Template:FrameStripDACUS

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Usage

This template is used to add DACUS window FrameStrips for Brawl dash attack timings.

w = length of the DACUS window; how many frames during a dash attack you can input an up-smash. For example, Snake can cancel his dash attack by starting an up smash from frames 3 to 8, so w = 6. Default is 1.
al = animation length; how long the entire dash attack animation lasts. Default is 9.