Editing Talk:Quake

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
This is a talk page. Remember to sign your posts with four tildes (~~~~) and follow the talk page policy.
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
:True it's not a different object from normal hitboxes, but it's a type of hitbox such as the aforementioned "windboxes" and disjointed hitboxes, which each have their own articles. Why shouldn't we have articles on each type of hitbox that exists in ''Smash Bros.''?  For definition, the hitbox exists on the ground, where it transform the stage area it effects into a damaging floor, which separates them from other hitboxes that hit grounded characters only. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 10:04, 22 April 2011 (EDT)
:True it's not a different object from normal hitboxes, but it's a type of hitbox such as the aforementioned "windboxes" and disjointed hitboxes, which each have their own articles. Why shouldn't we have articles on each type of hitbox that exists in ''Smash Bros.''?  For definition, the hitbox exists on the ground, where it transform the stage area it effects into a damaging floor, which separates them from other hitboxes that hit grounded characters only. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 10:04, 22 April 2011 (EDT)
:I'll also point out that other articles mention "quake hitboxes", and it is a term I seen used before. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 10:09, 22 April 2011 (EDT)
:I'll also point out that other articles mention "quake hitboxes", and it is a term I seen used before. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 10:09, 22 April 2011 (EDT)
:I think this article should stay, we have articles on vacuum hitboxes, push effect hitboxes, meteor smash hitboxes and spike hitboxes which are all different enough from other normal hitboxes since they have a different trajectory. These "Quake" hitboxes are in the ground which is very different from any other hitbox which is usually in a body part, weapon or projectile, they also have a different trajectory only sending opponents upwards except the hitboxes created from Bowsers down aerial and other effects from Togepi.--[[User:Shaun's Wiji Dodo|<span style="color: green;">'''Shaun's Wiji Dodo'''</span>]] [[User talk:Shaun's Wiji Dodo|''<span style="color: green;">talk</span>'']] [[File:Untitled-1_copy.gif ]] 10:10, 22 April 2011 (EDT)
:I think this article should stay, we have articles on vacuum hitboxes, push effect hitboxes, meteor smash hitboxes and spike hitboxes which are all different enough from other normal hitboxes since they have a different trajectory. These "Quake" hitboxes are in the ground which is very different from any other hitbox which is usually in a body part, weapon or projectile, they also have a different trajectory only sending opponents upwards except the hitboxes created from Bowsers down aerial and other effects from Togepi.--[[User:Shaun's Wiji Dodo|<span style="color: green;">'''Shaun's Wiji Dodo'''</span>]] [[User talk:Shaun's Wiji Dodo|''<span style="color: green;">talk</span>'']] [[File:Untitled-1_copy.gif‎ ]] 10:10, 22 April 2011 (EDT)


''"For definition, the hitbox exists on the ground, where it transform the stage area it effects into a damaging floor, which separates them from other hitboxes that hit grounded characters only."''
''"For definition, the hitbox exists on the ground, where it transform the stage area it effects into a damaging floor, which separates them from other hitboxes that hit grounded characters only."''
Line 30: Line 30:
:'''Support'''. Not much to add outside of what's already been said. [[User:Pokebub|Pokebub]] ([[User talk:Pokebub|talk]]) 03:50, June 22, 2020 (EDT)
:'''Support'''. Not much to add outside of what's already been said. [[User:Pokebub|Pokebub]] ([[User talk:Pokebub|talk]]) 03:50, June 22, 2020 (EDT)
:'''Kill it''' reasons already stated. <span style="font-family:Algerian;font-size:10pt;background:#000;border:outset #083 2px;padding:1px 3px">'''[[User:Serpent King|<span style="color:#083">Serpent</span>]]&nbsp;[[File:SKSig.png|12px|link=]]&nbsp;[[User talk:Serpent King|<span style="color:#ed0">King</span>]]'''</span> 16:12, June 26, 2020 (EDT)
:'''Kill it''' reasons already stated. <span style="font-family:Algerian;font-size:10pt;background:#000;border:outset #083 2px;padding:1px 3px">'''[[User:Serpent King|<span style="color:#083">Serpent</span>]]&nbsp;[[File:SKSig.png|12px|link=]]&nbsp;[[User talk:Serpent King|<span style="color:#ed0">King</span>]]'''</span> 16:12, June 26, 2020 (EDT)
:'''Support'''. Surprised it's still here after all that's been said. [[User:Silva|Silva]] ([[User talk:Silva|talk]]) 11:09, June 29, 2020 (EDT)

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)