Editing Super Sudden Death
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}} | {{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}} | ||
[[File:SpecialMelee.jpg|frame|'''Super Sudden Death''' in ''[[Melee]]''. {{SSBM|Bowser}} KOs {{SSBM|Yoshi}}, {{SSBM|Kirby}}, and {{SSBM|Ness}} simultaneously.]] | [[File:SpecialMelee.jpg|frame|'''Super Sudden Death''' in ''[[Melee]]''. {{SSBM|Bowser}} KOs {{SSBM|Yoshi}}, {{SSBM|Kirby}}, and {{SSBM|Ness}} simultaneously.]] | ||
'''Super Sudden Death''' or '''300%''' is a [[Special Melee]] mode in ''[[Super Smash Bros. Melee]]'' | '''Super Sudden Death''' or '''300%''' is a [[Special Melee]] mode in ''[[Super Smash Bros. Melee]]'' and a [[Special Brawl]] and [[Special Smash]] option in ''[[Super Smash Bros. Brawl]]'' and {{forwiiu}} respectively. They challenge two to four players to a match where each player's [[damage]] percentage is automatically set to 300% each stock. This is much like [[Sudden Death]] which occurs after a tie in a standard [[Vs. Mode]] match with the only difference from being that this mode lacks the falling [[Bob-omb]]s that fall on the opponents after a certain duration of time. | ||
Super Sudden Death radically changes the way the game is played as virtually any attack with [[knockback]] scaling can [[KO]] the opponent. As such, this mode tends to greatly favor extremely fast characters such as {{SSBB|Sonic}} and characters with powerful projectiles such as [[Samus]]. Even {{SSBB|Pit}}'s [[Palutena's Arrow|arrows]] can cause significant knockback in this mode. Conversely, slow, powerful characters such as {{SSBB|Ike}} are at the greatest disadvantage because the advantage they gain through greater knockback from attacks is negated by ''all'' attacks having extreme knockback. | |||
In ''Melee'', the songs on Mushroom [[Mushroom Kingdom (SSBM)|Kingdom]] and [[Mushroom Kingdom II|Kingdom II]] are changed to ''Mushroom Kingdom (Finale)'' and ''Mushroom Kingdom II (Finale)'', respectively, during this mode (if one does not play the ''Dr. Mario'' [[alternate music]]), as they are in the regular Sudden Death. | |||
In ''Brawl'', this mode is also used in [[Co-Op Event 3: Fastest, Shortest, Sudden Death]], but it only lasts for ten seconds. | |||
{{ | Although not selectable as a [[Special Smash]] option, players can manually set their starting damage to 300% in {{for3ds}}. This mode is, however, selectable in {{forwiiu}} as a Special Smash option. | ||
[[Category:Multiplayer modes]] | [[Category:Multiplayer modes]] | ||
Line 16: | Line 15: | ||
[[Category:Modes (SSBB)]] | [[Category:Modes (SSBB)]] | ||
[[Category:Modes (SSB4-Wii U)]] | [[Category:Modes (SSB4-Wii U)]] | ||