Editing Talk:Zelda (SSB4)
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== Do Zelda really struggle to land the KO? == | == Do Zelda really struggle to land the KO? == | ||
In the Changes from Brawl section, it is said that Zelda has trouble landing the KO, but I don't think so. She has good kill set ups, like Dtilt to Uair, Dthrow to Uair, Din's Fire frame trap to whatever kill move or Elevator OOS. | In the Changes from Brawl section, it is said that Zelda has trouble landing the KO, but I don't think so. She has good kill set ups, like Dtilt to Uair, Dthrow to Uair, Din's Fire frame trap to whatever kill move or Elevator OOS. {{unsigned|TalTal8|8:04 9 August 2015 (EDT)}} | ||
:I'm not sure if Zelda struggle to land the KO. Some characters like her have some options for a KO set ups. Elevator OOS is a risky and difficult KO set up, because a good player can DI the first hit to avoid the second hit, unless you adjust to the DI. I found KO set ups from her down throw reliable to KO. That could be a safe KO setup option, like some of characters' throws that is a KO set up. Dtilt to uair is also a good KO set ups as well. I'm not sure about Din's Fire, since it takes more skill to use properly and it is situational. [[User:Luigi540|Luigi540]] ([[User talk:Luigi540|talk]]) 10:33, 9 August 2015 (EDT) | :I'm not sure if Zelda struggle to land the KO. Some characters like her have some options for a KO set ups. Elevator OOS is a risky and difficult KO set up, because a good player can DI the first hit to avoid the second hit, unless you adjust to the DI. I found KO set ups from her down throw reliable to KO. That could be a safe KO setup option, like some of characters' throws that is a KO set up. Dtilt to uair is also a good KO set ups as well. I'm not sure about Din's Fire, since it takes more skill to use properly and it is situational. [[User:Luigi540|Luigi540]] ([[User talk:Luigi540|talk]]) 10:33, 9 August 2015 (EDT) |