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| When Ike says "Aether", it sounds like he says "PIZZA". What does he like pizza or something.^_^[[User:IKEy911|IKEy911]] ([[User talk:IKEy911|talk]]) 19:10, 2 September 2008 (UTC) | | When Ike says "Aether", it sounds like he says "PIZZA". What does he like pizza or something.^_^[[User:IKEy911|IKEy911]] ([[User talk:IKEy911|talk]]) 19:10, 2 September 2008 (UTC) |
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| Shouldn't we mention that Ike's "I fight for my friends" victory pose has become somewhat of an internet meme? [[User:KirbyfanNeox|KirbyfanNeox]] ([[User talk:KirbyfanNeox|talk]]) 23:34, 5 December 2008 (UTC)
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| ==Recruiting== | | ==Recruiting== |
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| There is a con to being heavy, and I don't think I saw it in there, but being heavy can make him a sucker for being chained across the map. [[User:MaxxDragon|MaxxDragon]] ([[User talk:MaxxDragon|talk]]) 20:53, 14 July 2008 (UTC) | | There is a con to being heavy, and I don't think I saw it in there, but being heavy can make him a sucker for being chained across the map. [[User:MaxxDragon|MaxxDragon]] ([[User talk:MaxxDragon|talk]]) 20:53, 14 July 2008 (UTC) |
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| == Tier Status? ==
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| Is there a reason he's second bottom of the Middle Tier, cause it doesn't say anything on the page, and I can't think of anything. --[[User:RikoTheFoxKid|Riko]] ([[User talk:RikoTheFoxKid|talk]]) 15:58, 8 November 2008 (UTC)
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| :Um... I'm not sure how to answer this, so I apologize, but maybe it's because Sheik is below him on the Middle Tier? -[[User:ACDCGAMER|ACDCGAMER]] ([[User talk:ACDCGAMER|talk]]) 05:51, 10 November 2008 (UTC)
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| It does say his recovery is bad... but how this is true, I fail to see '''[[User:Ike's Best Buddy|<span style="color:Red">Ike's</span> <span style="color:Brown">Best</span> <span style="color:Maroon">Buddy</span>]][[User Talk:Ike's Best Buddy|<small><sup><span style="color:silver">Merry! Christmas!!</span></sup></small>]]'''
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| :Unless he's right under the ledge aether is useless.'''[[User:Smorekingxg456|<span style="color:#5F9EA0">Smoreking</span>]]<small><sup>[[User Talk:Smorekingxg456#Top|<span style="color:#00FF00">(T)</span>]]</sup></small><small><sub> [[Special:Contributions/Smorekingxg456|(c)]]</sub></small>''' 23:26, 11 August 2009 (UTC)
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| ::Have you ever even played as Ike? His Aether is incredible. Not only does he have super armour while he's jumping up to his sword, but he punishes people who try to get close. [[Special:Contributions/64.203.151.207|64.203.151.207]] 01:36, December 11, 2009 (UTC)Lord Dragon
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| Personally I play as Ike and have found that his UP B recovery to be especially useful when characters attempt to edge guard by either standing there or by grabbing the edge. When they stand there the just get beat up by the sword then get knocked back so Ike can recover. If the character grabs the edge then Ike will almost always spike and kill the opponent off the bottom of the screen when he grabs the edge over top of them. ~ TheDragonReborn
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| Both Ike's side and up specials are decent recovery moves, but he can really only recover in two directions, making his recovery very predictable. He is also extremely vulnerable to edgehogging if he is below the stage. He is low for more reasons than these, though; his moves are sluggish and easily punished, and due to his slow overall speed, he is very easily shut down. He is overly reliable on taking advantage of an opponent's mistakes to win, as mostly anything else will result in him being shut down. These factors give him poor matchups, especially against the higher-tiered characters. An Ike player with enough skill can overcome these things and destroy opponents, but it's an extremely difficult thing to do. [[User:AuraStUrm|AuraStUrm]] ([[User talk:AuraStUrm|talk]]) 15:17, December 11, 2009 (UTC)
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| Overall he's the lowest ranking newcomer in Brawl, more over Marth is consider the best character in match-ups.--[[Special:Contributions/207.157.151.3|207.157.151.3]] 16:25, June 11, 2010 (UTC)
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| == Ike's Counter ==
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| Ok, I don't know who put in the article that Ike's counter doesn't last as long as Marth's, but that is not true at all. Actually, both Marth's and Ike's counters last for 59 frames, but Ike's counter frames start and end 6 frames after Marth's, meaning that it cannot be used for immediate countering, but it leaves Ike less vulnerable than Marth after the counter frames end. [http://www.youtube.com/watch?v=Pnbn1zDWEac This video] is proof, and it has also been explained in the [[Counter]] article. Just want to clear things up, that's all! -[[User:ACDCGAMER|ACDCGAMER]] ([[User talk:ACDCGAMER|talk]]) 06:20, 12 January 2009 (UTC)
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| :If there's solid proof, add it. Life skill number eight, common sense. '''[[User:Blue Ninjakoopa|<span style="background:#000000;color:#99ffff">Blue Ninjakoopa</span>]]'''<sup>[[User talk:Blue Ninjakoopa|<span style="vertical-align:baseline;position:relative;bottom:0.36em;color:#0099ff">Talk</span>]]</sup> 06:33, 12 January 2009 (UTC)
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| ::Okay, apparently you didn't read my post clearly, as I already put solid evidence in it. See the link? It's a video that analyzes Marth and Ike's counters pretty throroughly. -[[User:ACDCGAMER|ACDCGAMER]] ([[User talk:ACDCGAMER|talk]]) 06:37, 12 January 2009 (UTC)
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| :::Oops, sorry. I skim alot :P And don't give me that snazzy attitude/smart@$$ bullsh1t, alright? Seriously, it makes you look bad. '''[[User:Blue Ninjakoopa|<span style="background:#000000;color:#99ffff">Blue Ninjakoopa</span>]]'''<sup>[[User talk:Blue Ninjakoopa|<span style="vertical-align:baseline;position:relative;bottom:0.36em;color:#0099ff">Talk</span>]]</sup> 07:01, 12 January 2009 (UTC)
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| ::::That's OK, that's what I thought might have happened, but I was kind of astounded when you said that. I apologize for my attitude, I hope this doesn't happen again! XD -[[User:ACDCGAMER|ACDCGAMER]] ([[User talk:ACDCGAMER|talk]]) 07:32, 12 January 2009 (UTC)
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| == resemblance to Siegfried ==
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| Did anyone else notice a slight resemblance to Soul Calibur's Siegfried in Ike? [[User:BlackMario|BlackMario <sup>P</sup><sub>K</sub><sup>M</sup><sub>N</sub> Trainer FTW!]] ([[User talk:BlackMario|talk]]) 18:55, 8 March 2009 (UTC)
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| :[[User:Miles.oppenheimer/project/Trivia Project|According to my logic]], that belongs on [[Ike]], not here. You've got a little bit of time to move it before I delete it. [[User:Miles.oppenheimer|<font color="forestgreen"><span style="font-family:Comic Sans MS;">'''Miles''']] <font color="lime">([[User talk:Miles.oppenheimer|<font color="lime">talk]])</font></font></span></font> 19:03, 8 March 2009 (UTC)
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| Moving it now. '''[[User:BlackMario|<span style="color:black;">Black</span><span style="color:red">Mario</span>]]'''<sup>We like Ike!</sup><sub>[[User talk:BlackMario|Talk to me.]]</sub> 19:05, 8 March 2009 (UTC)
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| == Are you sure? ==
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| The trivia says Ike's chant is "We like Ike!" and that's a references to Eisenhower's slogan? How do you know it is, "We like Ike!" is so simple that it could easily have just been random and had no references at all. <font color="Crimson">Thanks, '''TimeMaster''' [[User talk:TimeMaster|Talk]] [[User:TimeMaster|Main]] [[Special:Contributions/TimeMaster|Contribs]]</font> 14:25, 21 March 2009 (UTC)
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| Elementary, my dear Wattless. Most chants will only call out the character's name, but Ike's (along with about five to seven others) chant is extended. You're right, there is no way of being competely sure if it is a reference to 'Ike' Eisenhower, but you have to admit, if a lot of people associate that chant with the former U.S. President, the point does have merit. Besides, some chants '''are''' external references. Snake's chant is a direct reference to the Metal Gear games (in the game/s it is heard on the Codec, usually coming from the Colonel, if Snake is killed in action). Wouldn't it be logical if Ike's chant was also a reference? [[User:Lightning Fox|Lightning Fox]] ([[User talk:Lightning Fox|talk]]) 04:54, 12 June 2009 (UTC)
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| :What could Fire Emblem POSSIBLY have to do with a former U.S. President? - [[User:Gargomon251|Gargomon251]] ([[User talk:Gargomon251|talk]]) 04:29, December 5, 2009 (UTC)
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| == Ike's tier status... ==
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| Someone, I forgot who, asked why Ike is somewhere in the middle tier. This is probably due to the fact that Ike is extremely powerful, and his counter can frequently save him from things that would otherwise kill or heavily damage him, and possibly make his opponent suffer. However, some of his moves (F smash, for example) rely heavily on the opponent messing up, and he also has poor recovery, in addition to being very slow. Also, in this case, I think ike's weight is a hindrance, which is often noticable when, say, you do a Side smash and fall off a ledge, which frequently happens when the attack hits someone's shield while standing near the edge, Ike might then do the N air, and, due to his weight, he falls to his inevitable doom, so it's not too unreasonable for him to be where he is in Tier position.
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| Kirbyblue 14:50, 21 August 2009 (UTC)
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| ne
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| Projectiles also hurts Ike, especially Falco's Blaster. Ike would be bottom if he had a worse jab (along back air his only lag-less attacks). His jab is amazing. So he is low because he relies in a single move. [[User:Firewario|Firewario]] ([[User talk:Firewario|talk]]) 18:37, 21 August 2009 (UTC)
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| Ah, thanks for pointing out something I completely missed.
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| Kirbyblue 04:08, 22 August 2009 (UTC)
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| In what world does Ike have poor recovery Ikes weight and smash attacks is what makes him possibly the best charcter in brawl Ikeruler--[[User:Ikeruler|Ikeruler]] ([[User talk:Ikeruler|talk]]) 12:54, June 5, 2010 (UTC)
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| :Do you Brawl with other people of your skill or greater? His horizontal recovery is bad, his up b doesn't work all the time due to his falling speed, and is predictable. His smashes are rather predictable too, other than the first hit of his d-smash, and even there the second hit has tons of lag. He has a terrible time with projectiles and chaingrabs as well (try brawling a skilled Falco player sometime). But, still, this isn't exactly the place to talk about this (unless you wanna take it to a fourm). '''<span style="font-family:Chiller;">[[User:HavocReaper48|<font color="maroon">--Havoc</font>]][[User talk:HavocReaper48|<font color="maroon">Reaper</font>]][[w:c:ssb:User:HavocReaper48/Emoticonology|'48]]</span>''' 13:48, June 5, 2010 (UTC)
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| ::It doesn't even take a skilled player. Try making a horizontal recovery on any modestly-skilled Mario and his [[cape]], or the [[F.L.U.D.D.]] for that matter. It's funny how hard Ike guns for that Blast Line once he's been turned around. Even at the top of Ike's Aether, when he jumps up and grabs the sword and he hasn't caught the ledge yet, he's susceptible to a well-timed gimp. It takes work to play Ike against anyone good - so down the tier list he goes. [[User:EisenhowerSmash!|EisenhowerSmash!]] ([[User talk:EisenhowerSmash!|talk]]) 05:18, June 28, 2010 (UTC)
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| == Item attacks ==
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| I feel like it's important to note that when smashing an item such as Beam Sword etc, Ike does a moderately powerful second swing with his own sword. It does about 8% uncharged with any weapon, and is enough to KO at about 150%. Not the strongest attack in his arsenal by any means, but notable for how it affects items. Marth's first slash, by comparison, only does 5%, and can actually knock opponents OUT of the other strike. And almost any other character only has one smash with any weapon. However I wasn't sure where to put this info. - [[User:Gargomon251|Gargomon251]] ([[User talk:Gargomon251|talk]]) 04:52, December 5, 2009 (UTC)
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| :It's in the [[Beam Sword]] article already. I don't see it in other battering item articles, though. That info can be put in Ike's trivia section. If you want, you could also put it into the rest of the battering items. '''[[User:RAN1|<font color="darkred">R</font>]][[User talk:RAN1|<font color="navy">A</font>]][[Special:Contributions/RAN1|<font color="darkgreen">N</font>]]1''' 15:31, December 5, 2009 (UTC)
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| ::I think this belongs in the trivia section of the character, since it affects all battering items the same way. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px]] <small><choose><option>eXemplary Logic</option><option>The Stats Guy</option><option>The Table Designer</option></choose></small> 15:34, December 5, 2009 (UTC)
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| ==Translate==
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| There are a few places in this page (such as the trivia with the Ragnell slowing ike down) that I can barely understand due to technical data from the fire emblem series. Soooooo can someone clean up?[[Special:Contributions/75.85.64.155|75.85.64.155]] 11:34, 16 November 2013 (EST)
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| == Huh? ==
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| This sentence doesn't make sense.
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| "This is because "Aether" is said with two syllables in Japanese (天空 Ten-kū, literally "Sky"), thus necessitating the changed battle cry."
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| Uhh...Aether is also said with two syllables, so what does this mean?
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