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| Is Shulk the only character who cannot autocancel ''any'' of his aerial attacks? I've mained and played Shulk ever since the beginning of ''Smash 4'' but I'm still unsure of this, although Shulk is pretty infamous for having landing lag for everything. [[User:Archrelico|Archrelico]] ([[User talk:Archrelico|talk]]) 06:03, 12 January 2016 (EST) | | Is Shulk the only character who cannot autocancel ''any'' of his aerial attacks? I've mained and played Shulk ever since the beginning of ''Smash 4'' but I'm still unsure of this, although Shulk is pretty infamous for having landing lag for everything. [[User:Archrelico|Archrelico]] ([[User talk:Archrelico|talk]]) 06:03, 12 January 2016 (EST) |
| :He is. Every other character has at least one aerial that can autocancel before being interruptible. Even Rosalina. [[User:Drill Blaster Mark 2|<font color="Brown">'''Drill Blaster'''</font> <font color="Pink">'''Mark'''</font> <font color="Silver">'''2'''</font>]] ''[[User talk:Drill Blaster Mark 2|<font color="Purple">(talk)</font>]]'' 06:43, 12 January 2016 (EST)
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| ::Well jesus, I guess I'm maining a really sluggish british person then. [[User:Archrelico|Archrelico]] ([[User talk:Archrelico|talk]]) 06:49, 12 January 2016 (EST)
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| :::This reminds me - isn't Shulk the only character whose aerials are interruptible ''before'' the autocancel? If he does a full hop back air and just lands, he gets 19 frames of landing lag [http://www.kuroganehammer.com/Smash4/Shulk (here's his frame data)]. But he can avoid that lag by double jumping just before he hits the ground, or mitigate it by starting a neutral air to get that move's 10 frames of lag instead. I believe this is unique to him. It ought to be in the article somewhere. [[File:Zyrac sig.png]] <font face="Lucida Console">[[User:Zyrac|<font color="green">'''Zyrac'''</font>]]<small>([[User talk:Zyrac|<font color="green">talk</font>]]•[[Special:Contributions/Zyrac|<font color="green">contribs</font>]])</small></font> 06:51, 12 January 2016 (EST)
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| :::That's what I said. It also makes him take the landing lag of whatever was used to interrupt his aerial, just like you said. If he double jumps and lands, he takes 4 frames, for example. If you want to put it in, go for the Trivia section. I'm pretty sure no one will disagree with that. [[User:Drill Blaster Mark 2|<font color="Brown">'''Drill Blaster'''</font> <font color="Pink">'''Mark'''</font> <font color="Silver">'''2'''</font>]] ''[[User talk:Drill Blaster Mark 2|<font color="Purple">(talk)</font>]]'' 07:05, 12 January 2016 (EST)
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| ::::I'm doing that right now. Just let me find out how to phrase this. [[User:Archrelico|Archrelico]] ([[User talk:Archrelico|talk]]) 07:07, 12 January 2016 (EST)
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| ::::I wouldn't call it trivia, though. Seems like helpful information for playing the character. [[File:Zyrac sig.png]] <font face="Lucida Console">[[User:Zyrac|<font color="green">'''Zyrac'''</font>]]<small>([[User talk:Zyrac|<font color="green">talk</font>]]•[[Special:Contributions/Zyrac|<font color="green">contribs</font>]])</small></font> 07:27, 12 January 2016 (EST)
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| According to Kurogane Hammer, Shulk's aerials technically autocancel, but it's rendered useless since they only do so after the FAF. [[File:Nyargleblargle.png|16px]][[User: Nyargleblargle|<span style="color:LawnGreen">'''Nyargle</span>]][[User talk:Nyargleblargle|<span style="color: orange;">'''blargle'''</span>]] ([[Special:Contributions/Nyargleblargle|Contribs]]) 07:15, 12 January 2016 (EST)
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| To clarify, is he the only fighter in the ''Smash Bros.'' series who cannot autocancel all aerials? Even Little Mac has that ability. [[User:Archrelico|Archrelico]] ([[User talk:Archrelico|talk]]) 07:37, 12 January 2016 (EST)
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