Editing Tech

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[[File:SSBM Amsah Tech.gif|thumb|{{Sm|Amsah|c1=Sheik|g=SSBM|size=12}} performing an Amsah tech against a [[down smash]] from {{Sm|Zhu|c1=Falco|g=SSBM|size=12}} in ''Melee''.]]
[[File:SSBM Amsah Tech.gif|thumb|{{Sm|Amsah|c1=Sheik|g=SSBM|size=12}} performing an Amsah tech against a [[down smash]] from {{Sm|Zhu|c1=Falco|g=SSBM|size=12}} in ''Melee''.]]
An '''{{TextAnchor|Amsah tech}}''' (named after Dutch player {{Sm|Amsah}}) is the combination of a rolling tech and [[directional influence]] in ''Melee'' that can be used to survive low knockback-angle attacks like {{SSBM|Falco}}'s [[down smash]]. It is performed by DIing down and either towards or away from the attacking character (away allows to survive longer, because it moves the trajectory closer to the ground), holding the C-Stick down for ASDI, and pressing shield before [[hitlag]]. It is also referred to as an '''Over tech''', named after Spanish player {{Sm|Overtriforce}}. While an Amsah tech can allow the player to survive to very high percents that would otherwise be impossible to live with standard DI, it can be immediately punished during its ending animation by a prepared opponent. Amsah teching is still used as a situational defensive mixup in competitive play, particularly against {{SSBM|Marth}}, who has a difficult time punishing Amsah techs due to the high ending lag of his best finishers.
An '''Amsah tech''' (named after Dutch player {{Sm|Amsah}}) is the combination of a rolling tech and [[directional influence]] in ''Melee'' that can be used to survive low knockback-angle attacks like {{SSBM|Falco}}'s [[down smash]]. It is performed by DIing down and either towards or away from the attacking character (away allows to survive longer, because it moves the trajectory closer to the ground), holding the C-Stick down for ASDI, and pressing shield before [[hitlag]]. It is also referred to as an '''Over tech''', named after Spanish player {{Sm|Overtriforce}}. While an Amsah tech can allow the player to survive to very high percents that would otherwise be impossible to live with standard DI, it can be immediately punished during its ending animation by a prepared opponent. Amsah teching is still used as a situational defensive mixup in competitive play, particularly against {{SSBM|Marth}}, who has a difficult time punishing Amsah techs due to the high ending lag of his best finishers.
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