Editing Super Sonic

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{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}}
[[Image:Super Sonic.jpg|right|thumb|Super Sonic, as he appears in [[Super Smash Bros. Brawl|Brawl]].]]
{{Infobox Special Move
'''Super Sonic''' is a form [[Sonic the Hedgehog (SSBB)|Sonic the Hedgehog]] takes after obtaining all 7 Chaos Emeralds. This power appears in ''[[Super Smash Bros. Brawl]]'' as Sonic's [[Final Smash]].
|image=[[File:Sonic Final Smash SSBU.gif|300px]]
|caption=Super Sonic in ''[[Super Smash Bros. Ultimate]]''.
|user=[[Sonic]]
|universe={{uv|Sonic the Hedgehog}}
|effect=Turns Sonic into Super Sonic for 15 seconds
}}


'''Super Sonic''' ({{ja|スーパーソニック|Sūpā Sonikku}}, ''Super Sonic'') is [[Sonic]]'s [[Final Smash]].
When Sonic transforms, after saying "''Now'', I'll show you!", he gains the ability to fly around the stage at an incredible speed. The transformation lasts for about 15 seconds, and, while Sonic is transformed, he is completely invincible. Sonic can attack in this form by simply ramming into opponents; the faster it's going, the more damage is dealt. It is similar in function to [[Pikachu (SSBB)|Pikachu's]] Final Smash, [[Volt Tackle]], except that it cannot go through platforms like Volt Tackle can, and has knockback and better control unlike Volt Tackle. Super Sonic can't KO himself when he reaches the edge of the screen, regardless of how far it is going, but if he turns back to normal while he's too far away to recover, he'll be penalized with a self destruct. If it is used when the section of the [[Bridge of Eldin]] is materializing the move will end instantly. This is also useful when Sonic is falling down from the platform. This prevents it from being KO'd as it can break his fall. Also, if it has stopped or is going too slow, it can't even go through a fall-through platform.


==Overview==
=== Trophy Description ===
In the attack, Sonic uses the power of the seven Chaos Emeralds to transform into Super Sonic, and is able to fly quickly and attack fighters by ramming into them.
''Sonic's Final Smash. The Chaos Emeralds give energy to all living things, and Sonic's gathered all seven of them, then used their power to transform into Super Sonic. His abilities in this form far surpass his normal ones, and he is even able to fly. He uses a lot of energy in this form, so he can only remain in it for a short time.''


===In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''===
== Origins ==
[[File:Super Sonic.jpg|thumb|Super Sonic in ''Super Smash Bros. Brawl''.]]
Super Sonic debuted in ''Sonic The Hedgehog 2'' after collecting 7 Chaos Emeralds. '''Chaos Emeralds''' are a recurring feature in [[Sonic (universe)|''Sonic the Hedgehog'' series]].
The screen zooms in on Sonic, and he transforms, based on the transformation animation from ''Sonic the Hedgehog 2''. When Sonic transforms, he gains the ability to fly around the stage at an incredible speed. The transformation lasts for about 15 seconds (though this can be extended by ramming into opponents and other things that can take damage, causing him to freeze for a moment), and is completely [[invincible]] for its duration. He is also unaffected by [[Bumper]]s. Sonic can attack in this form by simply ramming into opponents; the faster he is going, the more damage he deals. When the opponent is attacked, the move deals about 35%, but the first attack is roughly 25%, and never lower (the attacks are variable in function of this speed: 12%/19% in ''SSB4''). It is similar in function to {{SSBB|Pikachu}}'s Final Smash, [[Volt Tackle]], except that it cannot go through hard [[platform]]s like Volt Tackle can (however, when Sonic is too slow or has stopped moving, he will be unable to go through soft platforms), and has better [[knockback]] and control. Super Sonic cannot [[KO]] himself when he reaches the [[blast line]], regardless of how far it is going, but if he turns back to normal while he is too far away to recover, he will be penalized with a [[self-destruct]].
In the final smash, the Chaos Emeralds can be seen briefly before Sonic turns into Super Sonic, and once he transforms back into Sonic. In the latter instance, the Chaos Emeralds fly off the screen, in 2-D.  


Sonic's Final Smash is arguably among the strongest in ''Brawl'', as the player cannot take damage for its entire duration, and cannot be KO'd, unlike other transformations such as [[Wario-Man]] and [[Giga Bowser]]. Furthermore, an experienced player who has learned how to control Super Sonic's unwieldy movement can use his high damage output, knockback, and speed to guarantee multiple KOs. Even then, he can fly around a single target and rapidly rack up damage in a focused vicinity, making him hard to avoid.
In the games, [[Sonic the Hedgehog|Sonic]] had to collect all 7 (6 in the first game, therefore he could not transform) Chaos Emeralds in order for him to turn into [[Super Sonic]]. In the older games, the Chaos Emeralds were hidden in Special Stages and were treated as the easter egg/unlockable feature in the games (starting with Sonic the Hedgehog 3, other characters were capable of attaining Super forms such as Knuckles). Whilst in Super form, Sonic will act under the influence of the Invincibility and Speed-Up items, drastically increasing his speed and can destroy enemies merely by touch. However, because of his immense speed, the player could easily fall victim to pitfalls, the one thing he is still weak against. In addition, the Super form does not last for long as it consumes the player's Rings constantly, and thus must continue to grab Rings to maintain the state. Beginning with Sonic Adventure (excluding Sonic Shuffle), Super Sonic is only available for play in the final boss battles which required him to defeat a similarly-powered up major antagonist. In games such as Sonic Adventure 2, Sonic is partnered up with other characters who have obtained a similar Super form.
 
If used with the [[Regenerating terrain glitch]], the move will instantly end. However, if the glitch is used in [[Green Hill Zone]], Sonic will be able to infinitely fly around under the stage.
 
Super Sonic's attack power was weakened drastically in ''SSB4'', though it is still a potent Final Smash.
 
The following are Sonic's quotes upon activating the Final Smash in each language. His lines in ''Smash 4'' and ''Ultimate'' (barring Japanese) are recycled from ''Sonic Generations'', when he says, "Time to scramble some Eggman, '''Super Sonic style!'''"<ref>[https://youtu.be/gHvq8tCljS0?t=3m41s The Final Battle! – ''Sonic Generations'']</ref>
{|class=wikitable
! !! Quote !! Translation
|-
! scope="row"|English
|"Now I'll show you!"{{GameIcon|SSBB}}<br>"Super Sonic style!"{{GameIcon|SSB4}}{{GameIcon|SSBU}} || &mdash;
|-
! scope="row"|Japanese
|"{{ja|決めてやる!|Kimete yaru!}}" || "I'm going to settle this!"
|-
! scope="row"|French
|"Façon Super Sonic!" || "Super Sonic way!"
|-
! scope="row"|Italian
|"In stile Super Sonic!" || "In Super Sonic style!"
|-
! scope="row"|German
|"À la Super Sonic!" || "Super Sonic style!"
|-
! scope="row"|Spanish
|"Al estilo Super Sonic!" || "Super Sonic style!"
|}
 
===In ''[[Super Smash Bros. Ultimate]]''===
The Final Smash returns in ''Ultimate'' largely unchanged in principle, but with one major alteration: the player has no control over his horizontal movement for the duration. He instead flies back and forth across the screen automatically (with even greater speed compared to the previous games), while the player can only control his vertical position. Overall, the move lasts for a much shorter duration, and can often be avoided completely by [[crouching]], or KOs can be avoided by taking the first hit and stalling in the air. Contact with Super Sonic inflicts 6% damage for each impact and weak vertical knockback, however towards the end of the move, the knockback of each hit is increased, and the ending hitbox deals 10% damage and fairly strong vertical knockback. This results in the move being considered greatly inferior to its prior iterations and is considered to be one of, if not the worst Final Smashes overall alongside [[Puff Up]].
 
How fast Sonic flies back and forth between the edges of the screen depends on the stage's camera view. On stages similar to the size of [[The Great Cave Offensive]], he flies slowly, while on a stage with a camera view similar to [[3D Land]], he flies very rapidly between the screen's edges, and the attack will often prove fatal to at least one opponent if used correctly.
{{clrl}}
 
==Instructional quotes==
{{InstructionalQuotes
|ssb4-3char=Sonic
|ssb4-3desc=Move at super-high speed, and deal damage on contact.
|ssbuchar=Sonic
|ssbudesc=Sonic uses the Chaos Emeralds to turn into Super Sonic and then dashes left and right, crossing through the stage at supersonic speed. You can adjust the angle at which Sonic moves through the air slightly up or down.
}}
 
==Trophies==
===In ''[[Super Smash Bros. Brawl]]''===
{{Trophy
|name=Super Sonic
|image=Super Sonic - Brawl Trophy.png
|desc=Sonic's Final Smash. The Chaos Emeralds give energy to all living things, and Sonic's gathered all seven of them, then used their power to transform into Super Sonic. His abilities in this form far surpass his normal ones, and he's even able to fly. He uses a lot of energy in this form, so he can only remain in it for a short time.
|gamelist={{Trophy games|game1=SONIC THE HEDGEHOG 2|console2=Wii|game2=Super Smash Bros. Brawl}}
|game=Brawl
}}
{{clrl}}
 
===In {{forwiiu}}===
{{Trophy
|name=Super Sonic
|image=SuperSonicTrophyWiiU.png
|desc-ntsc=The Chaos Emeralds are said to hold enough power to control the whole world. It's that power that turns Sonic into Super Sonic. He turns a glorious golden color and can fly at nearly the speed of light. In his Final Smash, this high-speed flight damages anyone who gets in its way and can even launch them!
|desc-pal=The Chaos Emeralds are said to hold enough power to control the whole world. It's that power that turns Sonic into Super Sonic. He turns a glorious golden colour and can fly almost at the speed of light. In his Final Smash, this high-speed flight damages anyone who gets in its way and can even launch them!
|game=ssb4-wiiu
}}
{{clrl}}
 
==Spirit==
Super Sonic appears in ''[[Super Smash Bros. Ultimate]]'' as a Legend-class [[primary spirit]].
 
Super Sonic uses a [[Gold]] {{SSBU|Sonic}} puppet fighter and is fought on the [[Windy Hill Zone]] stage. During the battle, Sonic will suddenly receive a Final Smash, referencing how Super Sonic serves as Sonic's Final Smash.
 
{|class="wikitable"
! No. !! Image !! Name !! Type !! Class !! Slots
! Base [[File:Equipment Icon Power Badge.png|20px|Power]]
! Max [[File:Equipment Icon Power Badge.png|20px|Power]]
! Base [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Max [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Base [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Ability !! Series
|-
| 778 || {{SpiritTableName|Super Sonic}} || {{SpiritType|Grab}} || ★★★★ || 3 || 3970 || 9927 || 2215 || 5537 || 1603 || 4009 || Speed ↑ || ''Sonic The Hedgehog'' Series
|}
 
==Origin==
[[File:7ChaosEmeralds.png|thumb|200px|The seven Chaos Emeralds as they appear in ''Sonic Heroes''.]]
[[File:Super Sonic StH2.gif|left|thumb|Super Sonic as he first appeared in ''Sonic the Hedgehog 2''.]]
In the Final Smash, the Chaos Emeralds appear briefly before Sonic turns into Super Sonic, and once he transforms back into Sonic. In the latter instance, the Chaos Emeralds fly off the screen in 3D.
 
The Chaos Emeralds are important collectables in the series. In the beginning, there were only six Chaos Emeralds, with them being optional collectables to achieve the good ending. Starting with ''Sonic the Hedgehog 2'' on the Sega Genesis however, a seventh Chaos Emerald was added. Once all seven have been collected, Sonic will be able to transform into Super Sonic, a temporary form that grants Sonic invincibility and increased speed, accompanied with flight in some instances. However, the Super form is still vulnerable to instant death hazards, such as bottomless pits, crushing, or drowning. At least 50 rings are needed for the transformation to occur, which will normally drain one ring per second while active and will be reverted as soon as the user is depleted of rings. Throughout the series, acquiring the Chaos Emeralds usually ranges from obtaining them through Special Stages to obtaining them regularly through the story. Starting with ''Sonic & Knuckles'', the Super form is often required to fight against the final boss, and starting with ''Sonic Adventure'', the Super form is usually only available during this fight or made available during regular levels after defeating the final boss. However, ''Sonic Colors'' brought back Super Sonic for in-game play, and ''Sonic Generations'' was the first game since ''Sonic & Knuckles'' to have both a final boss exclusive to Super Sonic and a fully playable Super Sonic in-game.
 
In ''Brawl'' and ''Smash 4'',  his control style is a mix between the final boss of ''Sonic the Hedgehog 3 & Knuckles'' and the in-level of the Genesis games, featuring free control of flying like the former, but less controllability like the latter.
 
In ''Ultimate'', the transformation gives the stage a backdrop resembling a dark void, similarly to where several final boss fights in the series take place, such as those against Metal Overlord, Devil Doom, the Egg Salamander, Solaris, Alf Layla wa-Layla, the Dark Queen, the Time Eater, and the Phantom King.
 
==Gallery==
<gallery>
Super_Sonic_SSB4.jpeg|Super Sonic in {{forwiiu}}.
Super Sonic 2 SSB4.jpeg|Closeup of Super Sonic.
Super Sonic End SSB4.jpeg|Transforming back into Sonic.
SSB4-Wii U challenge image R08C06.png|From the Challenge Board.
Sonic SSBU Skill Preview Final Smash.png|Super Sonic as shown by the [[Move List]] in ''Ultimate''.
</gallery>
 
==Names in other languages==
{{langtable
|ja={{ja|スーパーソニック|Sūpā Sonikku}}, ''Super Sonic''
|en=Super Sonic
|fr=Super Sonic
|es=Super Sonic
|de=Super Sonic
|it=Super Sonic
|nl=Super Sonic
|ru={{rollover|Супер-Соник|Super-Sonik|?}}
|ko={{rollover|슈퍼 소닉|Syupeo Sonik|?}}, ''Super Sonic''
|zh_cn={{rollover|超级索尼克|Chāojí Suǒníkè|?}}, ''Super Sonic''
|zh_tw={{rollover|超級索尼克|Chāojí Suǒníkè|?}}, ''Super Sonic''
}}


==Trivia==
==Trivia==
[[File:SSBB Sonic English Final Smash Voice Clip.ogg|thumb|The voice clip played when Sonic activates his Final Smash in the English version of ''Brawl'', without the original reverb effect.]]
*In Sonic the Hedgehog 3, Sonic & Knuckles and Sonic 3 & Knuckles, Super Sonic's eyes were green. They were later changed to red when Sonic's new look had green eyes in his normal form.
*The only force in ''Brawl'' that can affect Super Sonic is the [[Isaac]] [[Assist Trophy]], which with correct timing can cause him to [[self-destruct]].
*Obviously, Sonic's speed increases greatly while in this form, making the Smash Ball the fastest power-up in the game under the use of Sonic.
*There is a glitch with Super Sonic on [[WarioWare, Inc.]] If one floats around the side of the stage in the elevator part, when the microgame starts, Super Sonic will be under the main platform, then go to the middle. When the microgame ends, Super Sonic will be inside the main platform.
*The Final Smash's trophy states Super Sonic first appeared in Sonic the Hedgehog 2 and Super Smash Bros. Brawl, which means that it is one of the few Final Smashes that weren't created for [[Super Smash Bros. Brawl|''Brawl'']] (others include: [[Giga Bowser (Final Smash)|Giga Bowser]], [[Beast Ganon]], [[PK Starstorm]], etc.). Despite that, Super Sonic is the only trophy that states at the bottom of the screen that it appeared outside Super Smash Bros. Brawl.
*Sonic's English voice clip in ''Brawl'' (voiced by [[Jason Griffith]]) upon activating the Final Smash was argued by some ''Brawl'' players on whether he yelled "'''Now''' I'll show you!", or "'''Here''' I'll show you!", due to the intense reverberation of the voice clip and a slight grunt Sonic makes before yelling his line. However, the Smash Bros. DOJO!! described the Final Smash with the earlier quote, and the raw, non-reverbing soundbyte in the game's data has him clearly yell "Now I'll show you!".
*It's worth noting that the Final Smash Trophy depicts Super Sonic with all head quills standing up. The only exceptions in the Sonic series were Sonic Adventure, Sonic Adventure 2, and the Sonic Advance series. From Sonic Heroes onward, the raised quills return. When Sonic begins flying, his quills take the slanted angle that was depicted in the Sonic Adventure and Advance series. When he stops, his quills return to the raised position.
*Super Sonic's ''Brawl'' trophy is the only Final Smash trophy that references a game of origin that is not ''Brawl'' itself.
*While Sonic is still Super Sonic, it is impossible for Sonic to be [[KO]]'d in any way.
*Later ''Sonic'' games adopted ''Brawl''{{'}}s quirk of having Sonic transform before the Chaos Emeralds enter his body, though this was reverted in ''Sonic Frontiers''.
*One of the only forces in the game that can affect him is the [[Isaac]] assist trophy, and with correct timing, can cause him to self destruct if it pushes him away from the side when the final smash has, or has nearly ended, effectively meaning that he can't recover.
*The official ''Sonic the Hedgehog Encyclo-Speed-ia'' differentiates the two versions of the Final Smash as being either "Controlled" (''Brawl'' and ''Smash 4'') or "Automatic" (''Ultimate'').
*There is a glitch that can be used with Super Sonic on [[WarioWare, Inc.]] which starts with float around the side of the stage in the elevator part, then when the microgame starts Super Sonic will be under the main platform, then go to the middle. When the microgame ends, Super Sonic will be inside the main platform.
*Super Sonic's model in ''Super Smash Bros. Ultimate'' shows that it's just a recolor of normal Sonic, but his quills are longer.
*There is a glitch with Super Sonic that occurs on Green Hill Zone. If Super Sonic is used just before a part of the Green Hill Zone ramp comes back, Super Sonic will be able to move underneath the ground of Green Hill Zone in a ghost like fashion. So as long as he does not fully come back up from underneath the ground, Super Sonic will stay that way, until the end of his transformation. This glitch also can happen with [[Wario (SSBB)|Wario's]] [[Wario-Man]] as well if the player uses his aerials to stay up.
**This is the same case for ''Brawl'', except Sonic's quills aren't longer and he's just a recolor, although his quills still rose.
*There is a way to stay in Super Sonic form after the initial 15 seconds. When hitting a breakable object, Super Sonic's frame animation briefly pauses. This stops the timer on Super Sonic's transformation time. This method works best on Green Hill Zone on the callapesable platforms(also works for Diddy Kong).
 
*Super Sonic is unaffected by [[bumper]]s.
==External links==
*The way Sonic appeared in the Subspace Emissary is quite similar to the usual way Super Sonic appears (both appear near the end of the game to fight the final boss).
*[http://www.smashbros.com/wii/en_us/characters/sonic.html#3rd Confirmation]


==References==
==External Links==
{{reflist}}
*[http://www.smashbros.com/en_us/characters/sonic.html#3rd Confirmation]


{{Special Moves|char=Sonic}}
{{Sonic Special Moves}}
{{FinalSmash}}
{{FinalSmash}}
[[Category:Sonic the Hedgehog universe]]
[[Category:Sonic the Hedgehog universe]]
[[Category:Attacks]]
[[Category:Final Smashes]]
[[Category:Trophies]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Final Smash Trophies]]
[[Category:Sonic]]
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[[Category:Sonic (SSB4)]]
[[Category:Sonic (SSBU)]]
[[Category:Final Smashes (SSBB)]]
[[Category:Final Smashes (SSB4)]]
[[Category:Final Smashes (SSBU)]]
[[Category:Spirits]]
[[Category:Stickers]]
[[Category:Stickers]]
[[Category:Sega]]
[[Category:Sonic Trophies]]

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