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Display title | Template:FA/35 |
Default sort key | FA/35 |
Page length (in bytes) | 852 |
Namespace | Template |
Page ID | 22650 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Page creator | Omega Tyrant (talk | contribs) |
Date of page creation | 21:16, October 31, 2010 |
Latest editor | PorpleBot (talk | contribs) |
Date of latest edit | 00:31, February 12, 2021 |
Total number of edits | 7 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Momentum canceling is a technique employed in Super Smash Bros. Brawl that is important in competitive play. The technique involves executing certain actions to halt or reduce the aerial momentum of a character that is knocked into the air. Since, in Brawl, aerial attacks and air dodges can be performed while tumbling and reeling, it is possible to use these moves, in combination with others, to slow a character's aerial movement, and avoid crossing blast lines and being KOd. Prominent examples of momentum canceling moves include Mr. Game & Watch's Oil Panic and Donkey Kong's Spinning Kong. |
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