Editing Terrain

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==''Brawl'' terrains==
==''Brawl'' terrains==
The frequency of different types of Pikmin from [[Pikmin Pluck]] is based on the type of terrain that {{SSBB|Olimar}} is standing on. {{SSBB|Ice Climbers}} are unaffected by any terrain that reduces [[traction]].
{{incomplete|SSE stages not all checked}}
The frequency of different types of Pikmin from [[Pikmin Pluck]] is based on the type of terrain that {{SSBB|Olimar}} is standing on.


{|class="wikitable" style="text-align:center"
{|class="wikitable" style="text-align:center"
|-
|-
!rowspan="2"|Terrain Index!!rowspan="2"|Terrain!!rowspan="2"|Traction!!rowspan="2"|Description!!rowspan="2"|Pluck Speed!!colspan="5"|Pikmin Frequencies
!rowspan="2"|Terrain!!rowspan="2"|Description!!rowspan="2"|Pluck Speed!!colspan="5"|Pikmin Frequencies
|-
|-
!R!!Y!!B!!P!!W
!R!!Y!!B!!P!!W
|-
|-
|0||style="background:#afaf7f"|Basic||1||The default terrain type.||100%||1||1||1||0.4||0.5
|style="background:#afaf7f"|Basic||The default terrain type.||100%||1||1||1||0.4||0.5
|-
|-
|1||style="background:#bf7f2f;color:#ffffff"|Rock||1||The slowest terrain to pull Pikmin from, though even then the difference is slight because only part of the animation is affected. Appears in Castle Siege part 3, Spear Pillar, the rock of Pirate Ship, and Target Test 2. Heavily used in [[The Subspace Emissary]] where rocky terrain might be expected.||40%||1||1||1||0.4||0.5
|style="background:#bf7f2f;color:#ffffff"|Rock||The slowest terrain to pull Pikmin from, though even then the difference is slight because only part of the animation is affected. Relatively rare; only appears in Castle Siege part 3, Spear Pillar, the rock of Pirate Ship, and Target Test 2.||40%||1||1||1||0.4||0.5
|-
|-
|2||style="background:#1fbf1f;color:#ffffff"|Grass/Leaves||1.5||In general, any sort of plant surface.||100%||1||1||1||0.4||0.5
|style="background:#1fbf1f;color:#ffffff"|Grass/Leaves||In general, any sort of plant surface.||100%||1||1||1||0.4||0.5
|-
|-
|3||style="background:#9f8f3f;color:#ffffff"|Dirt||1||Earth that's not covered with anything. Heavily used in The Subspace Emissary where grass terrain might be expected.||75%||1||1||1||0.4||0.5
|style="background:#9f8f3f;color:#ffffff"|Dirt||Earth that's not covered with anything. Heavily used in [[The Subspace Emissary]] where grass terrain might be expected.||75%||1||1||1||0.4||0.5
|-
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|4||style="background:#8f3f00;color:#ffffff"|Wood||1||Any kind of wood - logs, planks, whole trees, and so on.||100%||1||1||1||0.4||0.5
|style="background:#8f3f00;color:#ffffff"|Wood||Any kind of wood - logs, planks, whole trees, and so on.||100%||1||1||1||0.4||0.5
|-
|-
|5||style="background:#bfbfdf"|Light metal||1||Usually used for smaller/thinner metal objects.||80%||1||2||1||0.8||0.5
|style="background:#bfbfdf"|Light metal||Usually used for smaller/thinner metal objects.||80%||1||2||1||0.8||0.5
|-
|-
|6||style="background:#7f7f8f;color:#ffffff"|Heavy metal||1||Can be distinguished from light metal by the deeper footstep noises; there is no practical difference.||80%||1||2||1||0.8||0.5
|style="background:#7f7f8f;color:#ffffff"|Heavy metal||Can be distinguished from light metal by the deeper footstep noises; there is no practical difference.||80%||1||2||1||0.8||0.5
|-
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|7||style="background:#ff2f1f;color:#ffffff"|Cloth||1||Things like awnings, carpets, and umbrellas. The only terrain where Pikmin plucking speed is increased.||120%||2||1||1||0.4||0.5
|style="background:#ff2f1f;color:#ffffff"|Cloth||Things like awnings, carpets, and umbrellas. The only terrain where Pikmin plucking speed is increased.||120%||2||1||1||0.4||0.5
|-
|-
|8||style="background:#df8f7f"|Alien goop||1||Only found on the two side platforms of Brinstar.||80%||1||1||2.5||0.4||0.5
|style="background:#df8f7f"|Alien goop||Among regular stages, only found on the two side platforms of Brinstar.||80%||1||1||2.5||0.4||0.5
|-
|-
|9||style="background:#ff5f00;color:#ffffff"|Creature||1||The surface of the Bulborb in [[Distant Planet]].||100%||1||0.5||1||0.2||1
|style="background:#ff5f00;color:#ffffff"|Creature||The surface of the Bulborb in [[Distant Planet]].||100%||1||0.5||1||0.2||1
|-
|-
|10||style="background:#007fff;color:#ffffff"|Water||1||Water shallow enough to stand in.||100%||0||1||4||0.4||0.5
|style="background:#007fff;color:#ffffff"|Water||Water shallow enough to stand in.||100%||0||1||4||0.4||0.5
|-
|-
|11||style="background:#ff7fbf"|Rubber||1||The surface of a [[Trowlon]] and the tops of [[Stage Builder]] Mushrooms.||100%||1||1||1||0.2||0.5
|style="background:#ff7fbf"|Rubber||The surface of a [[Trowlon]].||100%||1||1||1||0.2||0.5
|-
|-
|12||style="background:#ffffff;color:#000000"|Slippery||0.1||Unused.||100%||1||1||1||0.4||0.5
|style="background:#efefef"|Snow||Any surface covered in snow.||100%||0.5||0.5||1||0.2||1
|-
|-
|13||style="background:#efefef"|Snow||1||Any surface covered in snow.||100%||0.5||0.5||1||0.2||1
|style="background:#7fbfff"|Ice||Any surface covered in ice. Reduces [[traction]] for all characters except for the Ice Climbers significantly.||75%||0.5||0.5||1||0.2||0.5
|-
|-
|14||style="background:#7fbfff"|Ice||0.2||Any surface covered in ice.||75%||0.5||0.5||1||0.2||0.5
|style="background:#5f005f;color:#ffffff"|Subspace A||The pinkish-purple glass before [[The Great Maze]].||100%||0.5||0.5||0.5||1||0.5
|-
|-
|15||style="background:#000000;color:#ffffff"|Game & Watch||1||The surfaces of [[Flat Zone 2]].||100%||0.5||0.5||0.5||1||0.5
|style="background:#4f004f;color:#ffffff"|Subspace B||The purple floor where the door to Tabuu is.||80%||0||0||0||1||0.5
|-
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|16||style="background:#4f004f;color:#ffffff"|Subspace Ice||0.1||Unused.||80%||0||0||0||1||0.5
|style="background:#0000ff;color:#ffffff"|Checkered||The two floating platforms of Green Greens, as well as the surface of present-skin Rolling Crates.||100%||1||1||1||0.4||0.5
|-
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|17||style="background:#0000ff;color:#ffffff"|Checkered||1||The two floating platforms of Green Greens, as well as the surface of present-skin Rolling Crates.||100%||1||1||1||0.4||0.5
|style="background:#9f9f9f;color:#ffffff"|Spikes||Touching this causes [[slash]] damage. There is no actual hitbox.||70%||1||1||1||0.4||0.5
|-
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|18||style="background:#9f9f9f;color:#ffffff"|Spikes||1||Touching this causes [[slash]] damage. There is no actual hitbox.||70%||1||1||1||0.4||0.5
|style="background:#ff7f00"|Lava||Touching this causes [[flame]] damage in most cases. However, there are many The Subspace Emissary stages where this does slash damage instead, both instead of and alongside the "Spikes" terrain.||70%||1||1||1||0.4||0.5
|-
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|19||style="background:#ff7f00"|Lava||1||Touching this causes [[flame]] damage in most cases. However, there are many The Subspace Emissary stages where this does slash damage instead, both instead of and alongside the "Spikes" terrain.||70%||1||1||1||0.4||0.5
|style="background:#bfdfff"|Frostbite||Used for the collision structure of the [[Iceberg]]. Touching this causes [[freezing]] damage.||70%||1||1||1||0.4||0.5
|-
|-
|20||style="background:#bfdfff"|Frostbite||1||Used for the collision structure of the [[Iceberg]]. Touching this causes [[freezing]] damage.||70%||1||1||1||0.4||0.5
|style="background:#ffff00"|Electroplankton||Only used for [[Hanenbow]].||100%||1||1||1||0.1||0.1
|-
|-
|21||style="background:#ffff00"|Electroplankton||1||Only used for [[Hanenbow]].||100%||1||1||1||0.1||0.1
|style="background:#cfcfcf"|Cloud||Surfaces with a top layer of clouds.||100%||1||1||2||0.4||1
|-
|-
|22||style="background:#cfcfcf"|Cloud||1||Surfaces with a top layer of clouds.||100%||1||1||2||0.4||1
|style="background:#3f003f;color:#ffffff"|Subspace||The entirety of [[Subspace I]], [[Subspace II]], and Tabuu's Residence (including normally-Basic objects like blocks and springs).||100%||0.3||0.3||0.3||1||1
|-
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|23||style="background:#3f003f;color:#ffffff"|Subspace||1||The entirety of [[Subspace I]], [[Subspace II]], and Tabuu's Residence (including normally-Basic objects like blocks and springs).||100%||0.3||0.3||0.3||1||1
|style="background:#af1f1f;color:#ffffff"|Brick||Anything made out of bricks. This terrain is also used for Spear Pillar's top platform.||100%||1||1||0.5||0.6||0.5
|-
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|24||style="background:#af1f1f;color:#ffffff"|Brick||1||Anything made out of bricks. This terrain is also used for Spear Pillar's top platform.||100%||1||1||0.5||0.6||0.5
|style="background:#bf7f00;color:#ffffff"|Mario Bros.||The floor of [[Mario Bros. (stage)|Mario Bros.]]||100%||0.6||0.6||1||0.3||0.4
|-
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|25||style="background:#cfcfff"|Dustless||1||Unused. Produces no graphical effects when walking, running, landing, etc.||100%||1||1||1||0.4||0.5
|style="background:#cfcfff"|Grate||Metal surfaces with a latticed framework.||100%||1||1||1||1||0.5
|-
|-
|26||style="background:#bf7f00;color:#ffffff"|Mario Bros.||1||The floor of [[Mario Bros. (stage)|Mario Bros.]]||100%||0.6||0.6||1||0.3||0.4
|style="background:#ffdf7f"|Sand||Almost exclusively found on [[Delfino Plaza]].||100%||1.5||1.5||0.5||0.5||0.2
|-
|-
|27||style="background:#cfcfff"|Grate||1||Metal surfaces with a latticed framework.||100%||1||1||1||1||0.5
|style="background:#ff9f00"|Home-Run Stadium||Used to force Olimar to pluck only Purples in [[Home-Run Contest]].||100%||0||0||0||1||0
|-
|28||style="background:#ffdf7f"|Sand||1||Almost exclusively found on [[Delfino Plaza]].||100%||1.5||1.5||0.5||0.5||0.2
|-
|29||style="background:#ff9f00"|Home-Run Stadium||1||Used to force Olimar to pluck only Purples in [[Home-Run Contest]].||100%||0||0||0||1||0
|-
|30||style="background:#ffffff;color:#000000"|Water 2||1||Unused. Sounds effects are the same as Water but there are no graphics.||rowspan="2" colspan="6"|Defaults to index 0 data
|-
|31||style="background:#ffffff;color:#000000"|???||1||Unused.
|}
|}


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|style="background:#ff45ff;color:#ffffff"|Mementos||1||Introduced in version {{SSBU|3.0.0}}, alongside and for the stage [[Mementos]], where it is used for all floor surfaces. Creates pink splashes from movement.
|style="background:#ff45ff;color:#ffffff"|Mementos||1||Introduced in version {{SSBU|3.0.0}}, alongside and for the stage [[Mementos]], where it is used for all floor surfaces. Creates pink splashes from movement.
|}
|}
[[Category:Stage parts]]

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