Editing Talk:Fox Illusion

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==Special use==
==Special use==


Is this for brawl only? Specify. <small>—Preceding unsigned comment added by [[User:DJLO|DJLO]] ([[User talk:DJLO|talk]] • [[Special:Contributions/DJLO|contribs]]) 19:45, September 25, 2013</small>
Is this for brawl only? Specify. {{unsigned|DJLO|19:45, September 25, 2013‎}}
:You can cancel it in Melee too. [[User:Scr7|<span style="color:#0000FF"">S</span><span style="color:#7F7FFF">c</span><span style="color:#00FFFF">r</span><span style="color:#FF7F00">7</span>]][[File:Scr7 sig.png|link=]]([[User talk:Scr7|talk]] · [[Special:Contributions/Scr7|contribs]]) 11:42, 26 September 2013 (EDT)
:You can cancel it in Melee too. [[User:Scr7|<span style="color:#0000FF"">S</span><span style="color:#7F7FFF">c</span><span style="color:#00FFFF">r</span><span style="color:#FF7F00">7</span>]][[File:Scr7 sig.png|link=]]([[User talk:Scr7|talk]] · [[Special:Contributions/Scr7|contribs]]) 11:42, 26 September 2013 (EDT)
::afaik, you can cancel it to make it barely move forward. this article claims it can be cancelled at 3 different lengths. [[User:DJLO|DJLO]] ([[User talk:DJLO|talk]]) 12:09, 26 September 2013 (EDT)
::afaik, you can cancel it to make it barely move forward. this article claims it can be cancelled at 3 different lengths. [[User:DJLO|DJLO]] ([[User talk:DJLO|talk]]) 12:09, 26 September 2013 (EDT)
:::Yes there are. In both Melee and Brawl you dash for 3 frames. You can input cancel on anything of those frames and depending on which frame you do it, you shorten your distance differently. If you cancel on the first frame, you get no distance from the dash and just move a little bit forward from the ending momentum boost. If you cancel it on frame 2 you move a bit forward then stop. If you cancel on the 3rd frame you move pretty far but not quite as far as the full dash.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 12:51, 26 September 2013 (EDT)
:::Yes there are. In both Melee and Brawl you dash for 3 frames. You can input cancel on anything of those frames and depending on which frame you do it, you shorten your distance differently. If you cancel on the first frame, you get no distance from the dash and just move a little bit forward from the ending momentum boost. If you cancel it on frame 2 you move a bit forward then stop. If you cancel on the 3rd frame you move pretty far but not quite as far as the full dash.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 12:51, 26 September 2013 (EDT)
::::ok cool, thats what i was wondering. it seems there are a lot of articles on here that talk about brawl techniques as if they are universal to all 3 games, so just checking. thanks [[User:DJLO|DJLO]] ([[User talk:DJLO|talk]]) 13:16, 26 September 2013 (EDT)
::::ok cool, thats what i was wondering. it seems there are a lot of articles on here that talk about brawl techniques as if they are universal to all 3 games, so just checking. thanks [[User:DJLO|DJLO]] ([[User talk:DJLO|talk]]) 13:16, 26 September 2013 (EDT)

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