Editing Talk:Megavitamins
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This is a bit difficult to explain or needs more information... | This is a bit difficult to explain or needs more information... | ||
I've played a custom Dr. Mario using the [[Mega Capsule]], [[Shocking Sheet]], [[Ol' One-Two]], and [[Clothesline Tornado]]. I've noticed that when I use Shocking Sheet on an opponent "trapped" by a Mega Capsule, it would likely send them flying with noticably more [[knockback]] than usual (it would launch them at a quicker speed than normal then after flying far enough (depending on their damage), they'd suffer knockback as normal). I haven't noticed this with the other specials nor tried it with {{SSB4|Mario}}. I | I've played a custom Dr. Mario using the [[Mega Capsule]], [[Shocking Sheet]], [[Ol' One-Two]], and [[Clothesline Tornado]]. I've noticed that when I use Shocking Sheet on an opponent "trapped" by a Mega Capsule, it would likely send them flying with noticably more [[knockback]] than usual (it would launch them at a quicker speed than normal then after flying far enough (depending on their damage), they'd suffer knockback as normal). I haven't noticed this with the other specials nor tried it with {{SSB4|Mario}}. I haven't tried this again on update 1.1.1 so I don't know if this was fixed or not. | ||
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[[User:Yin10Dou|Yin10Dou]] ([[User talk:Yin10Dou|talk]]) 01:02, 4 October 2015 (EDT)Yin10Dou | [[User:Yin10Dou|Yin10Dou]] ([[User talk:Yin10Dou|talk]]) 01:02, 4 October 2015 (EDT)Yin10Dou | ||