Editing Talk:Samus (SSBU)
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==Charge Shot damage buff== | ==Charge Shot damage buff== | ||
In [https://www.youtube.com/watch?v=mc042qnroJQ&t=6s this video], a full charge shot deals 35.2% damage instead of 26% damage in 1v1 w/o items. While it is often said that a full charge shot only deals 25% damage in previous titles, a full charge shot would initially deal 26% damage upon the beginning of a new match, or when Samus lost a stock. [[ | In [https://www.youtube.com/watch?v=mc042qnroJQ&t=6s this video], a full charge shot deals 35.2% damage instead of 26% damage in 1v1 w/o items. While it is often said that a full charge shot only deals 25% damage in previous titles, a full charge shot would initially deal 26% damage upon the beginning of a new match, or when Samus lost a stock. [[User:Crystanium|Crystanium]] ([[User talk:Crystanium|talk]]) 16:18, 22 October 2018 (EDT) | ||
{{notice|[[SmashWiki is not speculative]]. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.}} | {{notice|[[SmashWiki is not speculative]]. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.}} | ||
:[[User:Aidanzapunk|<span style="color: black;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: orange">'''the Spooky Rurouni'''</span>]] 16:27, 22 October 2018 (EDT) | :[[User:Aidanzapunk|<span style="color: black;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: orange">'''the Spooky Rurouni'''</span>]] 16:27, 22 October 2018 (EDT) |