Editing Talk:Ridley (SSBU)

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::I personally think the finished the Meta Ridley alt after they finished making the demo, but before the finished the making his trailer. But again, we just don't know. [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 21:41, 20 June 2018 (EDT)
::I personally think the finished the Meta Ridley alt after they finished making the demo, but before the finished the making his trailer. But again, we just don't know. [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 21:41, 20 June 2018 (EDT)
:Considering Sakurai has claimed that the process of making Echo Fighters involves giving them unique taunts, and how Meta Ridley has the same exact down taunt as Ridley in Dark Samus's character video, it's impossible that he's an Echo Fighter. Likely, Meta Ridley is like Alph where the costume has their own announcer call and name, and this simply wasn't programmed in yet.[[Special:Contributions/198.60.121.1|198.60.121.1]] 19:18, 17 September 2018 (EDT)
:Considering Sakurai has claimed that the process of making Echo Fighters involves giving them unique taunts, and how Meta Ridley has the same exact down taunt as Ridley in Dark Samus's character video, it's impossible that he's an Echo Fighter. Likely, Meta Ridley is like Alph where the costume has their own announcer call and name, and this simply wasn't programmed in yet.[[Special:Contributions/198.60.121.1|198.60.121.1]] 19:18, 17 September 2018 (EDT)
Meta ridley is just a alternate costume of ridley not even like alph [[User:Peteytheinkypiranha|Peteytheinkypiranha]] ([[User talk:Peteytheinkypiranha|talk]]) 05:19, January 2, 2020 (EST)


== Side special in the air ==
== Side special in the air ==
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:You mean down special. Also, I haven't seen that myself so I'm unsure as well. [[User:Mexi|Mexi]] ([[User talk:Mexi|talk]]) 15:58, 9 August 2018 (EDT)
:You mean down special. Also, I haven't seen that myself so I'm unsure as well. [[User:Mexi|Mexi]] ([[User talk:Mexi|talk]]) 15:58, 9 August 2018 (EDT)
Will test [[User:Peteytheinkypiranha|Peteytheinkypiranha]] ([[User talk:Peteytheinkypiranha|talk]]) 05:40, January 3, 2020 (EST)


== Plasma Breath ==
== Plasma Breath ==
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also, on a side note, I feel like the non-named specials should have articles already, just using placeholder names like "King K. Rool Up Special"
also, on a side note, I feel like the non-named specials should have articles already, just using placeholder names like "King K. Rool Up Special"
--[[User:BubzieBobkat|What could possibly go wrong?]] ([[User talk:BubzieBobkat|talk]]) 10:47, 18 August 2018 (EDT)
--[[User:BubzieBobkat|What could possibly go wrong?]] ([[User talk:BubzieBobkat|talk]]) 10:47, 18 August 2018 (EDT)
Plasma breath is his final smash [[User:Peteytheinkypiranha|Peteytheinkypiranha]] ([[User talk:Peteytheinkypiranha|talk]]) 05:17, January 2, 2020 (EST)
Sorry plasma scream is his final smash but the bane should be found in game on the movelist [[User:Peteytheinkypiranha|Peteytheinkypiranha]] ([[User talk:Peteytheinkypiranha|talk]]) 05:18, January 2, 2020 (EST)
I will look for the name [[User:Peteytheinkypiranha|Peteytheinkypiranha]] ([[User talk:Peteytheinkypiranha|talk]]) 05:38, January 3, 2020 (EST)


== Special Move Previews ==
== Special Move Previews ==


Would it make sense to add the special move previews (like the custom move previews that we have on Smash 4's special move pages) to Ultimate's special move pages? There is a high quality rip of every single one on The Spriter's Resource. I know Ultimate doesn't have custom moves but I still think it would make sense to have it in each page anyway. [[Special:Contributions/98.116.184.165|98.116.184.165]] 19:48, 20 December 2018 (EST)
Would it make sense to add the special move previews (like the custom move previews that we have on Smash 4's special move pages) to Ultimate's special move pages? There is a high quality rip of every single one on The Spriter's Resource. I know Ultimate doesn't have custom moves but I still think it would make sense to have it in each page anyway. [[Special:Contributions/98.116.184.165|98.116.184.165]] 19:48, 20 December 2018 (EST)
== 8.0 Ridley Skewer "glitch" ==
I believe Skewer is not in a glitched state. After some labbing I realized that Ridley's skewer only has this "glitch" occur during the frames where a character has grab armor. Ridley's Skewer is a move that happens to have "hitgrab" properties like Terry's Buster Wolf and Isabelle's Fishing Rod, as the same apply to those characters to. It's not a glitch as much as just making the move consistent with other "grab" type moves.
The main purpose of this fix appears to be in place because of the infamous K Rool bury -> skewer combo that doubles/team battles often had, as Skewer no longer can skewer characters in bury animations like that and be reset. This is even consistent with characters BEING grabbed while Ridley skewers them. [[Special:Contributions/174.126.132.67|174.126.132.67]] 01:56, July 1, 2020 (EDT)
:The nerf appears to have an unexpected benefit to Ridley, however. Down Thrown characters who tumble on a platform like Battlefield's and roll away still take the full damage of Skewer upon contact, but because the move does just enough flinch, it causes characters to tumble off the platform and are forced in the full tumble animation, which actually gives Ridley frame advantage, enough to dash attack, forward tilt, or down tilt. And because it's a tumble fall, Ridley still has his options for tech chases. A situational move, but this Skewer combo was already very situational as is, and Ridley has far more potential with this set up than before thanks to simply having frame advantage for once. [[Special:Contributions/174.126.132.67|174.126.132.67]] 02:26, July 1, 2020 (EDT)
== 9.0 Ridley fix ==
Its seen as a universal nerf but its actually more a fix to Ridley's weird hitboxes that ultimately are better. Ridley's Flurry and Flurry Finish are now unable to clank ( VERY GOOD) meaning that moves have to actually reach Ridley himself to make him stop, meaning it could beat out a lot of panicked fast moves and certain projectiles.
The landing Wing Blitz splash damage now only applies to grounded opponents, which seems like a nerf, however the old hitboxes actually interrupted each other and prevented the move from working properly. The landing move's splash actually has a pretty sizable strong knockback, which would never actually come into play before due to being interrupted by the aerial hitbox of the splash.
Overall buffed [[Special:Contributions/67.61.32.6|67.61.32.6]] 22:29, October 13, 2020 (EDT)
: As shown here https://twitter.com/5atez/status/1316475250998034432 the landing hitbox used to interrupt his meteor when using the move to guard ledge, but now that issue has been fixed [[Special:Contributions/174.126.132.67|174.126.132.67]] 17:03, October 14, 2020 (EDT)
== E3 Victory Theme ==
In the E3 Demo for Smash Ultimate, Ridley's Victory theme was different than in the final game. It's still an evil remix of Samus' theme (item get music), but is not used in game. Perhaps it's still in the game files if any dataminers can search for it. But either way, this should be acknowledged at least in Trivia.
[[User:Flamingpaper|Flamingpaper]] ([[User talk:Flamingpaper|talk]]) 00:15, December 1, 2020 (EST)

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