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| I'm following the Codec and calling Lucario a boy. [[User:Solar flute|Solar flute]] ([[User talk:Solar flute|talk]]) 01:21, 27 February 2009 (UTC) | | I'm following the Codec and calling Lucario a boy. [[User:Solar flute|Solar flute]] ([[User talk:Solar flute|talk]]) 01:21, 27 February 2009 (UTC) |
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| There is a slight flaw with him being from the film, as at the end of said film, lucario Dies form expending all his power...--[[User:Pantstall|Pantstall]] ([[User talk:Pantstall|talk]]) 10:11, 10 June 2009 (UTC)
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| :The ''Smash'' series is not canon with any other series. If it was then there would be slightly bigger problems than Lucario's gender. For example, how would you explain:
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| :*Rayquaza is a vegetarian in the Pokémon series but in the SSE he clearly want to eat Diddy Kong.
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| :*Ridly was transformed into Meta Ridly after Samus defeats it in the Metroid series, but in the SSE you have to fight normal Ridly then Meta Ridly, then in the Great Maze you've got to fight them both again, implying that he was transformed back into Ridly for the SSE, then transformed back to Meta Ridly again, then once more to Ridly, before finally returning to being Meta Ridly.
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| :*Porky Minch appears in the SSE in his Spider Mech, even though the Spider Mech was broken by Lucas, Kumatora, Duster and Boney at the end of ''Mother 3'' and Porky himself was entombed in the "Absolutely Safe Machine" with his broken Spider Mech.
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| :*In the Pikmin games, Olimar is an inch tall, but in ''Brawl'' he's the same height as Pikachu, who's 1'4" (sixteen inches tall) in the Pokémon series.
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| :There are so many bigger discontinuities that you can't use the fact that the Lucario that appeared in the film can't also be the one in ''Brawl'' because that Lucario died. Compared to all the other discontinuities (particularly the Olimar one), it's not enough to be able to prove that it's not that Lucario, especially seeing as all the other evidence says otherwise. '''''<span style="font-family:Arial;">[[User:PenguinofDeath|<font color="silver">Penguin</font>]][[User talk:PenguinofDeath|<font color="gray">of</font>]][[Special:Contributions/PenguinofDeath|<font color="silver">Death</font>]]</span>''''' 11:48, 10 June 2009 (UTC)
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| == Home-run contest == | | == Home-run contest == |
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| [[User:GdDmt|GdDmt]] ([[User talk:GdDmt|talk]]) 06:44, 14 January 2009 (UTC) | | [[User:GdDmt|GdDmt]] ([[User talk:GdDmt|talk]]) 06:44, 14 January 2009 (UTC) |
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| Wow, months later and the attributes section is still looking bad. It even has some relatively erroneous information, like how dash attack and Double Team are good combo starters (it's true that the low knockback of dash attack can be useful, but the move is so easily shield-grabbed it's not even funny). I'm not going to bother pasting my old edit onto this, but I suggest users taking a peek back to that early January entry just to see how much more informative the Lucario page once was. [[User:GdDmt|GdDmt]] ([[User talk:GdDmt|talk]]) 08:26, 9 May 2009 (UTC)
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| :I suggest that if you want something done your way, you do it yourself. [[User:Clarinet Hawk|Clarinet Hawk]] <small>([[User talk:Clarinet Hawk|talk]] · [[Special:Contributions/Clarinet Hawk|contributions]])</small> 17:26, February 1, 2010 (UTC)
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| == Mewtwo's clone ==
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| To the person who undid my edit about Lucario being Mewtwo's clone, You're wrong. Mewtwo and Lucario's moves are almost exactly the same, Shadow Ball and Aura sphere, Teleport and Extremespeed.--[[User:Murphyshane|Murphyshane]] ([[User talk:Murphyshane|talk]]) 16:02, February 1, 2010 (UTC)
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| :he has a point but clones can only be in the same game --[[User:Pokhmon|Pokhmon]] ([[User talk:Pokhmon|talk]]) 16:34, February 1, 2010 (UTC)
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| ::Not always --[[User:Murphyshane|Murphyshane]] ([[User talk:Murphyshane|talk]]) 19:35, February 1, 2010 (UTC)
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| :::Guys, they really only have ''similar'' special attacks, and that's about it. Their regular ground attacks are VERY different. Seriously, they aren't clones nor semi-clones, [[Clones#Cross-Gen|they aren't listed as one.]] <span style="font-family:Harlow Solid Italic;">[[User:HavocReaper48|<font color="cyan">Havoc</font>]][[User talk:HavocReaper48|<font color="navy">Reaper</font>]][[w:c:ssb:User:HavocReaper48/Emoticonology|<span style='color="darkblue"'>48</span>]]</span> 03:09, February 4, 2010 (UTC)
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| Hmmm. You've proven your point--[[User:Murphyshane|Murphyshane]] ([[User talk:Murphyshane|talk]]) 21:11, February 4, 2010 (UTC)
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| The one you are referring to is me. Lucario actually uses a different fighting style similar to a martial arts he developed. Visible differences include palm and foot strikes where as Mewtwo would use his tail. The only thing that would be similar to Mewtwo would be Aura Sphere beacuse it looks the same. His move arsenal may be similar in a fashion with the Aura and Mewtwo would use Darkness, but things that are noticable is that Extremespeed is completely visible and has move of a curvature where as Mewtwo would not be able to be hit, invisible, and is a lot faster. Just compare his entire movset to Lucario's and you should see the significant difference. <small>—Preceding unsigned comment added by [[User:Zoa The Guide Of Hell|Zoa The Guide Of Hell]] ([[User talk:Zoa The Guide Of Hell|talk]] • [[Special:Contributions/Zoa The Guide Of Hell|contribs]]) </small>
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| please sign your comments.[[Special:Contributions/24.12.118.50|24.12.118.50]] 21:49, June 21, 2010 (UTC)
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| == WHY? ==
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| LOOK AT THE PAGE!!!!!!!!!!!!!!!!--[[User:Tabuu123|Tabuu123]] ([[User talk:Tabuu123|talk]]) 21:47, September 6, 2010 (UTC)
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| :We can notice vandalism fine without that kind of talk page comment. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Data Node|Data Node]] 21:51, September 6, 2010 (UTC)
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| == Caps at 170% ==
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| Nearly every single move listed on the moveset says that it's damage caps at 170%. There are very few exceptions, and the damage cap is noted at the top of the page. This adds to the redundancy of the page. I am going to reword the moveset, explaining explicity when the damage cap is only when it's a percent other than 170. [[User:MtnDewholic|<font color="red">Mtn</font><font color="green">Dewholic</font>]] [[User talk:MtnDewholic|<font color="teal">9000</font>]][[File:PokemonSymbol.svg|25px]] 21:16, 30 July 2011 (EDT)
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| :The reason for the redundancy was because it was originally written that each move had is own individual cap, stating wacko things like 167% or 172%. I did a quick runthrough to get rid of the wrong info but didn't have enough time to remove the redundancy. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Eggster 22:31, 30 July 2011 (EDT)
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| ::It's alright, I've rectified the issue. [[User:MtnDewholic|<font color="red">Mtn</font><font color="green">Dewholic</font>]] [[User talk:MtnDewholic|<font color="teal">9000</font>]][[File:PokemonSymbol.svg|25px]] 22:37, 30 July 2011 (EDT)
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| ==I'm quite astounded==
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| I tested aura-based moves with Lucario at 180% and 5 points behind the current leader. Under these conditions, they inflict even more damage than tourney conditions. I've seen with my own eyes that forward smash inflicts 40-42%, putting King Dedede's f-smash to shame. Up smash can inflict 35%, effectively bearing comparison with the likes of Lucas and Ivysaur's respective up smashes. Down smash can inflict a maximum of 37%. Down aerial could inflict 30% cumulative damage. Forward throw inflicts a whopping 19%! These are just a few examples. I'd propose that this page havee readings edited for better accuracy, but it's quite unlikely that 5 points behind in a match and 180% accumulated damage will occur in a match, espec its damagially in tourneys, no? [[Special:Contributions/97.67.160.226|97.67.160.226]] 11:27, 30 June 2012 (EDT)
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| :Yes, the numbers on this page need work. The numerical physics of how the lead affects aura are still somewhat unknown. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Spectrum 14:50, 30 June 2012 (EDT)
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| == Anther ==
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| Should Anther be in the Notable Players section? [[Special:Contributions/84.92.35.200|84.92.35.200]] 17:15, 18 May 2013 (EDT)
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| :Did he do significant things with Lucario? Just being a highly notable player that occasionally plays the character is not enough to get listed in the "notable players" section. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 18:57, 18 May 2013 (EDT)
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| ::Probably not, I was just asking, but thanks anyway [[Special:Contributions/84.92.35.200|84.92.35.200]] 09:26, 19 May 2013 (EDT)
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| == Some misleading information. ==
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| There appears to be some incorrect information regarding the caps of Lucario's aura based moves at 170%. When highlighting the sections where it shows the aura damages, it gives incorrect information regarding the base damages of moves when at 0% and 170% and tied in stock. Such as when highlighting the fully charged forward smash, it shows 22.4% when sweetspotted and fully charged. <small>—Preceding unsigned comment added by [[User:96.254.172.63|96.254.172.63]] ([[User talk:96.254.172.63|talk]] • [[Special:Contributions/96.254.172.63|contribs]]) 16:08, 6 July 2013 (EDT)</small>
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| :Indeed it is incorrect to note fully-charged smash power like this. I'll fix it. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Celeritous 16:10, 6 July 2013 (EDT)
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