Editing Taunt match

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[[File:Sonic Taunt.jpg|thumb|150px|Sonic's side taunt in ''Brawl''. While not specific to all taunt matches, this taunt is generally associated with the concept.]]
[[File:Sonic Taunt.jpg|thumb|150px|Sonic's side taunt in ''Brawl''. While not specific to all taunt matches, this taunt is generally associated with the concept.]]
A '''taunt match''', also known as a '''taunt party''', is a type of match in which players forego fighting in favour of taunting and not taking the battle seriously. Taunt matches have been primarily associated with [[online play]], especially in ''Brawl'', and they later became a large point of criticism for ''Brawl's'' online modes. Due to the often aggravating nature of unsolicited taunt matches, they are often seen as a form of organized [[griefing]].  
A '''taunt match''' or '''taunt party''' is a type of match where players refuse to take the actual battle seriously; instead, they focus on behavior that is aggravating or otherwise irritating to players who are interested in actually fighting, or they simply do not fight other players. Taunt matches can be seen as a form of [[griefing]], owing to the fact that players who start taunt matches often team up on players who attempt to take the match seriously.


Taunt matches can theoretically be performed in any game mode and even see rare appearances in competitive play, often to the discontent of onlookers due to their uncompetitive nature. In an [[EVO 2015]] qualifier match, for instance, smashers {{sm|Manny}} and {{sm|True Blue}} performed [https://www.youtube.com/watch?v=2U-iW7nUV_o#t=3m42s a partial taunt match] where they both charged {{SSB4|Sonic}}'s [[Spin Dash]] for over a minute. Similarly, in ''Smash 4'', in the Grand Finals of [[EVO 2018]], {{Sm|CaptainZack}} and {{Sm|Lima}} responded to booing from the crowd by holding [[Bullet Climax]] for multiple minutes 14 minutes into the set, which can be considered a taunt match. There are many rules in place to prevent these situations, such as ones against stalling and other forms of poor sportsmanship.
Taunt matches can theoretically be performed in any mode in any of the games. In an [[EVO 2015]] qualifier match, for instance, smashers {{sm|Manny}} and {{sm|True Blue}} performed [https://www.youtube.com/watch?v=2U-iW7nUV_o#t=3m42s a partial taunt match] where they both charged {{SSB4|Sonic}}'s [[Spin Dash]] for over a minute. Taunt matches, however, have been primarily associated with [[netplay|online play]], especially in ''Brawl'', and they later became a large point of criticism for ''Brawl's'' online modes.


==Overview==
==Overview==
[[File:CaptainFabulous.jpg|thumb|left|Captain Falcon's pink and white attire, dubbed "Captain Fabulous" by fans, is a common occurrence in taunt matches, as is repeated use of his down taunt.]]
[[File:CaptainFabulous.jpg|thumb|left|Captain Falcon's pink and white attire, dubbed "Captain Fabulous" by fans, is a common occurrence in taunt matches, as is repeated use of his down taunt.]]
Exact behavior in taunt matches varies from match to match, but the overall concept of generally not fighting others remains the same. Contrary to their name, taunt matches do not have to involve taunting in any way; moves that produce repetitive, loud noises can also be used by players, such as [[Ganondorf]]'s [[up smash]], [[Kirby]]'s [[crouch]] animation, [[Charizard]]'s [[Rock Smash]], or [[Shulk]]'s [[Back Slash]]. Like other forms of griefing, players can also abuse [[glitches]], hack the game to display unusual stages (e.g. [[Target Smash]] stages), force [[online desynchronization]], or increasing [[Wi-Fi]] lag by abusing moves such as [[Transform]]. Otherwise, players can act uselessly, such as by constantly backfiring [[Diddy Kong]]'s [[Peanut Popgun]], constantly breaking their [[shield]], moving back and forth via [[crawl]]ing, [[walk]]ing or [[dash]]ing, [[edge running glitch|edge running]], or even completely refraining from performing any actions. Costumes can also play a role in taunt matches, with players often choosing "flashy" and "flamboyant" costumes such as pink palette swaps (most infamously with [[Captain Falcon]]) and [[Shulk]]'s shirtless costume. In ''Brawl'', [[Temple]] was a common pick amongst taunt matches, as its large size made it easy to avoid other players, though the deadly stage hazards of [[New Pork City]] made that stage a relatively common pick as well.
Exact behavior in taunt matches varies from match to match, but the overall concept of generally not fighting others remains the same. Contrary to their name, taunt matches do not have to specifically feature excessive or non-stop taunting from players; moves that produce repetitive, loud noises can also be used by players, such as [[Ganondorf]]'s [[up smash]], [[Kirby]]'s [[crouch]] animation, [[Charizard]]'s [[Rock Smash]], or [[Shulk]]'s [[Back Slash]]. As other forms of griefing, players can also abuse [[glitches]], hack the game to display unusual stages (e.g. the Trophy Rush stage) or force [[Online desynchronization|desynchs]], exacerbate the lag seen on [[Wi-Fi]] via abusing moves such as [[Transform]], or otherwise act uselessly, such as by constantly backfiring [[Diddy Kong]]'s [[Peanut Popgun]], constantly breaking their [[shield]], moving back and forth via [[crawl]]ing, [[walk]]ing or [[dash]]ing, [[edge running glitch|edge running]], or even completely refraining from performing any actions. Costumes can also play a role in taunt matches, with players often choosing "flashy" and "flamboyant" costumes such as pink palette swaps (most infamously with [[Captain Falcon]]) and [[Shulk]]'s shirtless costume. In ''Brawl'', the stage of [[Temple]] is a common pick amongst taunt matches, as its large size allows players to easily avoid serious players, though the deadly stage hazards of [[New Pork City]] make that stage a relatively common pick as well.


A sense of cooperation is generally seen in taunt matches, with most of them involving a group of either two or three people all working together in the match. Very cooperative players may use the same character to synchronize taunts or to otherwise assist in preventing serious matches from occurring. Etiquette is also often displayed by those who start taunt matches; accidental attacks are sometimes followed up with the offending player crouching as a form of apology, likely to escape potential backlash.  
A sense of cooperation is generally seen in taunt matches, with most of them involving a group of either two or three people all working together in the match. Very cooperative players may use the same character as to synchronize taunts or to otherwise assist in preventing serious matches from occurring. Etiquette is also often displayed by those who start taunt matches; accidental attacks are sometimes followed up with the offending player crouching as a form of apology.


Serious players often attempt to "force" the taunt match to end, but the presence of multiple players can make this almost impossible, as the other players can team up against them. Players who wish to keep the taunt match going may either constantly run away from the serious player via the aid of large stages, crowd in the same area to create a near-impregnable [[camping]] tactic, or team up on the serious player. In this regard, the use of {{SSBB|Mr. Game & Watch}} is popular with characters such as {{SSBB|Samus}} or {{SSBB|Ness}}, due to his [[Oil Panic]] move allowing it to easily be refilled and quickly [[one-hit KO]] the serious player.
An idea behind a taunt match is to get all players into the spirit of the match; despite this, serious players often attempt to "force" the taunt match to end, but the presence of multiple players can make this almost impossible. Players who wish to keep the taunt match going may either constantly run away from the serious player via the aid of large stages, crowd in the same area to create a near-impregnable [[camping]] tactic, or team up on the serious player; in this regard, the use of {{SSBB|Mr. Game & Watch}} is popular with characters such as {{SSBB|Samus}} or {{SSBB|Ness}}, due to his [[Oil Panic]] move, though other strategies may involve forcing serious players into a [[Falcon Punch]] or other moves, or otherwise merely inflicting considerable damage and then getting an easy [[KO]].


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
The anonymity of [[Basic Brawl]], as well as its lack of a reporting system to ban or restrict players for griefing, allowed for numerous taunt matches to occur. In addition to numerous other perceived flaws with the mode, the inability to avoid taunt matches via a preferred rule system or similar method caused Basic Brawl to garner considerable criticism from serious players. The sheer amount of taunt matches in ''Brawl'' also made [[Spectator Mode]] a near-useless feature, as it became nearly impossible to find serious matches to watch and bet on.
The anonymity of [[Basic Brawl]] allowed for numerous taunt matches to occur. In addition to numerous other perceived flaws with the mode, the inability to otherwise avoid taunt matches via a reporting system or similar method caused Basic Brawl to garner considerable criticism from players.
 
==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
[[File:Wario taunt match.png|250px|thumb|Two {{SSB4|Wario}}s using an uncharged [[Wario Waft]] simultaneously in ''[[Super Smash Bros. for Wii U]]''. Because of its vulgar nature and ability to bypass the game's taunt limit, ''SSB4'' taunt matches often see repeated use of the move.]]
[[File:Wario taunt match.png|250px|thumb|right|Two {{SSB4|Wario}}s using an uncharged [[Wario Waft]] simultaneously in ''[[Super Smash Bros. for Wii U]]''. Because of its vulgar nature and ability to bypass the game's taunt limit, ''SSB4'' taunt matches often see repeated use of the move.]]
In response to the heavy criticism of ''Brawl's'' online game modes, ''Smash 4'' added various systems in an attempt to combat players who attempt taunt matches and other griefing behaviours. Among the offenses that players can be temporarily banned for include refraining from fighting, relentlessly targeting a specific player, intentionally self-destructing in a short period of time, and "other abuses of the system", such as disconnecting. Additionally, there is a limit to how often players can taunt during a match in [[With Anyone]] mode. Once the limit is reached, players are prevented from using taunts. The initial limit is 2, but scoring a KO allows a player to taunt again. This limit has a negative effect on certain characters; for instance, {{SSB4|Kirby}} is unable to discard a Copy Ability once the limit is reached.
As one of multiple changes done for the game's new online mode, ''Smash 4'' added a system as an attempt to combat players who attempt taunt matches or otherwise grief; among the offenses that players can be temporarily banned for include refraining from fighting, relentlessly targeting a specific player, intentionally self-destructing in a short period of time, and "other abuses of the system". Additionally, there is a limit to how often players can taunt during a match in [[With Anyone]] mode. Once the limit is reached, players are prevented from using taunts. The initial limit is 2, but scoring a KO allows a player to taunt again. This limit actually has a negative effect on certain characters such as {{SSB4|Kirby}}, who is unable to discard a copy ability once the limit is reached.


Taunt matches are still a fairly common occurrence, particularly in [[For Fun]]. However, as a result of the taunting limit, they are not nearly as ubiquitous as they were in ''Brawl''. As such, ''SSB4'' taunt matches did not reach the same level of notoriety as they did in ''Brawl'', especially because they can be largely avoided by playing [[For Glory]], which has a more competitive ruleset in place that makes it difficult for them to succeed as they used to.
Taunt matches are still a fairly common occurrence, particularly on [[For Fun]]. However, as a result of the taunting limit, they are not nearly as ubiquitous as they were in ''Brawl''. As such, ''SSB4'' taunt matches have not reached the same level of notoriety as they did in ''Brawl'', especially because they can be largely avoided on [[For Glory]].


To circumvent the taunt limit in online play, players who take part in taunt matches instead often use characters such as {{SSB4|Wario}} and {{SSB4|King Dedede}}, which have repetitive or aggravating attack animations and sounds, as their attacks can be used as [[Taunt#Pseudo-taunts|pseudo-taunts]] that can bypass the taunt limit. However, since idling and griefing players often lead to temporary bans, taunt matches remain difficult to successfully pull off.
As to circumvent the taunt limit in online play, players who take part in taunt matches instead often use characters such as {{SSB4|Wario}} and {{SSB4|Palutena}} with repetitive or aggravating attack animations and sounds, as their attacks can be used as [[Taunt#Pseudo-taunts|pseudo-taunts]] that can bypass the taunt limit.
 
Some casual players criticised ''Smash 4's'' heavy-handed attempts to restrict taunt matches, as they enjoyed the cooperation and funny interactions (such as showing off glitches) that would often come with them. Players would often argue that [[For Fun]] did not need a taunt limit and should have been more hands-off with bans.


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
Taunt matches still exist in ''Ultimate'', but are almost nonexistent on [[Quickplay]] due to other systems being added or otherwise improved, such as preferred rules having a heavy influence on matchmaking. As taunts are banned on [[Quickplay]] — except for {{SSBU|Kirby}}, who can now taunt if he has a [[Copy Ability]] in order to discard it — players using random matchmaking cannot engage in "true" taunt matches. When taunt matches do occur, pseudo-taunting by repeatedly crouching (often referred to as "teabagging") is an extremely common substitute for true taunt matches on Quickplay.
Taunt matches are rare in ''Ultimate''. As taunts are banned in [[Quickplay]], and due to the nature of the matchmaking system, most players will not engage in true taunt matches. When taunt matches do occur, pseudo-taunting by repeatedly crouching (teabagging) is an extremely common substitute for true taunt matches, and the addition of [[Battle Arena]]s allows players to indulge in taunt matches (with unlimited access to all taunts) without disrupting serious play by creating dedicated arenas for taunt matches (typically labeled with the "Playground" descriptor).
 
With the addition of [[Battle Arena]]s, however, taunt matches have been allowed to coexist with serious play by creating dedicated arenas, which can be seen as a more equitable solution to ''Smash 4's'' more heavy-handed approach. [[Battle Arena]]s allow players to indulge in taunt matches with unlimited access to all taunts without any automatic ban systems. Battle Arenas involving taunt matches are typically labelled with the "Playground" descriptor, often accompanied by an appropriate message, such as "No fighting". Thus, players no longer need to use random matchmaking to seek taunt matches, leading to their continued decline on Quickplay.  


==Trivia==
==Trivia==
*Despite ''[[Super Smash Bros. Ultimate]]'' discouraging taunt matches outside of Battle Arenas, a commercial for the game shows two {{SSBU|Wario}}s using synchronized [[Wario Waft]]s and taunts in a manner that was popular in ''SSB4'' taunt matches.
*''[[Super Smash Bros. Ultimate]]'' attempts to circumvent taunt matches entirely by not allowing taunts to be used online. Nonetheless, a commercial for the game shows two {{SSBU|Wario}}s using synchronized [[Wario Waft]]s and taunts in a manner that was popular in ''SSB4'' taunt matches.


==External links==
==External links==
* [http://www.youtube.com/watch?v=P67y7hLDmMU/ A video explaining taunt matches in ''Brawl'']
* [http://www.youtube.com/watch?v=P67y7hLDmMU/ A video explaining taunt matches in ''Brawl'']
* [https://www.youtube.com/watch?v=atf03MElBzI A sequel video explaining taunt matches in ''SSB4'']
* [https://www.youtube.com/watch?v=atf03MElBzI A sequel video explaining taunt matches in ''SSB4'']
* [https://www.youtube.com/watch?v=9ToJtwsmFGU  A final video explaining taunt matches in ''Ultimate'']


[[Category:Unofficial lingo]]
[[Category:Unofficial lingo]]
[[Category:Taunts]]
[[Category:Taunts]]

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