[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Editing Support Item
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 10: | Line 10: | ||
*Shuffle All (represented by two arrows going in a circle) will automatically replace every spirit on the board with a different one of any variety. | *Shuffle All (represented by two arrows going in a circle) will automatically replace every spirit on the board with a different one of any variety. | ||
*All Primaries (represented by a triangle with a smaller triangle inside of it) will automatically replace every spirit on the board with a Primary Spirit. | *All Primaries (represented by a triangle with a smaller triangle inside of it) will automatically replace every spirit on the board with a Primary Spirit. | ||
*All | *All Secondaries (represented by a hexagon with a smaller hexagon inside of it) will automatically replace every spirit on the board with a Support Spirit. | ||
*Filler (represented by a dotted outline with a square moving toward it) fills any currently empty space on the board. | *Filler (represented by a dotted outline with a square moving toward it) fills any currently empty space on the board. | ||
*Rematch (represented by a bell) brings back the last spirit bounty that left the board, allowing the player to fight them again. | *Rematch (represented by a bell) brings back the last spirit bounty that left the board, allowing the player to fight them again. |