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| :This may be off topic, but have you tried moving the control stick left or right while tripping to nullify the second part of the animation? Or have you slid across FD while walking and continuously turning? We may have probed a lot of what Brawl has, but we surely haven't gotten all of it, not just yet. There are still many things we have not uncovered in Brawl. [[User:Requiem of Ice|Requiem of Ice]] ([[User talk:Requiem of Ice|talk]]) 18:08, 2 March 2014 (EST) | | :This may be off topic, but have you tried moving the control stick left or right while tripping to nullify the second part of the animation? Or have you slid across FD while walking and continuously turning? We may have probed a lot of what Brawl has, but we surely haven't gotten all of it, not just yet. There are still many things we have not uncovered in Brawl. [[User:Requiem of Ice|Requiem of Ice]] ([[User talk:Requiem of Ice|talk]]) 18:08, 2 March 2014 (EST) |
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| ::No, you're just seeing things. L Canceling has been 100% proven to be absent from the game by people who altered the game's code. And probed in and out is an expression. It means people have thoroughly explored every aspect of the game. How can you say we haven't discovered everything, really? You have no evidence and no experience at high level play. At this point given how people have figured out how to change the game to add things that aren't in the game, really nothing really new can be discovered about the game. And no you can't "nullify" tripping. What you probably did was a roll after you trip. Tripping puts you in a state where you have 4 options none of which help you. You can get up without doing anything, get up attack, roll left, or roll right. When you move the control stick left or right, you buffered a roll. --<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 18:19, 2 March 2014 (EST)
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| ::Dude, its been '''5 years''' since Brawl released (infact '''6 years''' by a week later). During that long period of time, Many players went deep inside the game with all the modding they did to it and other competitive stuff such as the tier lists. Universally many should know by now L-canceling doesn't exist in Brawl, even when they probably tried to they still can't pull it off. [[User:Dots|<font color="red">'''D'''</font><font color="green">'''o'''</font><font color="blue">'''t'''</font><font color="purple">'''s'''</font>]] ([[User talk:Dots|talk]]) [[File:Link OoT Dots.PNG|16px]] The Metal Slug 18:22, 2 March 2014 (EST)
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| :::Of course, I see. I may have been mistaken about the L-Cancelling. Playing for three days in Brawl could have affected me in such a way that I could have been seeing things.
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| :::But let's get onto the notion about the nullified second part of random tripping (what I call scorpion). I was using Bowser on Brawl trying to catch how to do it. Apparently when you accidentally trip, you can nullify the second part by moving left or right with the control stick '''right as''' you hit the ground on the first frames; this resulted in Bowser moving backward to prone position instead of completing the full trip.
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| :::So how can you buffer a roll...when your character accidentally trips '''forward''' and you make him '''sit/go prone backwards'''? Explain. (Anyways, playing for three days, gotta sleep.) [[User:Requiem of Ice|Requiem of Ice]] ([[User talk:Requiem of Ice|talk]]) 18:31, 2 March 2014 (EST)
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| What was happening was, since you were holding shield, your character brought up their shield the first frame they can act. And since you're not frame precise, of course you're not going to bring the shield up as fast trying to manually hit shield after landing.
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| All this text and bashing here wasn't necessary, when the explanation was a simple misunderstanding. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 04:25, 3 March 2014 (EST)
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