Editing Talk:Unlockable character
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:I said minimum. That is true. World of light is clearly longer for reasons I hope I shouldn't explain, and classic mode, while it can be spedrun, isn't done by most of the playerbase, and thus usually also takes more than 10 minutes. I get that you can close and reopen the game to bypass that timer, but I'm very certain that is just a glitch that was never patched because it made unlocking faster. [[User:Unnamed anon|Unnamed anon]] ([[User talk:Unnamed anon|talk]]) 04:45, May 14, 2023 (EDT) | :I said minimum. That is true. World of light is clearly longer for reasons I hope I shouldn't explain, and classic mode, while it can be spedrun, isn't done by most of the playerbase, and thus usually also takes more than 10 minutes. I get that you can close and reopen the game to bypass that timer, but I'm very certain that is just a glitch that was never patched because it made unlocking faster. [[User:Unnamed anon|Unnamed anon]] ([[User talk:Unnamed anon|talk]]) 04:45, May 14, 2023 (EDT) | ||
::It's possible to unlock everyone in World of Light in less than 10 hours, but I agree we're already considering a person playing VS Mode exclusively, so that doesn't matter. | ::It's possible to unlock everyone in World of Light in less than 10 hours, but I agree we're already considering a person playing VS Mode exclusively, so that doesn't matter. | ||
::The timer reset being a glitch and/or unintended behavior by the devs is speculation, especially since it's highly unlikely the devs intend someone to play for 10.3 hours without ever closing the game (therefore, the devs know that the average player will reset the timer at least once). | ::The timer reset being a glitch and/or unintended behavior by the devs is speculation, especially since it's highly unlikely the devs intend someone to play for 10.3 hours without ever closing the game (therefore, the devs know that the average player will reset the timer at least once). | ||
::The timer reset being "a glitch that was known and deliberately left unpatched" is super-speculation. | ::The timer reset being "a glitch that was known and deliberately left unpatched" is super-speculation. | ||
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::Then that seems like it's not true either, because [https://www.youtube.com/watch?v=uBe-09o_Yj4 here's] a video of someone unlocking 5 characters through VS Mode in 19 minutes without closing the game. [[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 19:52, May 14, 2023 (EDT) | ::Then that seems like it's not true either, because [https://www.youtube.com/watch?v=uBe-09o_Yj4 here's] a video of someone unlocking 5 characters through VS Mode in 19 minutes without closing the game. [[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 19:52, May 14, 2023 (EDT) | ||
:::There's some circumstantial evidence that the time delay may not always be 10 minutes (or may be shorter for the first few chars and longer for the last few chars), because after all that's what the number of in-battle actions requirement does. I don't think anyone's bothered to specifically test something like Dr. Mario -> Palutena without doing a reset in between. If you or anyone else could test this with a bot or something, I'd be fine with putting the column back. (e.g. Something like "do a 1-minute crouch spam -> see if anyone's unlocked -> do a 1-minute crouch spam -> see if anyone's unlocked" and have the bot count how many minutes pass between each challenger. I expect 1 minute for the first 5 characters and 10 minutes for the next few, and who knows after that because I don't know if anyone's tested. Then there's the possibility of testing certain amounts of inputs and 0 minutes instead of 1, by just entering and exiting World of Light no more than five times.) The whole thing gets complicated quick, which is why it's no wonder that everyone tried the faster strats (WoL/Classic/reset) first and not the 9.7-10.3 hour strat attempt. [[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 01:28, May 15, 2023 (EDT) | :::There's some circumstantial evidence that the time delay may not always be 10 minutes (or may be shorter for the first few chars and longer for the last few chars), because after all that's what the number of in-battle actions requirement does. I don't think anyone's bothered to specifically test something like Dr. Mario -> Palutena without doing a reset in between. If you or anyone else could test this with a bot or something, I'd be fine with putting the column back. (e.g. Something like "do a 1-minute crouch spam -> see if anyone's unlocked -> do a 1-minute crouch spam -> see if anyone's unlocked" and have the bot count how many minutes pass between each challenger. I expect 1 minute for the first 5 characters and 10 minutes for the next few, and who knows after that because I don't know if anyone's tested. Then there's the possibility of testing certain amounts of inputs and 0 minutes instead of 1, by just entering and exiting World of Light no more than five times.) The whole thing gets complicated quick, which is why it's no wonder that everyone tried the faster strats (WoL/Classic/reset) first and not the 9.7-10.3 hour strat attempt. [[User:Zowayix|Zowayix]] ([[User talk:Zowayix|talk]]) 01:28, May 15, 2023 (EDT) | ||