Editing Teleport glitch
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|brawl=yes | {{ArticleIcons|brawl=yes}} | ||
:''This article is about the glitch in ''Super Smash Bros. Brawl.'' For the technique in ''[[Super Smash Bros]].'', see'' [[Teleport (SSB)]].'' For {{SSBM|Mewtwo}}'s up special move, see ''[[Teleport]]''. | |||
[[File:Teleport glitch.jpg|thumb|200px| | [[File:Teleport glitch.jpg|right|thumb|200px|[[Lucas (SSBB)|Lucas]] still in a 'hanging' animation, dropped by the [[Drop Block]] and falls down.]] | ||
The ''' | The '''Teleport glitch''' is a glitch in ''[[Super Smash Bros. Brawl]]'' that causes a [[character]] to detatch from a ledge, while remaining in the ledge-grabbing animation, and also allows the character to teleport. | ||
This glitch can be performed by using any character in a [[Stage Builder|custom | This glitch can be performed by using any character in a [[Stage Builder|custom built stage]] by placing a [[Drop Block]] above a ledge, and making the drop block fall down when one is clinging onto the ledge. The character should descend with the drop block, but still be in a hanging animation. If the player presses the [[shield]] button or the attack button, the character will be teleported to the most recently grabbed ledge, and do a [[roll]] or a [[ledge recovery|ledge attack]], dependant on the button pressed. | ||
[[Category:Glitches (SSBB)]] | [[Category:Glitches (SSBB)]] |