Editing Talk:Zelda (SSB4)
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== Do Zelda really struggle to land the KO? == | == Do Zelda really struggle to land the KO? == | ||
In the Changes from Brawl section, it is said that Zelda has trouble landing the KO, but I don't think so. She has good kill set ups, like Dtilt to Uair, Dthrow to Uair, Din's Fire frame trap to whatever kill move or Elevator OOS. | In the Changes from Brawl section, it is said that Zelda has trouble landing the KO, but I don't think so. She has good kill set ups, like Dtilt to Uair, Dthrow to Uair, Din's Fire frame trap to whatever kill move or Elevator OOS. {{unsigned|TalTal8|8:04 9 August 2015 (EDT)}} | ||
:I'm not sure if Zelda struggle to land the KO. Some characters like her have some options for a KO set ups. Elevator OOS is a risky and difficult KO set up, because a good player can DI the first hit to avoid the second hit, unless you adjust to the DI. I found KO set ups from her down throw reliable to KO. That could be a safe KO setup option, like some of characters' throws that is a KO set up. Dtilt to uair is also a good KO set ups as well. I'm not sure about Din's Fire, since it takes more skill to use properly and it is situational. [[User:Luigi540|Luigi540]] ([[User talk:Luigi540|talk]]) 10:33, 9 August 2015 (EDT) | :I'm not sure if Zelda struggle to land the KO. Some characters like her have some options for a KO set ups. Elevator OOS is a risky and difficult KO set up, because a good player can DI the first hit to avoid the second hit, unless you adjust to the DI. I found KO set ups from her down throw reliable to KO. That could be a safe KO setup option, like some of characters' throws that is a KO set up. Dtilt to uair is also a good KO set ups as well. I'm not sure about Din's Fire, since it takes more skill to use properly and it is situational. [[User:Luigi540|Luigi540]] ([[User talk:Luigi540|talk]]) 10:33, 9 August 2015 (EDT) | ||
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216.56.92.44, Zelda's down throw to up-air and up-b are not guaranteed. Test it out, it's not a true combo. I use her, and her best kill option is her up-b, which cannot be comboed into 100%. Her combo throw is also not amazing and doesn't connect reliably at higher percents. However, she is definitely not the worst character as some people would suggest. How is she worse than ganondorf, mewtwo, mii gunner, and mii swordfighter? I do not want to be at risk of violating a policy [[User:Chliu|Chliu]] ([[User talk:Chliu|talk]]) 22:51, 11 December 2015 (EST) | 216.56.92.44, Zelda's down throw to up-air and up-b are not guaranteed. Test it out, it's not a true combo. I use her, and her best kill option is her up-b, which cannot be comboed into 100%. Her combo throw is also not amazing and doesn't connect reliably at higher percents. However, she is definitely not the worst character as some people would suggest. How is she worse than ganondorf, mewtwo, mii gunner, and mii swordfighter? I do not want to be at risk of violating a policy [[User:Chliu|Chliu]] ([[User talk:Chliu|talk]]) 22:51, 11 December 2015 (EST) | ||