Editing Talk:Infinite Dimensional Cape

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
This is a talk page. Remember to sign your posts with four tildes (~~~~) and follow the talk page policy.
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
== Technique name? ==
[[User:MetaXzero|MetaXzero]] ([[User talk:MetaXzero|talk]]) 13:06, 17 July 2008 (UTC)== Technique name? ==
 
It is not really an  infinite. It's just an extended one. Maybe "Extended Dimensional Cape" is a better name? - [[User:Timothyung|Timothyung]] ([[User talk:Timothyung|talk]]) 06:13, 17 July 2008 (UTC)
It is not really an  infinite. It's just an extended one. Maybe "Extended Dimensional Cape" is a better name? - [[User:Timothyung|Timothyung]] ([[User talk:Timothyung|talk]]) 06:13, 17 July 2008 (UTC)
:It lacks an official name besides this, but It CAN be done infinitely. It goes as long as the person can maintain it.
::Obviously, the move is not truly infinite, but it is a good and catchy name which get's the point across. [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 09:24, 13 December 2008 (UTC)
== Subject of IDC's banning ==
IDC was banned due to it being a powerful stall and the inability to tell stalling from simply using it. Claims of it being a broken approach/defense are unsubstantiated. Keep your facts straight.
--[[User:MetaXzero|MetaXzero]]
:I think it's slightly more complicated than this. [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 08:49, 30 January 2009 (UTC)
==likely to attack==
"When Meta Knight exits the infinite maneuver, he will most likely attack, and may be open for punishment if not used carefully."
-Why exactly is this? [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 08:49, 30 January 2009 (UTC)
:Why exactly is what? [[User:Kperfekt722|<font color="purple">"Handsome"</font>]] [[User talk:Kperfekt722|<font color="yellow">Hollywood</font>]] [[Special:Contributions/Kperfekt722|<font color="red">K.</font>]] 08:50, 30 January 2009 (UTC)
Why exactly is he most likely to attack? [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 09:36, 30 January 2009 (UTC)
==WiiMote==
Can't this be done by using the "shake" setting on the WiiMote to UpSmash? [[Special:Contributions/70.92.240.69|70.92.240.69]] 01:05, 3 July 2009 (UTC)
It means Wiimote only, not Wiimote and Nunchuck. Plus, the smash will be in the direction of the shaking, meaning you would alternate between Up and Down smash. So I guess it's impossible anyway. [[Special:Contributions/69.127.114.161|69.127.114.161]] 21:20, 21 July 2009 (UTC)
== An easier way to do it ==
It's actually easiest on Wii + Nunchuck. Just set up on the DPad to Usmash and it's a piece of cake. Mashing DPad is easier than mashing C stick. (for me at least, probably a lot of people too) <small>—Preceding unsigned comment added by [[User:99.199.177.234|99.199.177.234]] ([[User talk:99.199.177.234|talk]] • [[Special:Contributions/99.199.177.234|contribs]]) </small>
== LOL ==
I laughed so hard at the "DICK" part. [[User:Avengingbandit|<font face="Ravie" color="#ff7f00">'''Avenging'''</font>]][[User talk:Avengingbandit|<font face="Ravie" color="#ff7f00">'''bandit'''</font>]] [[File:VeryHardDifficulty.png|20px|link=Special:Contributions/Avengingbandit]] 12:04, 30 December 2011 (EST)


Save that for [[Special:WebChat]].[[User:Drakon64|<font color="forestgreen">'''Drakon'''</font><font color="seablue">'''6'''</font>]][[User talk:Drakon64|<font color="gold">'''4'''</font>]]  [[File:CharizardHeadSSBB.png|19px]] 12:10, 30 December 2011 (EST)
It lacks an official name besides this, but It CAN be done infinitely. It goes as long as the person can maintain it.
:Obviously, the move is not truly infinite, but it is a good and catchy name which get's the point across. [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 09:24, 13 December 2008 (UTC)

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)