Editing Talk:Olimar (SSBB)

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::No, but I do think that their health increases. Maybe it is attack power too. [[User:Kperfekt722|Kperfekt722]] ([[User talk:Kperfekt722|talk]]) 07:19, 13 July 2008 (UTC)
::No, but I do think that their health increases. Maybe it is attack power too. [[User:Kperfekt722|Kperfekt722]] ([[User talk:Kperfekt722|talk]]) 07:19, 13 July 2008 (UTC)
WOW...... i never notice that but no it does not change a thing minus apperance killerface45 23:19, September 26, 2010 (UTC)


== "Olimar" ==
== "Olimar" ==
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I could swear he's lighter than Kirby, who himself is described as "very light." Can somebody confirm if he is simply light or indeed very light? And also, since we're on the subject, I heard he has more weight when he has more Pikmin following him. Somebody want to check this out? And if it's true, see if the Pikmin's maturity stages affect this too? [[User:MasterKnight|MasterKnight]] 09:59, 30 March 2008 (UTC)
I could swear he's lighter than Kirby, who himself is described as "very light." Can somebody confirm if he is simply light or indeed very light? And also, since we're on the subject, I heard he has more weight when he has more Pikmin following him. Somebody want to check this out? And if it's true, see if the Pikmin's maturity stages affect this too? [[User:MasterKnight|MasterKnight]] 09:59, 30 March 2008 (UTC)
Weight category doesn't just depend on their weight it also counts on other things like size and knockback, this is why Yoshi is not considered a heavyweight. Super99% 18:28 5th June 2009


== Stickers ==
== Stickers ==
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Do they really have higher attack power? I know they did in Pikmin, but in Pikmin 2 this was never mentioned, and I get the distinct feeling that trait was forgotten in favour of handing it to the purple pikmin. Certainly, in Training Mode I seem to be hitting the same with red as I am with blues and yellows. [[User:Vimescarrot|<font color="darkred">JalYt-Xil-Vimescarrot</font>]] 15:09, 2 August 2008 (UTC)
Do they really have higher attack power? I know they did in Pikmin, but in Pikmin 2 this was never mentioned, and I get the distinct feeling that trait was forgotten in favour of handing it to the purple pikmin. Certainly, in Training Mode I seem to be hitting the same with red as I am with blues and yellows. [[User:Vimescarrot|<font color="darkred">JalYt-Xil-Vimescarrot</font>]] 15:09, 2 August 2008 (UTC)
in Pikmin 2 red pikmin come in 2nd place for power losing to purple pikmin. in brawl reds have the same power as blue & yellow.


== Pikmin Idle Stance? ==
== Pikmin Idle Stance? ==
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great! thanks! [[User:JtM|JtM =^&#93;]] ([[User talk:JtM|talk]]) 02:50, 22 August 2008 (UTC)
great! thanks! [[User:JtM|JtM =^&#93;]] ([[User talk:JtM|talk]]) 02:50, 22 August 2008 (UTC)
== Down B ==
I've used Olimars' Down B move, with and without his Pikmin. It protects him from knockback and flinching, even against Final Smashes (I've used it on PK Starstorm, Landmaster), but he still takes damage. Is there any reason this should be put into the article? ([[User:Wolf O'Donnell|Wolf O'Donnell]] <small>([[User talk:Wolf O'Donnell|talk]] · [[Special:Contributions/Wolf O'Donnell|contributions]])</small> 01:38, 12 November 2008 (UTC))
::That is called Super/Heavy Armor frames. They are attacks that have a few frames where they don't flinch. There's no point to adding that on Olimar's page because it is mentioned in the Pikmin Order article.
== Pikmin colors from platform? ==
So the DOJO!! says that certain colors of Pikmin are more common coming out of certain types of flooring.  Is there any actual truth to this?  Are some Pikmin colors more common on certain stages because of this?  I'd like to see someone do some in-depth research of this point, if possible. [[User:Miles.oppenheimer|<font color="forestgreen"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="lime">([[User talk:Miles.oppenheimer|<font color="lime">talk]])</font></font></span></font> 22:26, 14 April 2009 (UTC)
:Someone has done the research on this: [http://www.smashboards.com/showthread.php?t=212786 Pikmin Pluck % Chart] [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] <choose><option>eXemplary Logic</option><option>The Stats Guy</option><option>The Table Designer</option></choose> 20:30, 16 April 2009 (UTC)
==Pikmin Damage==
So wait, when can pikmin take damage. I don't think while following you. Can they be healed? [[Special:Contributions/108.11.194.149|108.11.194.149]] 22:09, 10 February 2011 (EST)
:Pikmin cannot be damaged when they're in the following stage, and they cannot be healed. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 22:20, 10 February 2011 (EST)
==Olimar SSE section==
The SSE section looks a little informal. "Pikmin fly in all directions. Most of them die." "Captain Falcon jumps and Falcon Punches the robot RIGHT IN THE FACE! Sounds like some kid having a conversation about the cutscene. That section needs a little cleaning up [[User:FireMario1534|FireMario1534]] ([[User talk:FireMario1534|talk]]) 20:12, 18 November 2013 (EST)
==Just wondering==
How are we going to do hitbox repositories for Olimar? When you think about it, it would take four to five times more work to create one of these, due to the five types of Pikmin. I'm thinking we do "Olimar (SSBB)/Hitboxes (white)" or something like that. <font face="sand">''[[User:Qwerty|<font color="black">Qw</font><font color="003F3F">er</font><font color="005F5F">ty</font>]] ''[[User talk:Qwerty|<font color="005F6F">(t</font><font color="003C6F">al</font><font color="000F7F">k)</font>]]</font> 18:13, 2 August 2014 (EDT)

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