Editing Team Healer
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'''Team Healer''' ({{ja|チーム回復だま|Chīmu Kaifukudama}}, ''Team Recovery Ball'') is an [[item]] introduced to the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. | '''Team Healer''' ({{ja|チーム回復だま|Chīmu Kaifukudama}}, ''Team Recovery Ball'') is an [[item]] introduced to the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. It will only appear in [[Team Battle]]s, provided the [[Item Switch]] settings allow for it. A player that grabs the sphere can heal a teammate by [[item throw|throwing the item]] at their character (as such, the player cannot use the item on themselves). However, if it hits an opponent instead, it will either deal 8% (9% in ''SSB4'') damage with medium non-fixed knockback, or heal them by 11% (7% in ''SSB4''); damage is more likely to occur. Oddly, the same also applies if it hits a teammate while [[Team Attack]] is on. The amount allies are healed is based on the amount of damage they currently have, with higher amounts recovering relatively more than lower amounts. Unlike other healing items, if [[eaten]] it will have no effect (in ''SSB4'' it will heal 1% as other non-healing items do). The {{SSBB|Ice Climbers}} are capable of using the item on each other as teammates. | ||
== | ==Example numbers== | ||
{{technical data|Surely there must be a way to obtain more accurate numbers. An expression to calculate the damage healed would be excellent. Also, take into account Stamina Mode and stale move negation.}} | |||
In [[Stamina | Note that, in the same way that thrown items deal more damage if moving faster, the Team Healer will recover more damage if moving faster. These numbers represent a throw on the strong side. | ||
{|class="wikitable" | |||
!Damage before | |||
!Damage after | |||
!Amount healed<br>(ratio) | |||
|- | |||
|23%||0%||100.0% | |||
|- | |||
|24%||1%||95.8% | |||
|- | |||
|30%||5%||83.3% | |||
|- | |||
|50%||16%||68.0% | |||
|- | |||
|100%||51%||49.0% | |||
|- | |||
|200%||121%||39.5% | |||
|- | |||
|300%||191%||36.3% | |||
|- | |||
|999%||680%||31.9% | |||
|} | |||
In [[Stamina Mode|HP matches]], the amount healed is a little more than the equivalent percentage. (ex.: if 100 HP are lost, the player the Team Healer is thrown at will recover 50 HP; outside of a Stamina battle, they'd recover 51% when at 100%.) | |||
==Trophy== | ==Trophy== | ||
=== | ===''Brawl''=== | ||
[[File:TeamHealer.jpg|thumb|left|100px|Official artwork, from ''Brawl''.]] | |||
| | ;Team Healer | ||
:''A healing item. Hit a teammate with this item in Team Battle to reduce your ally's accumulated damage. You can throw it at an enemy, but the damage inflicted will be minimal, so you're better off using it to help your friends. This item will not react if attacked. Oh, and one more thing--you can't reduce your own damage by tossing the item up and letting it hit you. Sorry.'' | |||
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}} | |||
}} | |||
{{clrl}} | {{clrl}} | ||
== | ===''Smash 4''=== | ||
[[File:TeamHealerTrophy3DS.png|thumb|left|100px|The Team Healer trophy from ''for 3DS''.]] | |||
[[File:TeamHealerTrophyWiiU.png|thumb|100px|The Team Healer trophy from ''for Wii U''.]] | |||
;Team Healer | |||
:{{Flag|ntsc}} ''An item exclusive to team battles. If you throw it at injured teammates, it will reduce the damage they've taken so far. It can be used against your foes as well, dealing a little bit of damage, but it can sometimes heal them, too. That's the last thing you want!'' | |||
:{{Flag|pal}} ''This item only appears in Team Battles. Throw it to a teammate to reduce their accumulated damage. Alternatively, you can throw it at an opponent. But since it only does a small amount of damage and there's a chance it'll actually heal them instead, why would you bother doing a thing like that...?'' | |||
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl (03/2008)|console2=WiiU|game2=Super Smash Bros. for Wii U}} | |||
{{clear}} | |||
==Names in other languages== | ==Names in other languages== | ||
{{Langneeded|Korean}} | |||
{{langtable | {{langtable | ||
|ja={{ja|チーム回復だま|Chīmu Kaifukudama|?}} | |ja={{ja|チーム回復だま|Chīmu Kaifukudama|?}} | ||
|jaM= | |jaM= | ||
|en=Team Healer | |en=Team Healer | ||
|fr=Sphère amie | |fr=Sphère amie | ||
Line 59: | Line 71: | ||
|it=Sfera amica | |it=Sfera amica | ||
|itM= | |itM= | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*In ''Brawl'', Team Healers can do damage and knockback to characters with [[invincibility]] (they will miss intangible players), such as that created by the [[Super Star]]. | *In ''Brawl'', Team Healers can do damage and knockback to characters with [[Invincibility frame|invincibility]] (they will miss intangible players), such as that created by the [[Super Star]]. | ||
*The item's trophy is labelled "Team Recovery Ball" when listed on a [[Subspace Emissary]] level completion screen. | *The item's trophy is labelled "Team Recovery Ball" when listed on a [[Subspace Emissary]] level completion screen. | ||
*The item can also appear in battles without | *The item can also appear in battles without teammates. As long as the game mode is set to Team Battle, and the [[Item Switch]] settings allow it, this item can appear in a match. | ||
*The Team Healer and [[Spring]] are the only items in ''Smash 4'' not to be present in ''[[Super Smash Bros. Ultimate]]''. | *The Team Healer and [[Spring]] are the only items in ''Smash 4'' not to be present in ''[[Super Smash Bros. Ultimate]]''. | ||
** The Team Healer's absence in ''Ultimate'' is possibly due to the [[Healing Sprout]], a new item in that game, having a similar function. | |||
==External links== | ==External links== |