Editing Talk:Spirit
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:::*The character moves at their dash speed from frames 2-6 (e.g. Mario will be 0 on frame 1, then go to 1.936 frame 2 and stay at that speed up to frame 6), afterwards they lose speed equal to their traction (assuming the stick was tapped). I only tested this on Mario but I did at least frames 1-5 for the others and they maintained the speed in that period. | :::*The character moves at their dash speed from frames 2-6 (e.g. Mario will be 0 on frame 1, then go to 1.936 frame 2 and stay at that speed up to frame 6), afterwards they lose speed equal to their traction (assuming the stick was tapped). I only tested this on Mario but I did at least frames 1-5 for the others and they maintained the speed in that period. | ||
:::*The multipliers are 1:1 (i.e. 1.5x mult = 1.5x more speed) as one would expect. | :::*The multipliers are 1:1 (i.e. 1.5x mult = 1.5x more speed) as one would expect. | ||
== Trivia == | == Trivia == | ||