Editing Super Star

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{{articleIcons|allgames=y}}
{{articleIcons|ssb=yes|ssbm=yes|ssbb=yes|ssb4=y}}
{{disambig2|the [[item]] from the ''Mario'' series|the enemy from the [[EarthBound (universe)|EarthBound series]]|Starman (EarthBound)}}
{{Infobox Item
{{Infobox Item
|title = Super Star
| title       = Starman
|image = [[File:Super Star (New Super Mario Bros U Deluxe).png|250px]]
| image       = [[File:Starman2.jpg|250px]]
|caption = {{symbol|mario}}<br />Artwork from ''{{s|mariowiki|New Super Mario Bros. U Deluxe}}''.
| caption     = Starman artwork from ''Brawl''.
|series = {{uv|Mario}}
| series       = [[Mario (universe)|Mario]]
|item class = Duration/Attachment
| item class   = Duration/Attachment
|games = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
| game1 = SSB | game2 = SSBM | game3 = SSBB | game4 = SSB4
|requirements =
| requirements =  
|interwiki = mariowiki
|interwiki     = supermariowiki
|interwikiname = Super Mario Wiki
|interwikiname = Super Mario Wiki
|interwikipage = Super Star
|interwikipage = Super Star (power-up)
}}
}}
{{cquote|''The character who grabs the Star becomes INVINCIBLE! ...but only for a short while.''|cite=
 
Description from the ''Super Smash Bros.'' instruction booklet}}
The '''Starman''', known as the '''Super Star''' in [[PAL]] and Japanese regions ({{ja|スーパースター}}, ''Sūpā Sutā'') is an [[item]] in all four games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. As well as spawning normally, it can also be found in [[Capsule]]s and [[Party Ball]]s. It automatically bounces on the field and can fall off the stage if not grabbed in time. A character who touches the Starman is granted [[invincibility]] for 10 seconds, though characters with a Starman can still be pushed off the stage by moves with the [[push]] effect and be hit with the [[Team Healer]]. CPUs tend to try to evade characters under the effects of a Starman and will not even attack in ''Melee''. In the same way that the [[Hammer]] comes with its own music, whenever a character is under the effect of a Starman, special music will play in the background and the stage music will be lowered in volume to the point that it becomes extremely difficult to hear over the layered theme. In ''[[Super Smash Bros. Brawl]]'', the music sounds just like it did when the player got a Starman in ''[[Super Mario Bros.]]''. Unlike most items, the Starman will bounce around in large arcs and off platforms or walls, similar to its behaviour in the ''Mario'' games.  
The '''Super Star''' ({{ja|スーパースター|Sūpā Sutā}}, ''Super Star''), known as the '''Starman''' prior to the PAL release of ''[[Super Smash Bros. Brawl]]'' and the NTSC release of ''[[Super Smash Bros. 4]]'', is an item from the {{uv|Mario}} series.


==Origin==
==Origin==
[[File:StarmanSMB.png|thumb|left|150px|A Super Star as seen in ''Super Mario Bros.'']]
[[File:StarmanSMB3.png|thumb|left|150px|A Starman as seen in ''Super Mario Bros. 3'']]
The Super Star made its debut in ''[[Super Mario Bros.]]'' and has become a recurring item in later ''Mario'' games. The Super Star allowed the player to become temporary invincible and easily defeat enemies simply by touching them, giving them a multicolored, sparkling appearance. It is also accompanied by a special musical theme that plays over the level's theme music.
The Starman made its first appearance in ''[[Super Mario Bros.]]'' and has been a recurring item ever since. When a player touches a Starman, the player is temporarily invincible and is able to defeat enemies simply by touching them. Also, when the player is invincible, invincibility music is played. In the ''Super Smash Bros.'' series, the Starman is used to turn a player invincible; however, the invincible character can't deal damage to other players by simply touching them. A remix of the invincibility music from the ''Mario'' series can be heard when a player gets a Starman in the ''Super Smash Bros.'' series.
 
{{clr}}
The Super Star has become a recurring item in the ''{{iw|mariowiki|Mario Kart|series}}'' series and serves as the logo for the {{s|mariowiki|Star Cup}}. When used, it allows the player to become temporarily invincible, increase their speed, and knock over any opponents they drive into.


Similar in appearance to the Super Star is the [[Power Star]], a collectable object throughout the ''Mario'' series.
==Description from the ''Super Smash Bros.'' Instruction Booklet==
{{clr}}
''The character who grabs the Star becomes INVINCIBLE! ...but only for a short while.''


==In ''[[Super Smash Bros.]]''==
==Trophy Info==
[[File:StarmanIconSSB.png|thumb|left|The Starman in ''SSB''.]]
[[File:Starman Trophy Melee.png|right|thumb|100px|The Starman trophy from ''Melee'']]
The Starman debuts as a duration and attachment item.
===In ''Melee''===
Trophy #250<br>
''This item makes you invulnerable to all attacks for a short period of time. The Starman bounces around and eventually tumbles out of the stage, but all you need to do is touch it to power up. It possessed similar powers in Super Mario Bros., except you could also harm enemies just by touching them while under its influence.''
{{Trophy games|console1=NES|game1=Super Mario Bros.}}


The Super Star bounces on the field and off platforms or walls in large arcs, and can fall off the stage if not grabbed in time, mimicking its behavior in the {{uv|Mario}} games. The player's fighter will become invincible for ten seconds, but it doesn't damage the opponents when touched. Also, the player's fighter will be given a bright, sparkling appearance and is accompanied by the special music theme which completely replaces the stage music, causing it to reset after the Super Star's effect wears off. The music theme is given a slight remix.
[[File:Starman - Brawl Trophy.png|left|thumb|100px|The Super Star trophy from ''Brawl'']]
===In ''Brawl''===
''An erratically bouncing item that is hard to catch. If you can grab it, though, you'll be invulnerable to all attacks for a short time. In addition, no one will be able to grab or throw you, either. Make the effort to grab the Starman when it appears—watching your opponents turn and run from you makes it all worthwhile.''
{{Trophy games|console1=NES|game1=Super Mario Bros.|console2=SNES|game2=Super Mario World}}


{{clr}}
{{clr}}


==In ''[[Super Smash Bros. Melee]]''==
==Trivia==
[[File:Star man melee.png|thumb|left|The Starman in ''Melee''.]]
*Characters who have grabbed the Starman can avoid the acid in [[Planet Zebes]] and [[Brinstar]] and lava on [[Norfair]], resulting in a [[self-destruct]] if players fall through it.
The Starman returns as an item, reprising its behavior from ''Super Smash Bros.''
*If [[Snake (SSBB)|Snake]] obtains the Starman and uses his [[Grenade Launcher|Final Smash]], the visual effect of the Starman will still appear. This happens whenever he uses an item that gives a visual effect, like the [[Smoke Ball]].
 
*When a character becomes invincible after grabbing a Starman, Bulborbs will still be able to trap the character.
Unlike in the previous game, the Starman's theme music lowers the stage music's volume to the point that it becomes extremely difficult to hear over the layered theme.
{{clrl}}
 
===Trophy===
{{Trophy
|name=Starman
|image=Starman Trophy Melee.png
|desc=This item makes you invulnerable to all attacks for a short period of time. The Starman bounces around and eventually tumbles out of the stage, but all you need to do is touch it to power up. It possessed similar powers in Super Mario Bros., except you could also harm enemies just by touching them while under its influence.
|gamelist={{Trophy games|game1=Super Mario Bros.|release1=10/85}}
|game=Melee
}}
{{clrl}}
 
==In ''[[Super Smash Bros. Brawl]]''==
[[File:Ssbbitemsstarman.png|thumb|left|The Starman in ''Brawl''.]]
The Starman returns as an item, reprising its behavior from the previous games.
 
Unlike the previous games, the player's fighter who grabs the Starman is accompanied by the original theme music from ''Super Mario Bros.'' Also, the player's fighter under the Starman's effect can be hit with the [[Team Healer]].
{{clrl}}
 
===Trophy===
{{Trophy
|name=Starman
|name-ntsc=Starman
|name-pal=Super Star
|image=Starman - Brawl Trophy.png
|desc-ntsc=An erratically bouncing item that is hard to catch. If you can grab it, though, you'll be invulnerable to all attacks for a short time. In addition, no one will be able to grab or throw you, either. Make the effort to grab the Starman when it appears--watching your opponents turn and run from you makes it all worthwhile.
|desc-pal=An erratically bouncing item that is hard to catch. If you can grab it, though, you'll be invulnerable to all attacks for a short time. In addition, no one will be able to grab or throw you, either. Make the effort to grab the Super Star when it appears--watching your opponents turn and run from you makes it all worthwhile.
|gamelist={{Trophy games|console1=NES|game1=Super Mario Bros.|console2=SNES|game2=Super Mario World}}
|game=Brawl
}}
{{clrl}}
 
===Sticker===
{| class="wikitable"
! Name
! Game
! Effect
! Fighter(s)
|-
| Starman
| {{s|mariowiki|New Super Mario Bros.}}
| {{SortKey|AttackAura+006}}{{EffectIcon|Aura}} Attack +6
| {{SortKey|Lucario}}{{Head|Lucario|g=SSBB|s=16px}}
|}
{{StickerPicBox|Starman|New Super Mario Bros.}}
 
==In ''[[Super Smash Bros. 4]]''==
[[File:Super Star (Super Smash Bros. for Wii U).jpg|thumb|left|The Super Star in ''SSB for Wii U''.]]
The Super Star returns as an item, reprising its behavior from the previous games.
 
===In [[Smash Tour]]===
The Super Star appears as a blue trophy item. When used, it makes the player's fighter invincible and twice as fast.
{{clrl}}
 
===Trophy===
The Super Star appears as a trophy in both versions.
{{Trophy
|name=Super Star
|image-3ds=SuperStarTrophy3DS.png
|image-wiiu=SuperStarTrophyWiiU.png
|desc-ntsc=You may recognize these star-shaped items as they bounce across the stage. Picking one up will grant you a short period of invincibility. You can't wipe out enemies just by walking into them—like in Mario games—but you can still attack without fear. Your foes will be running scared!
|desc-pal=You'll see one of these little stars bouncing along the stage from time to time. Touch it to become invincible! (Well, for a while, at least.) Unfortunately, they don't work exactly the same way as they do in the Mario series, so you won't damage anyone just by walking into them – you'll still need to put some effort in.
|gamelist-ntsc={{Trophy games|console1=NES|game1=Super Mario Bros.|release1=10/1985|console2=SNES|game2=Super Mario World|release2=08/1991}}
|gamelist-pal={{Trophy games|console1=NES|game1=Super Mario Bros.|release1=05/1987|console2=SNES|game2=Super Mario World|release2=04/1992}}
}}
{{clrl}}
 
==In ''[[Super Smash Bros. Ultimate]]''==
The Super Star returns as an item, reprising its behavior from the previous games.
 
===Spirit===
The Super Star also appears as an Ace-class [[support spirit]].
 
In [[Adventure Mode: World of Light]], the Super Star is presumably one of the countless spirits captured by [[Galeem]] during his takeover of the universe. The Super Star spirit is located in the eastern cloud area of [[The Light Realm]] and serves as the penultimate battle before battling Galeem.
 
The Super Star Spirit Battle uses a {{SSBU|Rosalina & Luma}} puppet fighter and is fought on the [[Peach's Castle]] stage, which is based on the main hub area of ''Super Mario 64'' where the game's goal item, the Power Star, highly resembles the Super Star. During the battle, the Super Star appears as an item, while Rosalina & Luma becomes temporarily invincible when they reach high damage, referencing the invincibility effect of the Super Star. Also, all fighters become easy to launch, referencing the Super Star's ability to allow the player to easily defeat enemies by knocking them off-screen.
 
{|class="wikitable"
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
|-
| 20 || {{SpiritTableName|Super Star}} || {{SpiritType|Support}} || ★★★ || 2 || First-Strike Advantage || ''Super Mario'' Series
|}
{{clrl}}


==Gallery==
==Gallery==
<gallery>
<center><gallery>
Super.Mario Bros-Starman.ogg|The jingle that plays when the Starman is obtained in the original ''[[Super Mario Bros]]''.
File:Starman.JPG|The Starman in ''SSB''
Starman Theme 64 Melee.ogg|The remix of the Starman jingle used in ''Super Smash Bros.'' and ''Super Super Smash Bros. Melee''.
</gallery></center>
Starman2.jpg|Artwork from ''Brawl''.
Super Star (Super Smash Bros. Ultimate).png|Artwork from ''Super Smash Bros. Ultimate''.
</gallery>
 
==Names in other languages==
{{langtable
|ja={{ja|スーパースター|Sūpā Sutā}}, ''Super Star''
|en=Super Star {{gameIcon|ssb4}} {{gameIcon|ssbu}} <br> Starman {{gameIcon|ssb}} {{gameIcon|ssbm}} {{gameIcon|ssbb}}
|fr=Super étoile
|frM=Super Star
|es=Superestrella
|esM=Super Star
|de=Superstern
|deM=Super Star
|it=Super stella
|itM=Super Star
|nl=Superster
|nlM=Super Star
|ru={{rollover|Суперзвезда|Superzvezda|?}}
|ruM=Super Star
|ko={{rollover|슈퍼스타|Syupeoseuta|?}}, ''Super Star''
|zh_cn={{rollover|无敌星|Wúdí Xīng|?}}
|zh_cnM=Invincibility Star
|zh_tw={{rollover|無敵星|Wúdí Xīng|?}}
|zh_twM=Invincibility Star
}}
 
==Trivia==
*Characters who have grabbed the Super Star can avoid the [[acid]] in [[Planet Zebes]] and [[Brinstar]], or the [[lava]] on [[Norfair]] which will result in a [[self-destruct]] since [[fighter]]s fall through it to the [[blast zone]].
*In ''Brawl'', if {{SSBB|Snake}} obtains the Super Star and uses [[Grenade Launcher]], the visual effect of the Super Star will still appear. This happens whenever he uses an item that gives a visual effect, like the [[Smoke Ball]].
*Bulborbs on [[Distant Planet]] are still able to trap characters invincible from a Super Star, though they won't be KO'd.
*When the music would normally stop for a moment (i.e. a certain move or event such as [[KO Uppercut]] or [[Finishing Touch]] hitting somebody) when the Star is in effect, that doesn't happen.
*If a player touches a Super Star while grabbed by an opponent, they will stay grabbed for the normal duration, but will be immune to pummels, and will take no damage from throws. They still take full knockback from throws however.
*In ''Ultimate'', the invincible theme doesn't loop correctly, as on every second repeat, the song audibly loops too early.
*In ''Ultimate,'' if a character is on their last stock in a Stamina Battle and is grabbed, becomes invincible from a Super Star while being grabbed, and then thrown with low enough HP that the throw would KO, they will trigger [[Special Zoom]] as if they were KO'd, but won't take any damage or be KO'd.
*The Super Star is one of three items that will change the music being played on the stage temporarily, the other two being the normal {{b|Hammer|item}} and the [[Golden Hammer]]. Incidentally, all three come from Mario and its sub-universes.
 
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{{Mario universe}}
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[[Category:Stickers]]
[[Category:Spirits]]

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