Editing Teeter
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[[File:SSBUWebsiteWario6.jpg|thumb|{{SSBU|Wario}} teetering in ''[[Super Smash Bros. Ultimate]]''.]] | [[File:SSBUWebsiteWario6.jpg|thumb|{{SSBU|Wario}} teetering in ''[[Super Smash Bros. Ultimate]]''.]] | ||
'''Teetering''' ('''ottotto''' in the game's files) is an animation that is naturally activated by standing near a [[ledge]] in all installments of ''Super Smash Bros.'' The character will automatically start teetering back and forth over the edge with a panicky expression. | '''Teetering''' ('''ottotto''' in the game's files) is an animation that is naturally activated by standing near a [[ledge]] in all installments of ''Super Smash Bros.''. The character will automatically start teetering back and forth over the edge with a panicky expression. | ||
The effect can only happen when a player walks toward the edge slowly. Simply landing near the edge does not count, and moving too quickly will simply cause the character to run off the edge. While teetering, a character will not walk off the edge unless the [[control stick]] is tilted past a certain amount. Because of the animation's movement, it is possible for a teetering character to dodge an attack that would have hit them were they standing up. | The effect can only happen when a player walks toward the edge slowly. Simply landing near the edge does not count, and moving too quickly will simply cause the character to run off the edge. While teetering, a character will not walk off the edge unless the [[control stick]] is tilted past a certain amount. Because of the animation's movement, it is possible for a teetering character to dodge an attack that would have hit them were they standing up. |