Editing Talk:Fighter

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The issue is that Zelda and Samus also have the blue background despite appearing on the CSS. [[User:Diddy Kongstar|Diddy Kongstar]] ([[User talk:Diddy Kongstar|talk]]) 10:50, September 4, 2020 (EDT)
The issue is that Zelda and Samus also have the blue background despite appearing on the CSS. [[User:Diddy Kongstar|Diddy Kongstar]] ([[User talk:Diddy Kongstar|talk]]) 10:50, September 4, 2020 (EDT)
Huh? ...You're right, they do. I could've sworn they didn't. In my opinion, they ''shouldn't'', and I think it was that way at some point, but maybe it was changed? Anyway, yeah, those two and Pokémon Trainer should have regular backgrounds. [[User:Ahemtoday|Ahemtoday]] ([[User talk:Ahemtoday|talk]]) 19:33, September 13, 2020 (EDT)
== Reused assets for playable characters. ==
This is a topic that i already discussed on my talkpage, but given the large amount of reused assets, i wondered if any of the playable characters also reuse things like animations, models and etc from their home games. Apperently, according to comments from users or admins on the Model Resource, Sonic uses his model from Sonic and the Secret Rings but with different textures and edited model data, while Snake's model is his Sneaking Suit model from Metal Gear Solid 2 with different textures and Big Boss' head model from Metal Gear Solid 3. In addtion, Kazuya reuses his
Tekken animations, some of which are almost 30 years old, while Ryu might reuse animations from Street Fighter IV and its updates. I don't have any model or animation viewing software or something like that, so can't verify if this is actually true. And for those wondering, im not counting reused from previous Smash games. So does anyone know any other potential asset reuses for playable characters?  [[User:GameDestroyer2008|GameDestroyer2008]] ([[User talk:GameDestroyer2008|talk]]) 16:43, November 14, 2022 (EST)
:You don't seem to be making a distinction between re-used assets and re-created assets. Barring rare exceptions, I think it's safe to assume that models and animations for fighters are made specifically for Smash and that similarities to existing assets are because Smash is trying to represent the source material faithfully. [[User:Miles of SmashWiki|<font color="dodgerblue"><span style="font-family:Verdana;">'''Miles''']] <font color="silver">([[User talk:Miles of SmashWiki|<font color="silver">talk]])</font></font></span></font> 18:50, November 14, 2022 (EST)
:The only confirmed instance of a fighter reusing a model from somewhere else is with Ganondorf in Melee, where his model was taken from the Spaceworld 2000 GameCube Zelda Tech Demo due to his very late inclusion. Other similar models are purely speculation. [[User:Diddy Kongstar|<span style="font-size:10pt;background:#28282B;border:solid FF0000 5px;border-radius: 4px;padding:1px 3px;color:#FF0000">Diddy Kongstar</span>]] 00:35, November 20, 2022 (EST)
Just from how many different games have the Smash Bros games reused assets in general? [[User:GameDestroyer2008|GameDestroyer2008]] ([[User talk:GameDestroyer2008|talk]]) 06:59, December 3, 2022 (EST)
== Page name ==
I'd label the page with a move tag, but it seems just from general discussion that people can't decide on a name, so we're gonna gain consensus on what name this page should be called.
This page was originally called '''character''', which wasn't terrible, but [[#Move|gathered enough outcry]] to warrant a move to the (at the time of this post) currently existing name of '''fighter'''. In attempting to figure out peoples' stances on this, the idea to move it to '''playable character''' was proposed, which I admit to not being opposed to myself. However, I think a single name decided under consensus should be utilized, so feel free to leave your thoughts here. [[User:Aidanzapunk|<span style="color: black;">'''Aidan'''</span>]] [[User talk:Aidanzapunk|<span style="color: orange">'''the Spooky Gamer'''</span>]] 13:50, October 31, 2023 (EDT)
: '''Playable character''': "Character" in general seems to be a more common term than "Fighter"; however, I would much rather have "Playable character" since it is more specific and is also consistent with our [[Non-playable character]] page. And then "Character" can just be simply redirected there too. '''[[User:Voqéo|<span style="background:#000; color:white; padding:2px 6px;font-size:12px;">Voqéo</span>]][[User talk:Voqéo|<span style="background:#e70012; color:white; padding:2px 4px;font-size:12px;">T</span>]]''' 13:58, October 31, 2023 (EDT)
: '''Playable character''': as per Voqéo. [[User:SenorMexicano|<span style="color:#850FFA; text-shadow: 0px 0px 3px green">'''Señor'''</span> <span style="color:#850FFA;text-shadow:0px 0px 3px green">'''Mexicano'''</span>]] ''[[User talk:SenorMexicano|<span style="color:lightpurple;text-shadow:0px 0px 2px lightgreen">(talk)</span>]]'' 14:00, October 31, 2023 (EDT)
: '''Playable character''': as per Voqeo and SenorMexicano [[User:S3AHAWK|<span style="font-family: Arial;color: Red; 0px">Seahawk</span>]] [[User talk:S3AHAWK|''<span style=" font-family: Comic Sans MS;color:Lime;">(talk)</span>'']][[File:S3AHAWK_Signature_icon_1.png|20px]] 14:12, October 31, 2023 (EDT)
: '''Leaving it''' is preferred but '''Playable character''' would be fine. To quote a short essay I wrote a few years ago, ''"I would argue that, while SmashWiki may not be official, putting the use of official terminology first and foremost if possible is conducive to its agenda on the whole."'' The word "character" by itself has a specific singular definition in the dictionary, but "fighter" is the Smash term for, collectively, whoever or whatever you are playing as. Some fighters include multiple separate characters, and that's not to mention the fact that "character" by itself doesn't even tell you that it's someone you play as. The word could include NPCs, bosses, and spirits for all we know. '''A term commonly used in the community isn't necessary helpful for information purposes.''' So if you ask me, "Fighter" feels like a no-brainer page name, but if you insist on using more fan-agreeable terminology, "Playable character" does tick the right boxes since it's technically not unheard-of in the realm of official use, and establishes dichotomy from [[Non-playable character]]. Sincerely, '''[[User:Ender R. Musk|<span style="color:#cc00fa">Ender</span>]] [[User talk:Ender R. Musk|<span style="color:blue">Rhapsody</span>]] [[Special:Contributions/Ender R. Musk|<span style="color: #012061">Musk</span>]]'''. 14:14, October 31, 2023 (EDT)
: '''Playable character''' --[[User:Meester Tweester|Meester Tweester]] ([[User talk:Meester Tweester|talk]]) 18:16, October 31, 2023 (EDT)
: '''Playable character''': As far as I know, the term "Fighter" has only fully replaced "Character" in Ultimate, and in Smash 4 the two terms were used interchangeably. I support "Playable character" because it covers the most games and because "Character" is too vague. It's pretty rare for someone to call Melee characters "fighters", for example. [[User:Levii|Levii]] ([[User talk:Levii|talk]]) 18:29, October 31, 2023 (EDT)
: '''Fighter''' is concise, specific, and easily understood. And I think there's value in the fact that it's a Smash term: When you're talking about fighters, you know you're talking about the ''Super Smash Bros.'' series. League has champions, Dota has heroes, Smash has fighters. And yes, the context of being on this wiki can clue you in that you're talking Smash, but using 'fighter' gives the discourse that distinctive Smash flavor, while 'playable character' is beige and bland. —[[User:Ardub23|Ardub23]] ([[User talk:Ardub23|talk]]) 22:17, November 1, 2023 (EDT)
:I say '''leaving it as-is''' would be preferable, but changing it to '''Playable character''' would be ok, as per [[User:Ender_R._Musk|Ender]] and [[User:Ardub23|Ardub23]]. - [[User:Aykrivwassup|Aykrivwassup]] ([[User talk:Aykrivwassup|talk]]) 01:20, November 5, 2023 (EDT)
: I'd say '''Fighter''' for the similar reasons as [[User:Ender_R._Musk|Ender]] and [[User:Ardub23|Ardub23]]. It's a concise way of labeling playable characters and I've recently been seeing more people use the word "fighter". [[User:Diddy Kongstar|<span style="font-size:10pt;background:#28282B;border:solid FF0000 5px;border-radius: 4px;padding:1px 3px;color:#FF0000">Diddy Kongstar</span>]] 23:36, November 7, 2023 (EST)
::Maybe it's because I'm only really involved in the competitive side of the community, but I honestly don't really see "figher" used too commonly. [[User:SenorMexicano|<span style="color:#850FFA; text-shadow: 0px 0px 3px green">'''Señor'''</span> <span style="color:#850FFA;text-shadow:0px 0px 3px green">'''Mexicano'''</span>]] ''[[User talk:SenorMexicano|<span style="color:lightpurple;text-shadow:0px 0px 2px lightgreen">(talk)</span>]]'' 16:46, November 9, 2023 (EST)
:'''Fighter'''. Although Smashwiki is not official, I think everyone can agree that the smash team themselves is pushing that name, [https://youtube.com/watch?v=K_z28RqWDU4 such as with the latest Sakurai video], or terms like "Fighters Pass" or "Echo Fighter". Even disregarding official-ness though, "playable character" is just way too generic, and, as Ardub said, using "fighter" gives the wiki its own "smash flavor". [[User:Unnamed anon|Unnamed anon]] ([[User talk:Unnamed anon|talk]]) 12:37, November 10, 2023 (EST)

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