Editing Super Sudden Death
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{{ArticleIcons|ssbm=y|ssbb=y|ssb4 | {{ArticleIcons|ssbm=y|ssbb=y|ssb4=y}} | ||
[[File:SpecialMelee.jpg|frame|'''Super Sudden Death''' in ''[[Melee]]''. {{SSBM|Bowser}} | [[File:SpecialMelee.jpg|frame|'''Super Sudden Death''' in ''[[Melee]]''. {{SSBM|Bowser}} KO's {{SSBM|Yoshi}}, {{SSBM|Kirby}}, and {{SSBM|Ness}}.]] | ||
'''Super Sudden Death''' or '''300%''' is a [[Special Melee]] mode in ''[[Super Smash Bros. Melee]]'' | '''Super Sudden Death''' or '''300%''' is a [[Special Melee]] mode in ''[[Super Smash Bros. Melee]]'' and a [[Special Brawl]] option in ''[[Super Smash Bros. Brawl]]''. They challenge two to four players to a match where each player's [[damage]] percentage is automatically set to 300% each stock. This is much like the [[Sudden Death]] mode which occurs after a tie in standard [[Vs. Mode]] with the only difference from being that this mode lacks the falling [[Bob-omb]]s that fall on the opponents after a certain duration of time. | ||
Super Sudden Death radically changes the way the game is played as virtually any attack with [[knockback]] scaling can [[KO]] the opponent. As such, this mode tends to greatly favor extremely fast characters such as {{SSBB|Sonic}} and characters with powerful projectiles such as [[Samus]]. Even {{SSBB|Pit}}'s [[Palutena's Arrow|arrows]] can cause significant knockback in this mode. Conversely, slow, powerful characters such as {{SSBB|Ike}} are at the greatest disadvantage because the advantage they gain through greater knockback from attacks is negated by ''all'' attacks having extreme knockback. | |||
In ''Melee'', the songs on Mushroom [[Mushroom Kingdom (SSBM)|Kingdom]] and [[Mushroom Kingdom II|Kingdom II]] are changed to ''Mushroom Kingdom (Finale)'' and ''Mushroom Kingdom II (Finale)'', respectively, during this mode (if one does not play the ''Dr. Mario'' [[alternate music]]), as they are in the regular Sudden Death. | |||
In ''Brawl'', this mode is also used in [[Co-Op Event 3: Fastest, Shortest, Sudden Death]], but it only lasts for ten seconds. | |||
{{ | Although not selectable as a [[Special Smash]] option, players can manually set their starting damage to 300% in {{for3ds}}. This mode is, however, selectable in {{forwiiu}} as a Special Smash option. | ||
[[Category:Multiplayer modes]] | [[Category:Multiplayer modes]] | ||
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[[Category:Modes (SSBB)]] | [[Category:Modes (SSBB)]] | ||
[[Category:Modes (SSB4-Wii U)]] | [[Category:Modes (SSB4-Wii U)]] | ||