but the screen rolls around. | ||
* | *Immediately after completing this stage, the player may not replay any of the stages set on the Isle of Ancients: [[The Research Facility (Part I)]], [[The Research Facility (Part II)]], [[Outside the Ancient Ruins]], [[The Subspace Bomb Factory (Part I)]], and this stage, as the Isle of Ancients has been consumed by Subspace. | ||
*Upon completing this level, all characters who joined the player's team are merged into one group so the player is no longer required nor able to select a group when replaying previous levels. | *Upon completing this level, all characters who joined the player's team are merged into one group so the player is no longer required nor able to select a group when replaying previous levels. | ||
*This level is one of six levels (the other five being [[The Plain]], [[The Ruins]], [[The Swamp]], [[The Research Facility (Part II)]], and [[The Great Maze]]) that do not open with a cutscene. | *This level is one of six levels (the other five being [[The Plain]], [[The Ruins]], [[The Swamp]], [[The Research Facility (Part II)]], and [[The Great Maze]]) that do not open with a cutscene. |