Editing Talk:Dr. Mario (SSBU)
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== Down aerial's hitbox visualization issues == | == Down aerial's hitbox visualization issues == | ||
The hitbox visualization for Dr. Mario's down aerial post 7.0.0 is even worse compared to post patch in terms of model issues: apart from the stethoscope going through his pants, he has double eyebrows and his mouth is missing. Just like the section above, please correct those issues. | The hitbox visualization for Dr. Mario's down aerial post 7.0.0 is even worse compared to post patch in terms of model issues: apart from the stethoscope going through his pants, he has double eyebrows and his mouth is missing. Just like the section above, please correct those issues. {{unsigned|79.18.11.200|}} | ||
:The purpose of hitbox visuals is to accurately portray the regions in which hit detection is active, as well as how long it's active for. They are not intended to be perfect representations of the aesthetic features of the game. Outside of stretching limbs, minor inconsistencies like this are not an issue, and do not justify undermining someone's hard work in making the visuals. Please do not post to complain about the hitbox visuals again unless you have an actually relevant issue to report. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 17:38, February 2, 2020 (EST) | :The purpose of hitbox visuals is to accurately portray the regions in which hit detection is active, as well as how long it's active for. They are not intended to be perfect representations of the aesthetic features of the game. Outside of stretching limbs, minor inconsistencies like this are not an issue, and do not justify undermining someone's hard work in making the visuals. Please do not post to complain about the hitbox visuals again unless you have an actually relevant issue to report. ''[[User:Alex the weeb|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Alex the weeb|<span style="color: red;">'''Weeb'''</span>]]'' 17:38, February 2, 2020 (EST) | ||
There are no issues with stretching limbs, but outside of the stetoschope going through his pants, there are noticeable issues that are even worse than model scaling issues. I mean, unlike the previous hitbox visualization, Dr. Mario has double eyebrows and he has no mouth. | There are no issues with stretching limbs, but outside of the stetoschope going through his pants, there are noticeable issues that are even worse than model scaling issues. I mean, unlike the previous hitbox visualization, Dr. Mario has double eyebrows and he has no mouth. {{unsigned|79.18.11.200|}} | ||
== The page needs some updates == | == The page needs some updates == | ||
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"In the same circumstances, the entire move loses two frames of startup, allowing the offensive hitbox to come out earlier (on frame 10) and reducing the move's total duration." | "In the same circumstances, the entire move loses two frames of startup, allowing the offensive hitbox to come out earlier (on frame 10) and reducing the move's total duration." | ||
What is the basis of this info because anywhere else I look I can't find anything supporting this [[User:LycanTheToucan|LycanTheToucan]] ([[User talk:LycanTheToucan|talk]]) 13:58, February 18, 2021 (EST) | What is the basis of this info because anywhere else I look I can't find anything supporting this [[User:LycanTheToucan|LycanTheToucan]] ([[User talk:LycanTheToucan|talk]]) 13:58, February 18, 2021 (EST) | ||