Latest revision |
Your text |
Line 32: |
Line 32: |
|
| |
|
| : It's worth nothing that ''A Link to the Past'' and ''A Link Between Worlds'' are called ''Triforce of the Gods'' and ''Triforce of the Gods 2'' in Japanese; it's considered a sub-series (like ''Wind Waker'', ''Phantom Hourglass'', and ''Spirit Tracks''). As Sakurai puts it, Zelda's design represents the ''Triforce of the Gods'' sub-series rather than one game or the other. [[User:DryKirby64|DryKirby64]] ([[User talk:DryKirby64|talk]]) 15:35, 21 June 2018 (EDT) | | : It's worth nothing that ''A Link to the Past'' and ''A Link Between Worlds'' are called ''Triforce of the Gods'' and ''Triforce of the Gods 2'' in Japanese; it's considered a sub-series (like ''Wind Waker'', ''Phantom Hourglass'', and ''Spirit Tracks''). As Sakurai puts it, Zelda's design represents the ''Triforce of the Gods'' sub-series rather than one game or the other. [[User:DryKirby64|DryKirby64]] ([[User talk:DryKirby64|talk]]) 15:35, 21 June 2018 (EDT) |
|
| |
|
| |
| Something I noticed is that the white dress is technically a combination of both games, as it has both thin and thick stripes at the ends. The thin stripes being from ''A Link Between Worlds'' and the thick stripes being from ''A Link To The Past''. Both Dresses in both games having a single stripe at the bottom, whereas in ''Ultimate'' it has two at the bottom as a combination of Both. While ''A Link To the Past'' also has two stripes at the sleeves, it still has a single stripe at the bottom, while ''Ultimate'' has two stripes at the bottom. Long story short, The white dress in ''Ultimate'' technically isn't the same one as ''A Link To The Past'', as it has both thin and thick stripes as a combination of both games, as well as two stripes at the bottom in comparison to both games. Just wanted to point that out. [[User:Destinithompson|Destinithompson]] 16:19, 3 July 2024
| |
|
| |
|
| == Zelda's Buffs == | | == Zelda's Buffs == |
Line 40: |
Line 37: |
| I'm loving Zelda's buffs so far! As a Zelda main since Melee, it's great seeing all these changes they're giving her on Ultimate. I'm hoping they don't nerf her in the final version of the game, Zelda is a character that shouldn't even get nerfs, but if she does, I hope she doesn't get more than 3. And her new design is my favorite between all of Zelda's Smash appearances already! I also love how she smiles now, and has a more positive personality. [[User:SteffenSmasher|Steffen_Smasher]] ([[User talk:SteffenSmasher|talk]]) 23:19, 18 July 2018 (EDT) | | I'm loving Zelda's buffs so far! As a Zelda main since Melee, it's great seeing all these changes they're giving her on Ultimate. I'm hoping they don't nerf her in the final version of the game, Zelda is a character that shouldn't even get nerfs, but if she does, I hope she doesn't get more than 3. And her new design is my favorite between all of Zelda's Smash appearances already! I also love how she smiles now, and has a more positive personality. [[User:SteffenSmasher|Steffen_Smasher]] ([[User talk:SteffenSmasher|talk]]) 23:19, 18 July 2018 (EDT) |
| :Hey, you might wanna check out [[SW:TALK]]. [[User:TheNuttyOne|TheNuttyOne]] 23:43, 18 July 2018 (EDT) | | :Hey, you might wanna check out [[SW:TALK]]. [[User:TheNuttyOne|TheNuttyOne]] 23:43, 18 July 2018 (EDT) |
|
| |
|
| |
|
| |
| ==Voice==
| |
| I saw the ''World of light'' trailer, and now I'm thinking...Does this mean she'll have an English voice as well in the Game?
| |
|
| |
| [[User:Destinithompson|Destinithompson]]
| |
|
| |
| == Cristina Vee ==
| |
|
| |
| A [https://www.behindthevoiceactors.com/video-games/Super-Smash-Bros-Ultimate/cast/ number of users] on the "Behind the Voice Actor" site believe Zelda's English voice actor in the "World of Light" trailer sounds a lot like [https://twitter.com/CristinaVee?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor Cristina Vee], a well-known voice actor for anime and video games. She's also the voice of Shantae. I personally do not believe this to be true, but I do think it's worth while to ask her on Twitter. Some may say we should wait until the game is released, but several voice actors who contribute to ''Smash Bros.'' are uncredited because they are unionized. It is against Nintendo's company policy to hire voice actors who are part of unions. They do so sparingly under the obligation that the remain uncredited in the final release. Basically, what I'm saying is that there's no reason why would couldn't ask her now. I would do it myself, but I do not have a Twitter account. [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 13:07, 8 November 2018 (EST)
| |
| :I just asked, and now I await a response. [[File:SonicSpeed48ThanksgivingSig4.png|17px]][[User:SonicSpeed48|<span style="color: gold;">'''Sonic'''</span>]], [[User talk:SonicSpeed48|<span style="color: brown;">'''the Thankful Speedster'''</span>]][[File:FallLovingTigger.png|17px]] 13:15, 8 November 2018 (EST)
| |
| ::I went ahead and [https://twitter.com/Ixbran/status/1064027856290963456 asked her my self] as well, I also hope to ask her some follow-up questions if she anwsers yes. Like if she only voices her in cutscenes or if she also does her voice in battle.<br>[[User:Ixbran|Ixbran]] ([[User talk:Ixbran|talk]]) 00:31, 18 November 2018 (EST)
| |
|
| |
| :::To me, it sounds more like she's being voiced by Cassandra Lee Morris or Stephanie Sheh.<br>[[User:Destinithompson|Destinithompson]]
| |
|
| |
| :::Playing from ear, I believe that Zelda is voiced by Mela Lee, using a voice similar to how she voiced Rin Tohsaka in Fate/Stay Night. This is because her voice for Tiki has her putting on Received Pronunciation like in Awakening and Heroes for the Adult Tiki, Child Tiki is her normal voice, which also closely resembles Zelda's voice in the game. --[[User:Tailikku|Tailikku]] ([[User talk:Tailikku|talk]]) 10:41, 15 December 2018 (EST)
| |
| ::::Sequel to this previous one I wrote, I checked the credits and Christina Vee is not in the game as a voice actor. Or at least not yet.--[[User:Tailikku|Tailikku]] ([[User talk:Tailikku|talk]]) 10:41, 15 December 2018 (EST)
| |
|
| |
| Personally I think it's most likely Wendee Lee, as she's credited in Ultimate's VA list but nobody's been able to ascertain who she voices; however, it's also possible that Lee's entry was an erroneous one relating to her role as Lyn in FE Heroes (the other two FE ATs use their Heroes voice clips). Regardless, until we know for sure, we shouldn't be claiming one way or another. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Verdana;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 21:05, 16 December 2018 (EST)
| |
|
| |
| == Some Questions About How Nerfs Are Presented ==
| |
|
| |
| So I have a couple things that I would like to address:
| |
|
| |
| As far as I'm aware, every character in the game received at least a few frames increase in the endlag of their grabs, and it also appears that their intangibility frames and startup/endlag on their roll dodges have also been made less safe at least marginally. Should this be presented as a Zelda specific nerf, even though its across the board to punish players who spam grabs and roll dodges?
| |
|
| |
| As well I have not really seen anything in the way of conclusively determining that the travel distance of Farore's Wind has been shortened. I would remove this (I am currently working on an edit of the entire changes from smash 4 section) but I don't have a way to compare or verify this (I ditched my Wii U a long time ago lol). During my usage of her since the game's release (11 total hours according to the game. Not sure if that counts training mode.) I have not felt like I was trying to accommodate for a shorter reach with the move and feel if anything it has better ledge grab potential than previously, without even discussing the improvements to how teleport moves slide along stage.
| |
|
| |
| [[User:Lavince|Devout Zelda fan #BanZelda [ZELDA]]] ([[User talk:Lavince|talk]]) 14:08, 19 January 2019 (EST)
| |
|
| |
| ==Significantly vs Greatly buffed==
| |
| To reiterate Draco's argument, significantly buffed is when a barely viable character becomes one of the best in the game. Zelda was barely viable in ''Smash 4'', and she is better in ''Ultimate'', but not to the extent of many other characters like Palutena or Roy, hence she was "greatly buffed". If you have any argument other than "but she was Bottom 5 before", then please state it. [[User:Cookies and Creme|<span style="font-family: Georgia;color: black;">Cookies</span>]][[File:CnC Signature.png|20px]][[User talk:Cookies and Creme|<span style="font-family: Georgia; color: black;">Creme</span>]] 12:33, September 14, 2019 (EDT)
| |
| :Not necessarily one of the best in the game, but in any case a character has gone from mediocrity to solid tournament representation (so like I said in my revert, at least high tier). Another example in ''Ultimate'' would be Pichu; it went from a low tier joke character to a very prominent character in tournaments prior to updates, and every top player considers it either top tier or high tier. Zelda has not been anywhere near that mark. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 16:12, September 14, 2019 (EDT)
| |
|
| |
| ==Zelda's tier placement==
| |
| Some people now think that Zelda will be a low tier again. I'm not sure about this. Her frame data is good, so she is hard to punish, almost all of her attacks can KO at high percentages, and her previously poor neutral game was improved thanks to the changes Phantom Slash. In my opinion, she is underrated and i personally put her in the mid-tier. Do you personally think Zelda is viable? <small>—Preceding unsigned comment added by [[User:79.49.35.169|79.49.35.169]] ([[User talk:79.49.35.169|talk]] • [[Special:Contributions/79.49.35.169|contribs]]) {{{2}}}</small>
| |
|
| |
| == Zelda's down tilt ==
| |
| Hello, this may be a minor discussion. However, I want to know if this information about Zelda's down tilt animation is necessary to include in the article.
| |
|
| |
| In ''Smash 4'', Zelda does not face the screen when performing a down tilt. In ''Ultimate'', Zelda faces the screen when performing a down tilt. [[User:Derekblue1|Derekblue1]] ([[User talk:Derekblue1|talk]]) 10:53, October 24, 2019 (EDT)
| |
|
| |
| Oh, nevermind. Her animations are mirrored.
| |
|
| |
| == ALtek ==
| |
|
| |
| Discussion brought as requested. I believed their position as a notable player to be earned by wins over some top French players. <small>—Preceding unsigned comment added by [[User:ESaintx|ESaintx]] ([[User talk:ESaintx|talk]] • [[Special:Contributions/ESaintx|contribs]]) 18:46, December 9, 2021 (EST)</small>
| |
| :I'm personally not yet ready to support including ALtek. ALtek has the wins but the placements at majors aren't there for me yet. 97th at Temple and Ultimate 2 and 49th at Ultimate 3. I do expect that to change eventually though. [[User:Wiifitkid|Wiifitkid]] ([[User talk:Wiifitkid|talk]]) 11:11, December 13, 2021 (EST)
| |
| ::Got it! Understood, thank you for the consideration. [[User:ESaintx|ESaintx]] ([[User talk:ESaintx|talk]]) 17:45, December 13, 2021 (GMT)
| |