Editing Talk:Tripping
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I added the data, and I'm fairly certain that Ganon down-tilt does not trip. It states that attacks that knock the target into the air can't trip, and Ganon's down tilt seems to knock the opponent into the air even at 0%. | I added the data, and I'm fairly certain that Ganon down-tilt does not trip. It states that attacks that knock the target into the air can't trip, and Ganon's down tilt seems to knock the opponent into the air even at 0%. | ||
:It's because of the angle. However, it does have a trip chance programmed into it. [[User:Iron Warrior|<span style="color: black;">'''Foolish Reggie,'''</span>]] [[User talk:Iron Warrior|<span style="color: blue;">'''the Prankster Warrior'''</span>]] 23:38, 29 March 2018 (EDT) | :It's because of the angle. However, it does have a trip chance programmed into it. [[User:Iron Warrior|<span style="color: black;">'''Foolish Reggie,'''</span>]] [[User talk:Iron Warrior|<span style="color: blue;">'''the Prankster Warrior'''</span>]] 23:38, 29 March 2018 (EDT) | ||
== Did anyone else do this? == | == Did anyone else do this? == | ||