Editing Talk:Unlockable character
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:I said minimum. That is true. World of light is clearly longer for reasons I hope I shouldn't explain, and classic mode, while it can be spedrun, isn't done by most of the playerbase, and thus usually also takes more than 10 minutes. I get that you can close and reopen the game to bypass that timer, but I'm very certain that is just a glitch that was never patched because it made unlocking faster. [[User:Unnamed anon|Unnamed anon]] ([[User talk:Unnamed anon|talk]]) 04:45, May 14, 2023 (EDT) | :I said minimum. That is true. World of light is clearly longer for reasons I hope I shouldn't explain, and classic mode, while it can be spedrun, isn't done by most of the playerbase, and thus usually also takes more than 10 minutes. I get that you can close and reopen the game to bypass that timer, but I'm very certain that is just a glitch that was never patched because it made unlocking faster. [[User:Unnamed anon|Unnamed anon]] ([[User talk:Unnamed anon|talk]]) 04:45, May 14, 2023 (EDT) | ||
::It's possible to unlock everyone in World of Light in less than 10 hours, but I agree we're already considering a person playing VS Mode exclusively, so that doesn't matter. | ::It's possible to unlock everyone in World of Light in less than 10 hours, but I agree we're already considering a person playing VS Mode exclusively, so that doesn't matter. | ||
::The timer reset being a glitch and/or unintended behavior by the devs is speculation, especially since it's highly unlikely the devs intend someone to play for 10.3 hours without ever closing the game (therefore, the devs know that the average player will reset the timer at least once). | ::The timer reset being a glitch and/or unintended behavior by the devs is speculation, especially since it's highly unlikely the devs intend someone to play for 10.3 hours without ever closing the game (therefore, the devs know that the average player will reset the timer at least once). | ||
::The timer reset being "a glitch that was known and deliberately left unpatched" is super-speculation. | ::The timer reset being "a glitch that was known and deliberately left unpatched" is super-speculation. | ||
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* Video proof that the 10-minute delay won't apply even halfway down the table if everyone above is unlocked through a different method first | * Video proof that the 10-minute delay won't apply even halfway down the table if everyone above is unlocked through a different method first | ||
* Evidence that versus matches and time alone isn't enough to unlock everyone (this important unlock criterion is nowhere in the current version of the article) | * Evidence that versus matches and time alone isn't enough to unlock everyone (this important unlock criterion is nowhere in the current version of the article) | ||
* Info about how many in-battle actions is enough to unlock 62 characters versus 63 characters | ** Info about how many in-battle actions is enough to unlock 62 characters versus 63 characters | ||
** Info about things not counting as in-battle actions | |||
** Info about CPU in-battle actions counting and not counting | |||
** Info about a cap on how many players' in-battle actions count | |||
* Incomplete tag about timed encounter -> timed encounter rematch versus timed encounter -> Challenger's Approach rematch (which neither version of the article answers) | * Incomplete tag about timed encounter -> timed encounter rematch versus timed encounter -> Challenger's Approach rematch (which neither version of the article answers) | ||
* Incomplete tag about menu idling versus the time delay (which neither version of the article answers) | * Incomplete tag about menu idling versus the time delay (which neither version of the article answers) | ||
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* Grammatical fixes | * Grammatical fixes | ||
[[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 04:47, May 16, 2023 (EDT) | [[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 04:47, May 16, 2023 (EDT) | ||