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| ==Sheik== | | ==Sheik== |
| All of Sheik's aerials are weakended in ''Brawl''. Does Sheik's nair, bair, and uair still has KO power and cannot reliably KO under 150%? [[User:Luigi540|Luigi540]] ([[User talk:Luigi540|talk]]) 20:19, 6 February 2012 (EST) | | All of Sheik's aerials are weakended in ''Brawl''. Does Sheik's nair, bair, and uair still has KO power and cannot reliably KO under 150%? [[User:Luigi540|Luigi540]] ([[User talk:Luigi540|talk]]) 20:19, 6 February 2012 (EST) |
| :They still have some KO power, nair reaches terminal percentage at 144.04%, uair reaches at 154.93%, and bair reaches at 170.58%. Nair is the only one that can be expected to KO under 150%, and even then, heavies can still take a fresh nair above 150% and reasonably survive. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 20:33, 6 February 2012 (EST) | | :They still have some KO power, nair reaches terminal percentage at 144.04%, uair reaches at 154.93%, and bair reaches at 170.58%. Nair is the only one that can be expected to KO under 150%, and even then, heavies can still take a fresh nair and reasonably survive. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 20:33, 6 February 2012 (EST) |
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| == Jigglypuff ==
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| OT, Jigglypuff's jump height in Melee from the ground ''IS'' lower than SSB64, and I got proof, "''her jump was higher than Kirby's in SSB64, but in Melee, it is lower than Kirby's.''" Case closed. <span style="font-family:Corbel; font-size:12pt">[[User:Smash Master|<span style="color:darkblue">'''Smash''']] [[User talk:Smash Master|<span style="color:darkgreen">'''Master'''</span>]]</span></span> 18:09, 26 March 2012 (EDT)
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| :Its not really a notable difference. [[User:.....|.....]] [[User talk:.....|The]] [[Special:Contributions/.....|Autistic]] [[File:NintenNESsprite.png|19px]] 18:22, 26 March 2012 (EDT)
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| :How does that prove anything? In SSB64, each of her midair jumps have progressively decreased height, whereas in Melee, they all gain the same height. The initial jumping height isn't any lower. Learn some logic, and explain how Jigglypuff somehow has less overall jumping height, despite this.
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| :Also throwing out a random statement, that isn't explained, is not sourced, and saying "case closed", makes you look like an ass. If you're talking about the initial jump height in regard to Kirby and Jiggly, your statement is wrong anyway, as seen on the tables on the [[jump]] article. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 18:29, 26 March 2012 (EDT)
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| :Also, Jigglypuff's jumps are the lowest in all three games so increasing or decreasing them in Melee won't change her position. [[User:.....|.....]] [[User talk:.....|The]] [[Special:Contributions/.....|Autistic]] [[File:NintenNESsprite.png|19px]] 18:41, 26 March 2012 (EDT)
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| ::Explain, OK, in Dream Land, in SSB64, she can jump on the lower platforms, in Melee's Dream Land she can jump on them anymore. <span style="font-family:Corbel; font-size:12pt">[[User:Smash Master|<span style="color:darkblue">'''Smash''']] [[User talk:Smash Master|<span style="color:darkgreen">'''Master'''</span>]]</span></span> 18:53, 26 March 2012 (EDT)
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| :::And the proof that stages and character models are the exact same size from N64 to Melee? <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 18:54, 26 March 2012 (EDT)
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| ::::Mabye the stage is the same size, I don't know if the characters are. <span style="font-family:Corbel; font-size:12pt">[[User:Smash Master|<span style="color:darkblue">'''Smash''']] [[User talk:Smash Master|<span style="color:darkgreen">'''Master'''</span>]]</span></span> 19:01, 26 March 2012 (EDT)
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| :::::Then your measurement cannot be taken as valid. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 19:16, 26 March 2012 (EDT)
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| :::While I'm looking into conversion ratios, it's currently a foolish idea to try and measure character physics between those two games by using past stages. The measurement system of SSB64 is just so different than the SSBM/SSBB one. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Keymaster 19:36, 26 March 2012 (EDT)
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| == [[Jigglypuff (SSB)]] ==
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| Can someone verify that it has the slowest dash speed?--[[User:Bandit|<font style="font-family:myriad pro;font-size:13pt;color:hsl(147.75,100%,50%)">Bandit</font>]] 09:51, 28 June 2012 (EDT)
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| :[[Dash#SSB_Rankings|Dash rankings]], although that's consistent running speed, not sure if you're referring to initial dash. [[User:Smoreking|Smoreking]] ([[User talk:Smoreking|talk]]) 16:55, 28 June 2012 (EDT)
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| ==Split==
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| '''Oppose''' This page shows nerfs for every game, which in my opinion, is better than having a page that only shows nerfs for one game. [[User:Bandit|<font style='font-family:myriad pro;font-size:13pt;color:hsl(168,100%,50%)'>Bandit</font>]] 11:12, 1 September 2012 (EDT)
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| '''Support''' When SSB4 comes out, this page will increase in size massively, and become quite unwieldy to read. Plus it would be better organised than one massive page listing every buff in every game. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 15:25, 1 September 2012 (EDT)
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| '''Support''' The page is over 24,000 bytes right now, it would radically grow. [[User:ToastUltimatum|<font color="ff8c00">'''Toast'''</font>]] [[File:Wii U Logo Transparent.png|17px|link=Special:Contributions/ToastUltimatum]][[User talk:ToastUltimatum|<font color="01a3c4">'''ltimatum'''</font>]][[File:Transparent Swadloon.png|26px]] 17:00, 1 September 2012 (EDT)
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| '''Support''' Per OT and Toast. <span style="font-family:AR JULIAN; font-size:12pt">[[User:ChuckNorris24|<span style="color:brown">Chuck</span>]][[User talk:ChuckNorris24|<span style="color:brown">Norris</span>]]</span>[[File:24.png|23px]] 17:05, 1 September 2012 (EDT)
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| '''Strong support''' Keep in mind that the page should just about double when SSB4 comes out, assuming all characters have at least one minor nerf (Brawl has about as many characters as Melee and SSB 64 combined). [[User:Mr. Anon|<font color="grey">'''Mr. '''</font><font color="midnightblue">'''Anon'''</font>]][[File:Anon.png|23px|link=Special:Random]][[User talk:Mr. Anon|''<span style="color: black;">talk</span>'']] 20:05, 1 September 2012 (EDT)
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| '''Support''' Per Omega and Anon. ''[[User:JamesHeart123|<font color="blue">James</font>]][[User talk:JamesHeart123|<font color="orange">Heart</font>]][[Special:Contributions/JamesHeart123|<font color="black">less</font>]]'' 20:25, 1 September 2012 (EDT)
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| '''Strong support''' I can't even amagine how big the page will be when the nerfs in SSB4 are discussed in the page, which is already big. <span style="font-family:Corbel; font-size:12pt">[[User:Smash Master|<span style="color:darkblue">'''Smash''']] [[User talk:Smash Master|<span style="color:darkgreen">'''Master'''</span>]]</span></span> 15:53, 14 September 2012 (EDT)
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| == Ultimate Section Edits ==
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| I have edited the Ultimate section to be more neutral in tone and less verbose generally. I'm unsure if the Cleanup section is still needed or not, but I hope this edit is in the right direction. --[[User:Pacack|Pacack]] ([[User talk:Pacack|talk]]) 15:59, October 29, 2019 (EDT)
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