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| Let me know if this information is helpful. --[[User:Youmg44|Youmg44]] ([[User talk:Youmg44|talk]]) 23:20, March 16, 2022 (EDT) | | Let me know if this information is helpful. --[[User:Youmg44|Youmg44]] ([[User talk:Youmg44|talk]]) 23:20, March 16, 2022 (EDT) |
| :Spirit type affinity can easily be worked in with a couple sentences. Experience I don't think can be added unless there are at least some general information on what increases it or by how much. Behavior information could go under "Personality traits". Table in that section could also be updated with known information as well as which "category" each belong to. Could possibly merge each 3 personalities in a category and mention somewhere that "personality 1 is when behavior value X is slightly higher than the rest, 2 is if X is higher, 3 is if X is significantly higher" and then add a column for what behavior(s) is known to contribute to the category. Perhaps something like this:
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| :{|class="wikitable"
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| !category!!Pesonality!!relevant<br>behavior(s)!!Description
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| |rowspan=3|agl||Light||rowspan=3|↑ Item usage<br>↑ Run<br>↓ Shielding||rowspan=3|
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| |Quick
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| |Lightning Fast
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| |}
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| :I think that would cover the relevant information for the lay person and the sites you listed can be "External links" for those who want to dig deeper. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 00:37, March 17, 2022 (EDT)
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