Editing Talk:Infinite Dimensional Cape

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== Technique name? ==
[[User:MetaXzero|MetaXzero]] ([[User talk:MetaXzero|talk]]) 13:06, 17 July 2008 (UTC)== Technique name? ==
 
It is not really an  infinite. It's just an extended one. Maybe "Extended Dimensional Cape" is a better name? - [[User:Timothyung|Timothyung]] ([[User talk:Timothyung|talk]]) 06:13, 17 July 2008 (UTC)
It is not really an  infinite. It's just an extended one. Maybe "Extended Dimensional Cape" is a better name? - [[User:Timothyung|Timothyung]] ([[User talk:Timothyung|talk]]) 06:13, 17 July 2008 (UTC)
:It lacks an official name besides this, but It CAN be done infinitely. It goes as long as the person can maintain it.
::Obviously, the move is not truly infinite, but it is a good and catchy name which get's the point across. [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 09:24, 13 December 2008 (UTC)
== Subject of IDC's banning ==
IDC was banned due to it being a powerful stall and the inability to tell stalling from simply using it. Claims of it being a broken approach/defense are unsubstantiated. Keep your facts straight.
--[[User:MetaXzero|MetaXzero]]
:I think it's slightly more complicated than this. [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 08:49, 30 January 2009 (UTC)
==likely to attack==
"When Meta Knight exits the infinite maneuver, he will most likely attack, and may be open for punishment if not used carefully."
-Why exactly is this? [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 08:49, 30 January 2009 (UTC)
:Why exactly is what? [[User:Kperfekt722|<font color="purple">"Handsome"</font>]] [[User talk:Kperfekt722|<font color="yellow">Hollywood</font>]] [[Special:Contributions/Kperfekt722|<font color="red">K.</font>]] 08:50, 30 January 2009 (UTC)
Why exactly is he most likely to attack? [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 09:36, 30 January 2009 (UTC)
==WiiMote==
Can't this be done by using the "shake" setting on the WiiMote to UpSmash? [[Special:Contributions/70.92.240.69|70.92.240.69]] 01:05, 3 July 2009 (UTC)


It means Wiimote only, not Wiimote and Nunchuck. Plus, the smash will be in the direction of the shaking, meaning you would alternate between Up and Down smash. So I guess it's impossible anyway. [[Special:Contributions/69.127.114.161|69.127.114.161]] 21:20, 21 July 2009 (UTC)
It lacks an official name besides this, but It CAN be done infinitely. It goes as long as the person can maintain it.


== An easier way to do it ==
== Controllers ==


It's actually easiest on Wii + Nunchuck. Just set up on the DPad to Usmash and it's a piece of cake. Mashing DPad is easier than mashing C stick. (for me at least, probably a lot of people too) <small>—Preceding unsigned comment added by [[User:99.199.177.234|99.199.177.234]] ([[User talk:99.199.177.234|talk]] • [[Special:Contributions/99.199.177.234|contribs]]) </small>
Is there is '''any''' other way to do this technique, with '''any other controllers or button configurations? [[User:Zixor|Zixor]] ([[User talk:Zixor|talk]]) 15:40, 31 July 2008 (UTC)


== LOL ==
:Classic controller, or any other controllers if you can smash the stick/pad lighting fast. - [[User:Timothyung|Timothyung]] ([[User talk:Timothyung|talk]]) 19:54, 7 August 2008 (UTC)


I laughed so hard at the "DICK" part. [[User:Avengingbandit|<font face="Ravie" color="#ff7f00">'''Avenging'''</font>]][[User talk:Avengingbandit|<font face="Ravie" color="#ff7f00">'''bandit'''</font>]] [[File:VeryHardDifficulty.png|20px|link=Special:Contributions/Avengingbandit]] 12:04, 30 December 2011 (EST)
Ok, so, it absolutely can '''''not''''' be done with the Wii Remote or Wii Remote + Nunchuk?


Save that for [[Special:WebChat]].[[User:Drakon64|<font color="forestgreen">'''Drakon'''</font><font color="seablue">'''6'''</font>]][[User talk:Drakon64|<font color="gold">'''4'''</font>]] [[File:CharizardHeadSSBB.png|19px]] 12:10, 30 December 2011 (EST)
It can be done with the Wii Romote+Nunchuck :) see this [http://ca.youtube.com/watch?v=WMqlxucLB1A&feature=related][[User:Prince Marth|Prince Marth]] ([[User talk:Prince Marth|talk]]) 20:14, 29 November 2008 (UTC)

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