Editing Superspicy Curry
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In ''Brawl'' and ''for Wii U'', the Superspicy Curry also affects the user's movement, forcing players to constantly [[dash]] instead of [[walk]] whenever moving, with the animation itself comically playing much faster than usual. In ''Ultimate'', it no longer forces the user to dash constantly when consumed, thus allowing them to freely use their [[forward tilt]]s. | In ''Brawl'' and ''for Wii U'', the Superspicy Curry also affects the user's movement, forcing players to constantly [[dash]] instead of [[walk]] whenever moving, with the animation itself comically playing much faster than usual. In ''Ultimate'', it no longer forces the user to dash constantly when consumed, thus allowing them to freely use their [[forward tilt]]s. | ||
As an added cosmetic effect, the [[idle pose]] of players is humorously changed in order to reference their consumption of the item. While some of these changed idle poses might change the orientation of the character ([[Toon Link]], for instance, constantly spins in place under its effects, while Marth frequently jumps in the air while comically flailing his arms and legs), the flames stay in place | As an added cosmetic effect, the [[idle pose]] of players is humorously changed in order to reference their consumption of the item. While some of these changed idle poses might change the orientation of the character ([[Toon Link]], for instance, constantly spins in place under its effects, while Marth frequently jumps in the air while comically flailing his arms and legs), the flames stay in place. | ||
===As a [[Special Smash]] option=== | ===As a [[Special Smash]] option=== |