Editing Talk:Double jump
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::::What is "tripping"? "A stumble or misstep." And what happens? The characters trip and fall. "Tripping" is certainly a correct term and not "technically wrong" at all, nor misleading/confusing in anyway. | ::::What is "tripping"? "A stumble or misstep." And what happens? The characters trip and fall. "Tripping" is certainly a correct term and not "technically wrong" at all, nor misleading/confusing in anyway. | ||
::::Now what happens here? The characters jump in midair. They're not "double jumping", and jumping a prior time is not at all required for it. You run off the stage or get hit off the stage, you then jump in midair only once, without any prior jump. "Midair jump" is clearly correct here and not "double jump", since you know, '''it's a jump you perform in midair''', ''not necessarily a second jump''. Additionally, you have characters with multiple midair jumps. Saying they have multiple "double jumps" does not make any sense whatsoever. "Midair jump" ''explicitly and intuitively describes what the action is'', | ::::Now what happens here? The characters jump in midair. They're not "double jumping", and jumping a prior time is not at all required for it. You run off the stage or get hit off the stage, you then jump in midair only once, without any prior jump. "Midair jump" is clearly correct here and not "double jump", since you know, '''it's a jump you perform in midair''', ''not necessarily a second jump''. Additionally, you have characters with multiple midair jumps. Saying they have multiple "double jumps" does not make any sense whatsoever. "Midair jump" ''explicitly and intuitively describes what the action is'', ''double jump'' does not. Why does it need to be more complicated than this? | ||
::::When we use "unofficial terminology", we do it when the "official term" is near nonexistent in its usage and is esoteric to the general public (which unlike "ukemi" and "prat falling", midair jump is not), and when the "unofficial term" can be used within articles without potentially confusing, misleading, or just blatantly getting wrong on what the actual action is (which as I shown, "double jump" does). | ::::When we use "unofficial terminology", we do it when the "official term" is near nonexistent in its usage and is esoteric to the general public (which unlike "ukemi" and "prat falling", midair jump is not), and when the "unofficial term" can be used within articles without potentially confusing, misleading, or just blatantly getting wrong on what the actual action is (which as I shown, "double jump" does). | ||
::::The Wiki additionally has prior precedence of using | ::::The Wiki additionally has prior precedence of using terms that are fully correct and don't cause confusion. For example, [[meteor smash]] vs. [[spike]]. Spike gets used a lot more in the competitive community, but we fully use meteor smash for the meteor smash moves to avoid confusion with the actual spikes. Then with [[priority]], many competitive players misuse the term as a shorthand for "move's speed/reach/hitbox placement", but we make it a point to not use it that way here, as it misrepresents the actual characteristics of the move and causes confusion with the actual priority mechanic. | ||
::::In this case, "midair jump" is an objectively superior and more descriptive/intuitive/consistent term, that everyone will understand the usage of (again, you say "Sheik has a high midair jump", and everyone will get it, unlike "Sheik has a far reaching ukemi"). We don't always go with the term that is just more common, it has to make actual better sense too (or at least equivalent) and not cause potential for confusion/inconsistency that the official term wouldn't. It's pretty damn clear that "midair jump" is the perfect terminology to use for this action, is this a term that is really worth fighting to change because competitive players inexplicably tend to use the inferior "double jump" instead? I'll also like to say we are an encyclopedia, not a repository of Smashboards threads. The terminology we use here should be what works best for encyclopedic purposes, not just what the competitive community uses more. If the common unofficial term works better for us, then we use it; it should be clear it does not in this case. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 19:53, 10 January 2014 (EST) | ::::In this case, "midair jump" is an objectively superior and more descriptive/intuitive/consistent term, that everyone will understand the usage of (again, you say "Sheik has a high midair jump", and everyone will get it, unlike "Sheik has a far reaching ukemi"). We don't always go with the term that is just more common, it has to make actual better sense too (or at least equivalent) and not cause potential for confusion/inconsistency that the official term wouldn't. It's pretty damn clear that "midair jump" is the perfect terminology to use for this action, is this a term that is really worth fighting to change because competitive players inexplicably tend to use the inferior "double jump" instead? I'll also like to say we are an encyclopedia, not a repository of Smashboards threads. The terminology we use here should be what works best for encyclopedic purposes, not just what the competitive community uses more. If the common unofficial term works better for us, then we use it; it should be clear it does not in this case. <span style="font-family:Edwardian Script ITC; font-size:12pt">[[User:Omega Tyrant|<span style="color:forestgreen">Omega</span>]] [[User talk:Omega Tyrant|<span style="color:forestgreen">Tyrant</span>]]</span> [[Image: TyranitarMS.png ]] 19:53, 10 January 2014 (EST) |