Editing Talk:Self-destruct

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[https://cdn.discordapp.com/attachments/191383050783817728/648340691818119169/image0.jpg]
[https://cdn.discordapp.com/attachments/191383050783817728/648340691818119169/image0.jpg]


It's not been documented anywhere I've seen, but there's a record-keeping bug that's been present since update 6.0.0. or 6.1.0. (don't know the specifics) and hasn't been fixed in the most recent update 7.0.0. In a timed/stamina match, if you KO a teammate normally it would subtract your score and the results screen is accurate. But since an update, it appears that the results screen doesn't count those SDs, so the scores from in-match and post-match can differ, and you can actually win even if you KO your teammates many times and have a lower score than the other team. I had it verified through a friend on Discord, but additional verification will be helpful too. [[Special:Contributions/47.148.110.43|47.148.110.43]] 21:36, February 1, 2020 (EST)
It's not been documented anywhere I've seen, but there's a record-keeping bug that's been present since update 6.0.0. or 6.1.0. (don't know the specifics). In a timed/stamina match, if you KO a teammate normally it would subtract your score and the results screen is accurate. But since an update, it appears that the results screen doesn't count those SDs, so the scores from in-match and post-match can differ, and you can actually win even if you KO your teammates many times and have a lower score than the other team. I had it verified through a friend on Discord, but additional verification will be helpful too. [[Special:Contributions/47.148.110.43|47.148.110.43]] 21:36, February 1, 2020 (EST)

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