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[[ | [[Image:Super_Wave_Dash.gif|right|thumb|Samus's Super Wavedash on Final Destination.]] | ||
The '''super wavedash''' (sometimes abbreviated as '''SWD''') is a frame-perfect physics exploit in ''[[Super Smash Bros. Melee]]'' that can only be performed by [[Samus]]. If the player performs it right, they will go a very far distance (about as long as [[Final Destination (SSBM)|Final Destination]]), however, it is important to release the control stick after the player performs the move, otherwise their distance will not be as far. They can also "Bombhop" by pressing the direction they want to go right before the bomb explodes. | |||
The super wavedash is performed by | |||
==How to SWD== | |||
The super wavedash is a very complicated maneuver and takes a lot of practice to pull off. In order to do this, drop a bomb, and as Samus is hitting the ground, immediately hit the opposite direction desired on the '''41st [[frame]]''', then hit the direction desired on the '''42nd frame'''. This will result in Samus sliding across the level, as if in a normal [[wavedash]], but she will go much farther. | |||
The super wavedash is | |||
It is possible, with better timing to do a SWD falling from the air, but a bit harder since the player does not have the ground to judge your timing as you may fall though the air from different heights. | |||
It is also possible to cancel the SWD in order to avoid a [[self-destruct]]. In order to do this, the player must SWD, then do any moves listed. | |||
[[ | |||
Another | #[[Screw Attack (move)|Screw Attack]] | ||
#Drop Another Bomb | |||
#[[Air dodge]] | |||
#[[Wavedash]] | |||
#Any [[aerial attack]] | |||
#[[Roll]] | |||
#[[Walk]] | |||
#[[Dash]] | |||
#[[Jump]] | |||
#[[SHFFL]] | |||
#Wave Drop ([[Short Hop]], hold control stick down, and air dodge) | |||
#Shoot a [[Missile]] on the ground or in the air. | |||
Jumping, [[Sidestepping]], the [[Charge Shot]] and all [[A button]] attacks on the ground will only make the player keep going. | |||
==Crouched bomb== | ==Crouched bomb== | ||
When crouching and laying a bomb, as opposed to laying a bomb without crouching, [[Samus]] will skip the first 2 frames in the bomb animation. This means when performing the SWD, the player will hit the opposite direction they want to go on the 39th frame, then hit the direction they want to go on the 40th frame. | |||
When crouching and laying a bomb, as opposed to laying a bomb without crouching, [[Samus]] will skip the '''first 2 frames in the bomb animation'''. This means when performing the SWD, the player will hit the opposite direction they want to go on the '''39th frame''', then hit the direction they want to go on the '''40th frame'''. In actuality, it still is the exact same position as the regular 41st frame and since they skipped the first 2 frames, it can still be argued as being the 41st frame. | |||
==External links== | ==External links== | ||
*[http://youtube.com/watch?v=lVLawi-xvIs Frame by frame SWD] | |||
*[http://youtube.com/watch?v=j9uEVcJdeJ4 Frame by frame SWD (Close-up)] | *[http://youtube.com/watch?v=j9uEVcJdeJ4 Frame by frame SWD (Close-up)] | ||
[[Category:Character-specific terminology]] | [[Category:Character-specific terminology]] | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category:Advanced | [[Category:Advanced Techniques]] | ||
[[Category:Samus]] | [[Category:Samus]] | ||