Editing The Legend of Zelda (universe)

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|title            = The Legend of Zelda (universe)
|title            = The Legend of Zelda (universe)
|image            = [[File:Zelda_logo_ssbu.png|300px]]
|image            = [[File:Zelda_logo_ssbu.png|300px]]
|caption          = [[File:ZeldaSymbol.svg|50px|class=invert-dark]]
|caption          = [[File:ZeldaSymbol.svg|50px|class=invert]]
|developer        = [[Nintendo]]<br>[[Capcom]]<br>Vanpool<br>Grezzo<br>[[Monolith Soft]]<br>Omega Force<br>Team Ninja<br>Tantalus Media<br>Brace Yourself Games
|developer        = [[Nintendo]]<br>[[Capcom]]<br>Vanpool<br>Grezzo<br>[[Monolith Soft]]<br>Omega Force<br>Team Ninja<br>Tantalus Media<br>Brace Yourself Games
|publisher        = Nintendo<br>Koei Tecmo<br>Spike Chunsoft
|publisher        = Nintendo<br>Koei Tecmo<br>Spike Chunsoft
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|originconsole    = [[Nintendo Entertainment System]] (Famicom Disk System)
|originconsole    = [[Nintendo Entertainment System]] (Famicom Disk System)
|firstinstallment  = ''{{b|The Legend of Zelda|game}}'' (1986)
|firstinstallment  = ''{{b|The Legend of Zelda|game}}'' (1986)
|latestinstallment = ''{{s|zeldawiki|The Legend of Zelda: Echoes of Wisdom}}'' (2024)
|latestinstallment = ''{{s|zeldawiki|The Legend of Zelda: Tears of the Kingdom}}'' (2023)
|interwiki        = zeldawiki
|interwiki        = zeldawiki
|interwikiname    = Zelda Wiki
|interwikiname    = Zelda Wiki
|interwikipage    = The Legend of Zelda (Series)
|interwikipage    = The Legend of Zelda (Series)
}}
}}
'''''The Legend of Zelda'' universe''' ({{ja|ゼルダの伝説|Zeruda no Densetsu}}, ''The Legend of Zelda'') refers to the ''{{b|Super Smash Bros.|series}}'' series' collection of characters, stages, and properties that hail from [[Nintendo]]'s long-running and famous ''The Legend of Zelda'' game series. It is a series of fantasy action-adventure titles produced by Nintendo throughout the company's history. It is widely considered one of the most influential video game franchises ever created, and has earned a spot as one of the company's flagship franchises alongside such notable series as {{uv|Mario}} and {{uv|Pokémon}}, with ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'' being the best-reviewed game of all time by certain sources. The series has sold over 100 million units, making it the one of the best-selling video game franchises of all-time. As a result, it is heavily featured in the ''Super Smash Bros.'' series, with five separate characters playable in  ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'', and 6 separate characters in ''[[Super Smash Bros. Ultimate]]'': The main hero [[Link]], his younger counterpart [[Young Link]] (''Melee'' & ''Ultimate'') and [[Toon Link]] (''Brawl'' onward) incarnations, the titular [[Princess Zelda]], her alternate ninja-like guise [[Sheik]], and series villain [[Ganondorf]].
'''''The Legend of Zelda'' universe''' ({{ja|ゼルダの伝説|Zeruda no Densetsu}}, ''The Legend of Zelda'') refers to the ''{{b|Super Smash Bros.|series}}'' series' collection of characters, stages, and properties that hail from [[Nintendo]]'s long-running and famous ''The Legend of Zelda'' game series. It is a series of fantasy action-adventure titles produced by Nintendo throughout the company's history. It is widely considered one of the most influential video game franchises ever created, and has earned a spot as one of the company's flagship franchises alongside such notable series as {{uv|Mario}} and {{uv|Pokémon}}, with ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'' being the best-reviewed game of all time by certain sources. It has had over fifteen official titles which together have sold over 60 million units, making it the 7th best-selling video game series ever. As a result, it is heavily featured in the ''Super Smash Bros.'' series, with five separate characters playable in  ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'', and 6 separate characters in ''[[Super Smash Bros. Ultimate]]'': The main hero [[Link]], his younger counterpart [[Young Link]] (''Melee'' & ''Ultimate'') and [[Toon Link]] (''Brawl'' onward) incarnations, the titular [[Princess Zelda]], her alternate ninja-like guise [[Sheik]], and series villain [[Ganondorf]].


==Franchise description==
==Franchise description==
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[[File:SSBM opening Link Zelda Sheik.jpg|thumb|[[Link]], [[Princess Zelda]], and [[Sheik]] in their ''Ocarina of Time'' designs, as depicted in the [[opening movie]] of ''Melee''.]]
[[File:SSBM opening Link Zelda Sheik.jpg|thumb|[[Link]], [[Princess Zelda]], and [[Sheik]] in their ''Ocarina of Time'' designs, as depicted in the [[opening movie]] of ''Melee''.]]
At least three other releases in the main series were arguably revolutionary in their own right. The third game, ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}'' for Super Nintendo in early April 1992, advanced many of the conventions introduced by the original game's formula to resemble what a modern-day top-down ''Zelda''-style game traditionally features, with refined combat, item-usage, puzzle-filled dungeon aspects, and more detail to the archetypal story. It is widely considered today to be one of the greatest video games ever released, and the many ''Zelda'' games that make use of this top-down style are typically relegated to Nintendo handhelds. However, even more momentous was the late-1998 release of ''[[The Legend of Zelda: Ocarina of Time]]'' for the Nintendo 64, which seamlessly converted the ''Zelda'' formula into a fully realized and detailed three-dimensional world presented in the third person, and introduced what has since become common elements in 3D action-adventure games: a target-lock system to orient the player-character towards specific enemies and circle strafe around them in combat situations in areas with a freely rotatable camera, and context-sensitive buttons. On its initial release, it received perfect review scores from the majority of video game publications that reviewed it, and it sold over seven million copies worldwide. Like ''A Link to the Past'' for the top-down 2D perspective, ''Ocarina of Time'' introduced to the series the 3D-style of gameplay regularly used by console-based ''Zelda'' releases, which typically are the "biggest" releases in the series. Finally, after years of elaborating on the formulas set by ''A Link to the Past'' and ''Ocarina'', ''{{s|zeldawiki|The Legend of Zelda: Breath of the Wild}}'' was released in 2017 for the Wii U and Nintendo Switch. ''Breath of the Wild'' expanded ''Zelda'' to a highly engrossing open-world style, giving the player freedom to explore the game's world at their own leisure and adding a high degree of realism to the gameplay mechanics, and received near-unanimous praise as one of the series' best entries and the first truly revolutionary ''Zelda'' game since ''Ocarina of Time''.
At least three other releases in the main series were arguably revolutionary in their own right. The third game, ''{{s|zeldawiki|The Legend of Zelda: A Link to the Past}}'' for Super Nintendo in early April 1992, advanced many of the conventions introduced by the original game's formula to resemble what a modern-day top-down ''Zelda''-style game traditionally features, with refined combat, item-usage, puzzle-filled dungeon aspects, and more detail to the archetypal story. It is widely considered today to be one of the greatest video games ever released, and the many ''Zelda'' games that make use of this top-down style are typically relegated to Nintendo handhelds. However, even more momentous was the late-1998 release of ''[[The Legend of Zelda: Ocarina of Time]]'' for the Nintendo 64, which seamlessly converted the ''Zelda'' formula into a fully realized and detailed three-dimensional world presented in the third person, and introduced what has since become common elements in 3D action-adventure games: a target-lock system to orient the player-character towards specific enemies and circle strafe around them in combat situations in areas with a freely rotatable camera, and context-sensitive buttons. On its initial release, it received perfect review scores from the majority of video game publications that reviewed it, and it sold over seven million copies worldwide. Like ''A Link to the Past'' for the top-down 2D perspective, ''Ocarina of Time'' introduced to the series the 3D-style of gameplay regularly used by console-based ''Zelda'' releases, which typically are the "biggest" releases in the series. Finally, after years of elaborating on the formulas set by ''A Link to the Past'' and ''Ocarina'', ''{{s|zeldawiki|The Legend of Zelda: Breath of the Wild}}'' was released in 2017 for the Wii U and Nintendo Switch. ''Breath'' expanded ''Zelda'' to a highly engrossing open-world style, giving the player freedom to explore the game's world at their own leisure and adding a high degree of realism to the gameplay mechanics, and received near-unanimous praise as one of the series' best entries and the first truly revolutionary ''Zelda'' game since ''Ocarina of Time''.


It is customary for at least one main ''Zelda'' title to be released over the lifespan of a given Nintendo console or handheld. Many of these adhere by default to a realistic, comparatively "adult" aesthetic, starting with ''Ocarina of Time'' and including titles as recent as ''{{s|zeldawiki|The Legend of Zelda: Breath of the Wild}}''; however, in early 2003, a radically different "younger" alternative look and style was introduced into the series with the release of ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}'' for the GameCube. This introduces a heavily cartoon-stylized, cel-shaded design and graphical style both to Link and the rest of his world, and this exact "[[Toon Link]]" design and aesthetic is reused in several subsequent releases on Nintendo handhelds, all of which are separate from the games featuring the "adult" aesthetic. Given the nearly-''Mario''-scale importance and relevance the ''Zelda'' franchise has had both to Nintendo and to the industry as a whole, it is unfailingly one of the first franchises confirmed for a starring role in each game of Nintendo's ''[[Super Smash Bros.]]'' series of crossover fighting games. Later games in the ''Smash Bros.'' series have featured content from both the realistic and the cartoon ''Zelda'' styles.
It is customary for at least one main ''Zelda'' title to be released over the lifespan of a given Nintendo console or handheld. Many of these adhere by default to a realistic, comparatively "adult" aesthetic, starting with ''Ocarina of Time'' and including titles as recent as ''{{s|zeldawiki|The Legend of Zelda: Breath of the Wild}}''; however, in early 2003, a radically different "younger" alternative look and style was introduced into the series with the release of ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}'' for the GameCube. This introduces a heavily cartoon-stylized, cel-shaded design and graphical style both to Link and the rest of his world, and this exact "[[Toon Link]]" design and aesthetic is reused in several subsequent releases on Nintendo handhelds, all of which are separate from the games featuring the "adult" aesthetic. Given the nearly-''Mario''-scale importance and relevance the ''Zelda'' franchise has had both to Nintendo and to the industry as a whole, it is unfailingly one of the first franchises confirmed for a starring role in each game of Nintendo's ''[[Super Smash Bros.]]'' series of crossover fighting games. Later games in the ''Smash Bros.'' series have featured content from both the realistic and the cartoon ''Zelda'' styles.
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Each of the ''Zelda'' games, for the most part, are set in a fantasy land named {{s|zeldawiki|Hyrule}}, which had been created by a trio of goddesses that subsequently left behind embodiments of their power in a three-triangle artifact called the {{s|zeldawiki|Triforce}}, a great evil - most often a demonic being named Ganon, or alternatively a powerful humanoid sorcerer named [[Ganondorf]], depending on the game - threatens the land, and the only hope is for a young boy or man garbed in green, [[Link]], in cooperation with a princess named [[Zelda]], to go on an adventurous quest across Hyrule to smite the evil, most often with a blessed blade in an altar named the [[Master Sword]]. There is almost always some sort of variation to a given installment's narrative that ties both into the story and the gameplay; in some games there is a parallel world that Link must explore, while the world may be mostly covered in ocean in other games. Link himself may undertake his quest under a different set of circumstances each game, such as in ''{{s|zeldawiki|The Legend of Zelda: Twilight Princess}}'' when he can transform into a wolf and receive assistance from an imp-like creature named [[Midna]], or ''{{s|zeldawiki|The Legend of Zelda: The Minish Cap}}'', where a talking hat he acquires allows him to shrink and grow back in size at will. Even Zelda's backstory, role, and relevance can vary between games, such as whether she is a classic damsel-in-distress or a capable ally of Link, but very rarely is any sort of romance between her and Link even implied.
Each of the ''Zelda'' games, for the most part, are set in a fantasy land named {{s|zeldawiki|Hyrule}}, which had been created by a trio of goddesses that subsequently left behind embodiments of their power in a three-triangle artifact called the {{s|zeldawiki|Triforce}}, a great evil - most often a demonic being named Ganon, or alternatively a powerful humanoid sorcerer named [[Ganondorf]], depending on the game - threatens the land, and the only hope is for a young boy or man garbed in green, [[Link]], in cooperation with a princess named [[Zelda]], to go on an adventurous quest across Hyrule to smite the evil, most often with a blessed blade in an altar named the [[Master Sword]]. There is almost always some sort of variation to a given installment's narrative that ties both into the story and the gameplay; in some games there is a parallel world that Link must explore, while the world may be mostly covered in ocean in other games. Link himself may undertake his quest under a different set of circumstances each game, such as in ''{{s|zeldawiki|The Legend of Zelda: Twilight Princess}}'' when he can transform into a wolf and receive assistance from an imp-like creature named [[Midna]], or ''{{s|zeldawiki|The Legend of Zelda: The Minish Cap}}'', where a talking hat he acquires allows him to shrink and grow back in size at will. Even Zelda's backstory, role, and relevance can vary between games, such as whether she is a classic damsel-in-distress or a capable ally of Link, but very rarely is any sort of romance between her and Link even implied.


Besides instances where some games are direct sequels and continuations to each other, there is usually no relevance in continuity between any of the seemingly independent portrayals of Hyrule. This, however, did not stop fans from speculating wildly on how all of the titles could be ordered in a chronological timeline that assumes Hyrule in all of these games is, in fact, the same world in different stages of its history, and that the reappearances of Link and related characters represent different individuals that are unwitting reincarnations of eras and Links from the past—due to contradictions between games that arise when trying to place them all in a linear timeline, estimates were made that the Zelda chronology branched off into separate directions. In 2011, during the 25th anniversary of the franchise, Nintendo posted an official timeline for the series that affirmed that there were, in fact, three separate branches with their own corresponding games. The current official ordering of ''The Legend of Zelda'' series is explained below:
Besides instances where some games are direct sequels and continuations to each other, there is usually no relevance in continuity between any of the seemingly independent portrayals of Hyrule. But this did not stop fans from speculating wildly on how all of the titles could be ordered in a chronological timeline that assumes Hyrule in all of these games is, in fact, the same world in different stages of its history, and that the reappearances of Link and related characters represent different individuals that are unwitting reincarnations of eras and Links from the past. But due to contradictions between games that arise when trying to place them all in a linear timeline, estimates were made that the Zelda chronology branched off into separate directions. In 2011, during the 25th anniversary of the franchise, Nintendo posted an official timeline for the series that affirmed that there were, in fact, three separate branches with their own corresponding games. The current official ordering of ''The Legend of Zelda'' series is explained below:


*'''"The Legend of the Goddesses & the Hero":''' The beginning timeline before its triple-branch. After the creation of the heavens and Hyrule, the earliest chronological game is ''{{s|zeldawiki|The Legend of Zelda: Skyward Sword}}'' (2011), taking place on floating islands in the sky named {{s|zeldawiki|Skyloft}}, which the goddess {{s|zeldawiki|Hylia}} had lifted to safeguard the Hylian people from the monster hordes of the demon king {{s|zeldawiki|Demise}} infesting the lands below. The original incarnations of Link and Zelda, living on Skyloft along with the other Hylians during this time, are involved in a quest that explains and lays the groundwork for the patterns shown in the rest of the series. Following this, the {{s|zeldawiki|Sacred Realm}} wherein the Triforce resides is sealed, and Hyrule Kingdom is established. Then, in both ''{{s|zeldawiki|The Legend of Zelda: The Minish Cap}}'' (2005) and ''{{s|zeldawiki|The Legend of Zelda: Four Swords}}'' (originally released as part of a Game Boy Advance port of ''A Link to the Past'' in December 2002), separate Links fight the wind mage {{s|zeldawiki|Vaati}}. Finally, in ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'' (1998), a child Link takes part in a pivotal moment of the timeline when an evil human sorcerer, the original [[Ganondorf]], covets the Triforce beyond the Sacred Realm, and Link must regularly travel back and forth between periods separated seven years apart - with Link himself assuming the form of a teenager during his time in the later period - and receive help from the enigmatic [[Sheik]] in order to defeat Ganondorf and the monstrous form Ganondorf eventually assumes, Ganon.
*'''"The Legend of the Goddesses & the Hero":''' The beginning timeline before its triple-branch. After the creation of the heavens and Hyrule, the earliest chronological game is ''{{s|zeldawiki|The Legend of Zelda: Skyward Sword}}'' (2011), taking place on floating islands in the sky named {{s|zeldawiki|Skyloft}}, which the goddess {{s|zeldawiki|Hylia}} had lifted to safeguard the Hylian people from the monster hordes of the demon king {{s|zeldawiki|Demise}} infesting the lands below. The original incarnations of Link and Zelda, living on Skyloft along with the other Hylians during this time, are involved in a quest that explains and lays the groundwork for the patterns shown in the rest of the series. Following this, the {{s|zeldawiki|Sacred Realm}} wherein the Triforce resides is sealed, and Hyrule Kingdom is established. Then, in both ''{{s|zeldawiki|The Legend of Zelda: The Minish Cap}}'' (2005) and ''{{s|zeldawiki|The Legend of Zelda: Four Swords}}'' (originally released as part of a Game Boy Advance port of ''A Link to the Past'' in December 2002), separate Links fight the wind mage {{s|zeldawiki|Vaati}}. Finally, in ''{{s|zeldawiki|The Legend of Zelda: Ocarina of Time}}'' (1998), a child Link takes part in a pivotal moment of the timeline when an evil human sorcerer, the original [[Ganondorf]], covets the Triforce beyond the Sacred Realm, and Link must regularly travel back and forth between periods separated seven years apart - with Link himself assuming the form of a teenager during his time in the later period - and receive help from the enigmatic [[Sheik]] in order to defeat Ganondorf and the monstrous form Ganondorf eventually assumes, Ganon.
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===Stages===
===Stages===
*[[File:Icon-templemelee.gif|right|link=Temple]]{{gameIcon|SSBM}}'''[[Melee Stages]]: [[Temple]]''' ([[Starter stage|Starter]]): One of the few stages to return from the previous game, this stage only received minor changes, such as a few areas that differ [especially the removal of the edge near the bottom right of the fight club] and the addition of [[My Music]]. It is the only ''Melee'' stage to receive a new song: a remix of the Great Palace theme from ''Zelda II''.{{clr}}
*[[File:Icon-templemelee.gif|right|link=Temple]]'''[[Melee Stages]]: [[Temple]]''' ([[Starter stage|Starter]]): One of the few stages to return from the previous game, this stage only received minor changes, such as a few areas that differ [especially the removal of the edge near the bottom right of the fight club] and the addition of [[My Music]]. It is the only ''Melee'' stage to receive a new song: a remix of the Great Palace theme from ''Zelda II''.{{clr}}
*[[File:Icon-bridgeofeldin.gif|right|link=Bridge of Eldin]]'''[[Bridge of Eldin]]''' ([[Starter stage|Starter]]): The majority of this stage is based off ''The Legend of Zelda: Twilight Princess''. With an immensely wide flat bridge location where an enemy character from the game, [[King Bulblin]] riding upon [[Lord Bullbo]], will ride through and damage combatants, and drop bombs that will destroy sections of the bridge. Shortly afterward, a portal to the {{s|zeldawiki|Twilight Realm}} will open in the sky and magically fill in the gap with a new piece.{{clr}}
*[[File:Icon-bridgeofeldin.gif|right|link=Bridge of Eldin]]'''[[Bridge of Eldin]]''' ([[Starter stage|Starter]]): The majority of this stage is based off ''The Legend of Zelda: Twilight Princess''. With an immensely wide flat bridge location where an enemy character from the game, [[King Bulblin]] riding upon [[Lord Bullbo]], will ride through and damage combatants, and drop bombs that will destroy sections of the bridge. Shortly afterward, a portal to the {{s|zeldawiki|Twilight Realm}} will open in the sky and magically fill in the gap with a new piece.{{clr}}
*[[File:Icon-pirateship.gif|right|link=Pirate Ship]]'''[[Pirate Ship]]''' ([[Unlockable stage|Unlockable]]): Based off the enormous ocean Link must cross in ''The Legend of Zelda: The Wind Waker'', characters fight on {{s|zeldawiki|Tetra}}'s pirate ship, passing by cannons that fire cannonballs, getting swept up in a twister, and getting flung clean up into the sky and plunging back down into the ocean. Sometimes the ship will crash into a giant rock and won't be able to move anymore.{{clr}}
*[[File:Icon-pirateship.gif|right|link=Pirate Ship]]'''[[Pirate Ship]]''' ([[Unlockable stage|Unlockable]]): Based off the enormous ocean Link must cross in ''The Legend of Zelda: The Wind Waker'', characters fight on {{s|zeldawiki|Tetra}}'s pirate ship, passing by cannons that fire cannonballs, getting swept up in a twister, and getting flung clean up into the sky and plunging back down into the ocean. Sometimes the ship will crash into a giant rock and won't be able to move anymore.{{clr}}
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*[[File:LinkIcon(SSB4-U).png|50px|right|link=Link (SSB4)]]'''{{SSB4|Link}}''' ([[Starter character|Starter]]): Link makes an expected appearance in ''Super Smash Bros. 4'', and again as the ''Twilight Princess'' incarnation. He has received many notable buffs from ''Brawl'', now being virtually as viable as he was in ''Melee''. Some of his costume options include his tunic from ''The Legend of Zelda: Skyward Sword'' and his "Fierce Deity" design from ''Majora's Mask''.{{clr}}
*[[File:LinkIcon(SSB4-U).png|50px|right|link=Link (SSB4)]]'''{{SSB4|Link}}''' ([[Starter character|Starter]]): Link makes an expected appearance in ''Super Smash Bros. 4'', and again as the ''Twilight Princess'' incarnation. He has received many notable buffs from ''Brawl'', now being virtually as viable as he was in ''Melee''. Some of his costume options include his tunic from ''The Legend of Zelda: Skyward Sword'' and his "Fierce Deity" design from ''Majora's Mask''.{{clr}}
*[[File:SheikIcon(SSB4-U).png|50px|right|link=Sheik (SSB4)]]'''{{SSB4|Sheik}}''' ([[Starter character|Starter]]): Sheik returns as a stand-alone character, separated from Zelda and sporting an updated visual design from ''Brawl''. Like Zelda, she has a new down special move to replace Transform; in her case, it is the [[Bouncing Fish]]. Sheik also sports a new side special in the form of the [[Burst Grenade]]. She has been notably buffed after her drastic nerf in ''Brawl'', now arguably as viable as she was in ''Melee''.{{clr}}
*[[File:SheikIcon(SSB4-U).png|50px|right|link=Sheik (SSB4)]]'''{{SSB4|Sheik}}''' ([[Starter character|Starter]]): Sheik returns as a stand-alone character, separated from Zelda and sporting an updated visual design from ''Brawl''. Like Zelda, she has a new down special move to replace Transform; in her case, it is the [[Bouncing Fish]]. Sheik also sports a new side special in the form of the [[Burst Grenade]]. She has been notably buffed after her drastic nerf in ''Brawl'', now arguably as viable as she was in ''Melee''.{{clr}}
*[[File:ZeldaIcon(SSB4-U).png|50px|right|link=Zelda (SSB4)]]'''{{SSB4|Zelda}}''' ([[Starter character|Starter]]): Zelda returns in this installment as the ''Twilight Princess'' version. One big change is that she can no longer transform into Sheik but can instead [[Phantom Slash|summon a Phantom]] to aid her in battle.{{clr}}
*[[File:ZeldaIcon(SSB4-U).png|50px|right|link=Zelda (SSB4)]]'''{{SSB4|Zelda}}''' ([[Starter character|Starter]]): Zelda returns in this installment as the ''Twilight Princess'' version. One big change is that she can no longer transform into Sheik but can instead [[Phantom Slash|summon a Phantom]] to aid her in battle. Her design is also once again from ''The Legend of Zelda: Twilight Princess''.{{clr}}
*[[File:GanondorfIcon(SSB4-U).png|50px|right|link=Ganondorf (SSB4)]]'''{{SSB4|Ganondorf}}''' (3DS: [[Unlockable character|Unlockable]]; Wii U: [[Starter character|Starter]]): Ganondorf was unofficially revealed as a veteran fighter and, as in ''Brawl'', retains his ''Twilight Princess'' form. His moveset is largely the same as in ''Brawl''. However, he has been drastically buffed in terms of power and speed (and even further via patch updates) and has been given a variety of [[Customization|custom moves]] that vary drastically from Captain Falcon's, one of which allows him to attack with his sword for the first time in the series.{{clr}}
*[[File:GanondorfIcon(SSB4-U).png|50px|right|link=Ganondorf (SSB4)]]'''{{SSB4|Ganondorf}}''' (3DS: [[Unlockable character|Unlockable]]; Wii U: [[Starter character|Starter]]): Ganondorf was unofficially revealed as a veteran fighter and, as in ''Brawl'', retains his ''Twilight Princess'' form. His moveset is largely the same as in ''Brawl''. However, he has been drastically buffed in terms of power and speed (and even further via patch updates) and has been given a variety of [[Customization|custom moves]] that vary drastically from Captain Falcon's, one of which allows him to attack with his sword for the first time in the series.{{clr}}
*[[File:ToonLinkIcon(SSB4-U).png|50px|right|link=Toon Link (SSB4)]]'''{{SSB4|Toon Link}}''' ([[Starter character|Starter]]): Toon Link returns in ''Super Smash Bros. 4'' as well, continuing the dual representation of variations of Link that has been present in the series since ''Melee''. He was revealed on the official website in conjunction with the Japanese release of ''The Legend of Zelda: The Wind Waker HD'', and as such has many visual and animation upgrades that resemble that title.{{clr}}
*[[File:ToonLinkIcon(SSB4-U).png|50px|right|link=Toon Link (SSB4)]]'''{{SSB4|Toon Link}}''' ([[Starter character|Starter]]): Toon Link returns in ''Super Smash Bros. 4'' as well, continuing the dual representation of variations of Link that has been present in the series since ''Melee''. He was revealed on the official website in conjunction with the Japanese release of ''The Legend of Zelda: The Wind Waker HD'', and as such has many visual and animation upgrades that resemble that title.{{clr}}
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====Source Tracks====
====Source Tracks====
Compositions and arrangements directly sourced from ''The Legend of Zelda'' series with no alterations.
Compositions and arrangements directly sourced from ''The Legend of Zelda'' series with no alterations.
*'''{{SSB4MusicLink|The Legend of Zelda|Overworld Theme (The Legend of Zelda)}}''' ([[DLC]]): it plays on Hyrule Castle (64)<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*'''{{SSB4MusicLink|The Legend of Zelda|Overworld Theme (The Legend of Zelda)}}''' ([[DLC]]): it plays on Hyrule Castle (64).
*'''{{SSB4MusicLink|The Legend of Zelda|Overworld Theme (A Link to the Past)}}''' ([[DLC]]): it plays on Hyrule Castle (64)<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*'''{{SSB4MusicLink|The Legend of Zelda|Overworld Theme (A Link to the Past)}}''' ([[DLC]]): it plays on Hyrule Castle (64).
*'''{{SSB4MusicLink|The Legend of Zelda|Gerudo Valley (Original)|Gerudo Valley}}''': from ''Ocarina of Time''. It plays on Temple and Pirate Ship.
*'''{{SSB4MusicLink|The Legend of Zelda|Gerudo Valley (Original)|Gerudo Valley}}''': from ''Ocarina of Time''. It plays on Temple and Pirate Ship.
*'''{{SSB4MusicLink|The Legend of Zelda|Hyrule Field Theme (Original)|Hyrule Field Theme}}''' ([[DLC]]): "Hyrule Field Main Theme" from ''Ocarina of Time''. It plays on Hyrule Castle (64)<sup>(<span style="color:#004DFF">Wii U</span>)</sup>.
*'''{{SSB4MusicLink|The Legend of Zelda|Hyrule Field Theme (Original)|Hyrule Field Theme}}''' ([[DLC]]): "Hyrule Field Main Theme" from ''Ocarina of Time''. It plays on Hyrule Castle (64).
*'''{{SSB4MusicLink|The Legend of Zelda|Termina Field}}''' ([[DLC]]): from ''Majora's Mask''. It plays on Hyrule Castle (64)<sup>(<span style="color:#004DFF">Wii U</span>)</sup> and Pirate Ship.
*'''{{SSB4MusicLink|The Legend of Zelda|Termina Field}}''' ([[DLC]]): from ''Majora's Mask''. It plays on Hyrule Castle (64) and Pirate Ship.
*'''{{SSB4MusicLink|The Legend of Zelda|Dragon Roost Island}}''': from ''The Wind Waker''. It plays on Temple and Pirate Ship.
*'''{{SSB4MusicLink|The Legend of Zelda|Dragon Roost Island}}''': from ''The Wind Waker''. It plays on Temple and Pirate Ship.
*'''{{SSB4MusicLink|The Legend of Zelda|Village of the Blue Maiden}}''': though sourced from ''{{s|zeldawiki|Four Swords Adventures}}'', the piece itself is a remix of "Kakariko Village" from ''A Link to the Past''. It plays on Skyloft and Pirate Ship.
*'''{{SSB4MusicLink|The Legend of Zelda|Village of the Blue Maiden}}''': though sourced from ''{{s|zeldawiki|Four Swords Adventures}}'', the piece itself is a remix of "Kakariko Village" from ''A Link to the Past''. It plays on Skyloft and Pirate Ship.
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==Media with elements appearing in the ''Super Smash Bros.'' series==
==Media with elements appearing in the ''Super Smash Bros.'' series==
{{main|The Legend of Zelda (universe)/Elements appearing in the Super Smash Bros. series}}
{{main|The Legend of Zelda (universe)/Elements appearing in the Super Smash Bros. series}}
The ''Legend of Zelda'' universe has media represented throughout the ''Super Smash Bros.'' series with a total of 28 games and media. The latest game represented in this universe is ''{{s|zeldawiki|The Legend of Zelda: Tears of the Kingdom}}'', released on May 12, 2023.
The ''Legend of Zelda'' universe has media represented throughout the ''Super Smash Bros.'' series with a total of 32 games and media. The latest game represented in this universe is ''{{s|zeldawiki|The Legend of Zelda: Tears of the Kingdom}}'', released on May 12, 2023.


==Trivia==
==Trivia==
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*This is the only universe in ''[[Super Smash Bros. for Wii U]]'' to have a past stage from each of the [[Super Smash Bros.|first]] [[Super Smash Bros. Melee|three]] [[Super Smash Bros. Brawl|games]].
*This is the only universe in ''[[Super Smash Bros. for Wii U]]'' to have a past stage from each of the [[Super Smash Bros.|first]] [[Super Smash Bros. Melee|three]] [[Super Smash Bros. Brawl|games]].
*''The Legend of Zelda'', {{uv|Kirby}}, {{uv|F-Zero}} and {{uv|Super Smash Bros.}} are the only universes to retain their series symbols throughout the entire ''Super Smash Bros.'' series.
*''The Legend of Zelda'', {{uv|Kirby}}, {{uv|F-Zero}} and {{uv|Super Smash Bros.}} are the only universes to retain their series symbols throughout the entire ''Super Smash Bros.'' series.
*The designs choices for Link, Zelda, and Ganondorf in ''Ultimate'', combined with Sheik, Young Link, and Toon Link, appear to reference the timelines forming the ''Zelda'' franchise: Link references ''Breath of the Wild'', taking place long after any of the events in any timeline, Zelda references the "Downfall" timeline, Ganondorf references ''Ocarina of Time'', just right before the timeline splits; Young Link now references the "Child" timeline, and Toon Link references the "Adult" timeline. Only Sheik is the exception, as her design combines elements of all of the timelines except for the Adult timeline: she is introduced in ''Ocarina of Time'', her design is based on the Stealth Armor from ''Breath of the Wild'', has ''Twilight Princess''' braided ponytail, and shares her voice with ''A Link Between Worlds'' Zelda.
*The designs choices for Link, Zelda, and Ganondorf in ''Ultimate'', combined with Sheik, Young Link, and Toon Link, appear to reference the timelines forming the ''Zelda'' franchise: Link references ''Breath of the Wild'', taking place long after any of the events in any timeline, Zelda references the "Downfall" timeline, Ganondorf references ''Ocarina of Time'', just right before the timeline splits; Young Link now references the "Child" timeline, and Toon Link references the "Adult" timeline. Only Sheik is the exception, as her design combines elements of all of the timelines except for the Downfall and Adult timelines: she is introduced in ''Ocarina of Time'', her design is based on the Stealth Armor from ''Breath of the Wild'', and has ''Twilight Princess''' braided ponytail.
*''The Legend of Zelda'' universe is the first universe to have 3 playable versions of the main character.
*''The Legend of Zelda'' universe is the first universe to have 3 playable versions of the main character.
*This is the only universe in ''Ultimate'' with a stage in ''[[Smash 64]]'' to include all of its stages from past games, and include at least one new stage.
*This is the only universe in ''Ultimate'' with a stage in ''[[Smash 64]]'' to include all of its stages from past games, and include at least one new stage.

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