Editing Talk:Stale-move negation
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How does SMN effect special moves? Does the move itself use one staleness or is the aerial version seperate? If so, if a move is the same in both the air and on the ground, is it still seperate? Depending on the answers, this might be worth noting in the article (if anyone knows the answers). [[User:FirstaLasto|<font color="pink">♡</font>'''Firsta'''Lasto<font color="pink">♥</font>]] 15:31, 2 March 2014 (EST) | How does SMN effect special moves? Does the move itself use one staleness or is the aerial version seperate? If so, if a move is the same in both the air and on the ground, is it still seperate? Depending on the answers, this might be worth noting in the article (if anyone knows the answers). [[User:FirstaLasto|<font color="pink">♡</font>'''Firsta'''Lasto<font color="pink">♥</font>]] 15:31, 2 March 2014 (EST) | ||
:Any variations of the same special move share the same staleness slot. I guess it can be worth noting. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] Da Bess 15:35, 2 March 2014 (EST) | :Any variations of the same special move share the same staleness slot. I guess it can be worth noting. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] Da Bess 15:35, 2 March 2014 (EST) | ||
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