Editing Talk:Ike (SSBB)
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Both Ike's side and up specials are decent recovery moves, but he can really only recover in two directions, making his recovery very predictable. He is also extremely vulnerable to edgehogging if he is below the stage. He is low for more reasons than these, though; his moves are sluggish and easily punished, and due to his slow overall speed, he is very easily shut down. He is overly reliable on taking advantage of an opponent's mistakes to win, as mostly anything else will result in him being shut down. These factors give him poor matchups, especially against the higher-tiered characters. An Ike player with enough skill can overcome these things and destroy opponents, but it's an extremely difficult thing to do. [[User:AuraStUrm|AuraStUrm]] ([[User talk:AuraStUrm|talk]]) 15:17, December 11, 2009 (UTC) | Both Ike's side and up specials are decent recovery moves, but he can really only recover in two directions, making his recovery very predictable. He is also extremely vulnerable to edgehogging if he is below the stage. He is low for more reasons than these, though; his moves are sluggish and easily punished, and due to his slow overall speed, he is very easily shut down. He is overly reliable on taking advantage of an opponent's mistakes to win, as mostly anything else will result in him being shut down. These factors give him poor matchups, especially against the higher-tiered characters. An Ike player with enough skill can overcome these things and destroy opponents, but it's an extremely difficult thing to do. [[User:AuraStUrm|AuraStUrm]] ([[User talk:AuraStUrm|talk]]) 15:17, December 11, 2009 (UTC) | ||
== Ike's Counter == | == Ike's Counter == |