Editing Team Attack
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'''Team Attack''', named '''Friendly Fire''' in ''[[Super Smash Bros. Melee]]'', is an optional feature for [[Team Battle]]s appearing in the ''Smash Bros.'' games. Normally, teammates are incapable of attacking or damaging each other, with attacks simply passing through them with no effect. Activating Team Attack disables this immunity, allowing teammates to hit or even [[KO]] each other. | '''Team Attack''', named '''Friendly Fire''' in ''[[Super Smash Bros. Melee]]'', is an optional feature for [[Team Battle]]s appearing in the ''Smash Bros.'' games. Normally, teammates are incapable of attacking or damaging each other, with attacks simply passing through them with no effect. Activating Team Attack disables this immunity, allowing teammates to hit or even [[KO]] each other. | ||
On the surface, Team Attack has no advantages and is simply a hindrance (for example, | On the surface, Team Attack has no advantages and is simply a hindrance (for example, teammates must get out of the way of projectiles). However, it does give rise to some new strategies: | ||
*Teammates can be healed by using an energy projectile and [[PSI Magnet]] or [[Absorbing Vortex]], or can use [[Oil Panic]] or [[Pocket]] to capture friendly projectiles. (However, in ''[[Super Smash Bros. 4]]'' as of version [[1.1.3]], these moves are much weaker when used this way.) | *Teammates can be healed by using an energy projectile and [[PSI Magnet]] or [[Absorbing Vortex]], or can use [[Oil Panic]] or [[Pocket]] to capture friendly projectiles. (However, in ''[[Super Smash Bros. 4]]'' as of version [[1.1.3]], these moves are much weaker when used this way.) | ||
*Teammates can be used as ammunition when [[throw]]n or [[Inhale|spat]], and their neutral special can be copied by a friendly Kirby. | *Teammates can be used as ammunition when [[throw]]n or [[Inhale|spat]], and their neutral special can be copied by a friendly Kirby. | ||
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*In every game, CPUs will ignore Team Attack, throwing and pummeling teammates when they are grabbed on accident, as well as using powerful attacks even if a teammate at KO percentage is in the way. | *In every game, CPUs will ignore Team Attack, throwing and pummeling teammates when they are grabbed on accident, as well as using powerful attacks even if a teammate at KO percentage is in the way. | ||
*Although {{SSBU|Ryu}}, {{SSBU|Ken}}, {{SSBU|Terry}} and {{SSBU|Kazuya}} will always face the opponent when there is only one left in a match, this calculation includes teammates when Team Attack is on. | *Although {{SSBU|Ryu}}, {{SSBU|Ken}}, {{SSBU|Terry}} and {{SSBU|Kazuya}} will always face the opponent when there is only one left in a match, this calculation includes teammates when Team Attack is on. | ||
*In ''Ultimate'', if a player KOs a teammate, they will lose a point instead of gain one, deducting 2 points overall from their team. | |||
[[Category:Options]] | [[Category:Options]] | ||
[[Category:Multiplayer modes]] | [[Category:Multiplayer modes]] |