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===Music===
===Music===
These are the main musical tracks unique to the game found within the [[Sound Test]]:
These are the main musical tracks unique to the game found within the [[Sound Test]]:
*'''{{SSBMusicLink|1: Opening|1: Opening}}''': The music heard during the game's opening cinema movie, this is fast-paced music interspersed with parts of track 45.
*'''1''': The music heard during the game's opening cinema movie, this is fast-paced music interspersed with parts of track 45.
*'''{{SSBMusicLink|2: How to Play|2: How to Play}}''': Low-key music heard during the How to Play segment.
*'''2''': Low-key music heard during the How to Play segment.
*'''{{SSBMusicLink|3: Character Introduction Stage|3: Character Introduction Stage}}''': Very discrete music heard in the Characters and VS Records sub-menus.
*'''3''': Very discrete music heard in the Characters and VS Records sub-menus.
*'''{{SSBMusicLink|4: Menu Screen|4: Menu Screen}}''': Extremely discrete "music" heard on the game's main menu screen.
*'''4''': Extremely discrete "music" heard on the game's main menu screen.
*'''{{SSBMusicLink|25: Battle Results|25: Battle Results}}''': This music plays on the match complete screen after one of the 10 character victory fanfare tracks plays for the winning character.
*'''25''': This music plays on the match complete screen after one of the 10 character victory fanfare tracks plays for the winning character.
*'''{{SSBMusicLink|28: Training Mode|28: Training Mode}}''': Low-key music heard while playing the Training mode.
*'''28''': Low-key music heard while playing the Training mode.
*'''{{SSBMusicLink|32: Ending Point|32: Ending Point}}''': Climactic battle music heard in the final battle against Master Hand.
*'''32''': Climactic battle music heard in the final battle against Master Hand.
*'''{{SSBMusicLink|33: Bonus Game|33: Bonus Game}}''': Music heard on any of the Break the Targets, the Board the Platforms stages and Race to the Finish stage.
*'''33''': Music heard on any of the Break the Targets, the Board the Platforms stages and Race to the Finish stage.
*'''{{SSBMusicLink|35: All Clear|35: All Clear}}''': Discrete, low key music played at the score display screen following the Master Hand battle.
*'''35''': Discrete, low key music played at the score display screen following the Master Hand battle.
*'''{{SSBMusicLink|38: Duel Zone|38: Duel Zone}}''': Synthesized battle music heard on the battle against the [[Fighting Polygon Team]].
*'''38''': Synthesized battle music heard on the battle against the [[Fighting Polygon Team]].
*'''{{SSBMusicLink|39: Meta Crystal|39: Meta Crystal}}''': Heavy techno music that plays when battling [[Metal Mario]] in Single-player mode.
*'''39''': Heavy techno music that plays when battling [[Metal Mario]] in Single-player mode.
*'''{{SSBMusicLink|45: Staff Roll|45: Staff Roll}}''': An original composition that is one of the main themes of both the game and the overall ''Smash Bros.'' series. It is heard throughout the ending [[credits]].
*'''45''': An original composition that is one of the main themes of both the game and the overall ''Smash Bros.'' series. It is heard throughout the ending [[credits]].
There are also many short pieces counted as "music" heard in response to in-game occurrences. These tracks original to the game itself include '''{{SSBMusicLink|29: Meta Crystal (Intro)|29: Meta Crystal (Intro)}}''', '''{{SSBMusicLink|30: Ending Point (Intro)|30: Ending Point (Intro)}}''', '''{{SSBMusicLink|31: Ending Point (Master Hand Appearance)|31: Ending Point (Master Hand Appearance)}}''', '''{{SSBMusicLink|34: Duel Zone (Victory)|34: Duel Zone (Victory)}}''', '''{{SSBMusicLink|36: Bonus Game (Clear)|36: Bonus Game (Clear)}}''', '''{{SSBMusicLink|37: Lose Bonus Game|37: Lose Bonus Game}}''', '''{{SSBMusicLink|40: A Character Appears|40: A Character Appears}}''', '''{{SSBMusicLink|41: The Prize|41: The Prize}}''', '''{{SSBMusicLink|42: Ending|42: Ending}}''', '''{{SSBMusicLink|43: Continue|43: Continue}}''', and '''{{SSBMusicLink|44: Game Over|44: Game Over}}'''.
There are also many short pieces counted as "music" heard in response to in-game occurrences. These tracks original to the game itself include '''29''', '''30''', '''31''', '''34''', '''36''', '''37''', '''40''', '''41''', '''42''', '''43''', and '''44'''.


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
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===Music===
===Music===
*'''{{SSBMMusicLink|Opening}}''': The music heard during ''Melee''{{'}}s opening FMV, this is the official theme song of the game, orchestrated with slight bits of a chorus. It is Song 0 in the [[Sound Test]].
*'''0: Opening''': The music heard during ''Melee''{{'}}s opening FMV, this is the official theme song of the game, orchestrated with slight bits of a chorus.
*'''{{SSBMMusicLink|Metal Battle}}''': Fast and heavy music that plays whenever the player confronts a metal opponent in single-player modes. It is Song 51 in the Sound Test.
*'''51: Metal Battle''': Fast and heavy music that plays whenever the player confronts a metal opponent in single-player modes.
*'''{{SSBMMusicLink|Battlefield}}''': A techno remix of the Menu 1 music, this is heard as the primary track on the {{SSBM|Battlefield}} stage outside the Multi-Man Melee mode, and in the {{SSBM|Race to the Finish}} mode. It is Song 52 in the Sound Test.
*'''52: Battlefield/Race to the Finish!''': A techno remix of the Menu 1 music, this is heard as the primary track on the {{SSBM|Battlefield}} stage outside the Multi-Man Melee mode, and in the {{SSBM|Race to the Finish}} mode.
*'''{{SSBMMusicLink|Final Destination}}''': This is a climactic orchestration of the ending credits music of the original ''SSB'', used as primary "final match" music only on the {{SSBM|Final Destination}} stage. It is Song 53 in the Sound Test.
*'''53: Final Destination''': This is a climactic orchestration of the ending credits music of the original ''SSB'', used as primary "final match" music only on the {{SSBM|Final Destination}} stage.
*'''{{SSBMMusicLink|Menu 1}}''': The epically orchestrated music heard as the primary track in ''Melee''{{'}}s menu screens. This has been remixed as stage music for {{SSBB|Battlefield}} in ''Super Smash Bros. Brawl''. It is Song 54 in the Sound Test.
*'''54: Menu 1''': The epically orchestrated music heard as the primary track in ''Melee''{{'}}s menu screens. This has been remixed as stage music for {{SSBB|Battlefield}} in ''Super Smash Bros. Brawl''.
*'''{{SSBMMusicLink|Menu 2}}''': A more laid back track heard as the secondary track in the menu screens of ''Melee''. It is a medley of the official ''Super Smash Bros. Melee'' opening theme and Menu 1. It is Song 55 in the Sound Test.
*'''55: Menu 2''': A more laid back track heard as the secondary track in the menu screens of ''Melee''. It is a medley of the official ''Super Smash Bros. Melee'' opening theme and Menu 1.
*'''{{SSBMMusicLink|How to Play}}''': Music heard during the How to Play video within ''Melee''{{'}}s Archives section. It is Song 56 in the Sound Test.
*'''56: How to Play''': Music heard during the How to Play video within ''Melee''{{'}}s Archives section.
*'''{{SSBMMusicLink|Targets!}}''': The techno music heard in almost all characters Target Test stages, as well as the [[Home-Run Contest]]. It is Song 57 in the Sound Test.
*'''57: Targets!/Home-Run Contest''': The techno music heard in almost all characters Target Test stages, as well as the [[Home-Run Contest]].
*'''{{SSBMMusicLink|Multi-Man Melee 1}}''': Synthesized rock variant of the opening theme, heard half the time in the Multi-Man Melee mode, and also as the secondary track of {{SSBM|Battlefield}} in Vs. mode. It is Song 58 in the Sound Test.
*'''58: Multi-Man Melee 1''': Synthesized rock variant of the opening theme, heard half the time in the Multi-Man Melee mode, and also as the secondary track of {{SSBM|Battlefield}} in Vs. mode.
*'''{{SSBMMusicLink|Multi-Man Melee 2}}''': A more fast-paced rock variant of the opening theme, heard half the time in the Multi-Man Melee mode, and also as the secondary track of {{SSBM|Final Destination}} in Vs. mode. It is Song 59 in the Sound Test.
*'''59: Multi-Man Melee 2''': A more fast-paced rock variant of the opening theme, heard half the time in the Multi-Man Melee mode, and also as the secondary track of {{SSBM|Final Destination}} in Vs. mode.
*'''{{SSBMMusicLink|Tournament 1}}''': Heavy music heard half the time outside of battle during a Tournament Melee. It is Song 61 in the Sound Test.
*'''61: Tournament 1''': Heavy music heard half the time outside of battle during a Tournament Melee.
*'''{{SSBMMusicLink|Tournament 2}}''': Heavy music heard half the time outside of battle during a Tournament Melee. It is Song 62 in the Sound Test.
*'''62: Tournament 2''': Heavy music heard half the time outside of battle during a Tournament Melee.
*'''{{SSBMMusicLink|Trophy}}''': Soft synthesized menu music heard at the [[Trophy Lottery]] and the [[Trophy Collector]]. It is Song 63 in the Sound Test.
*'''63: Trophies!/Lottery''': Soft synthesized menu music heard at the [[Trophy Lottery]] and the [[Trophy Collector]].
*'''{{SSBMMusicLink|Warning Siren}}''': Troubling music heard during the part of the Adventure mode that occurs in the [[Brinstar Escape Shaft]]. It is Song 78 in the Sound Test.
*'''78: Warning Siren''': Troubling music heard during the part of the Adventure mode that occurs in the [[Brinstar Escape Shaft]].
In addition, a lot of tracks original to the ''Smash Bros.'' series are listed as "music", but do not loop and are merely short pieces meant to signify occurrences. These include '''{{SSBMMusicLink|Classic Intro}}''' (64), '''{{SSBMMusicLink|Adventure Intro}}''' (65), '''{{SSBMMusicLink|Stage Clear 1}}''' (66), '''{{SSBMMusicLink|Stage Clear 2}}''' (67), '''{{SSBMMusicLink|Continue?}}''' (68), '''{{SSBMMusicLink|Game Over}}''' (69), '''{{SSBMMusicLink|New Trophy!}}''' (70), '''{{SSBMMusicLink|Rare Trophy}}''' (71), '''{{SSBMMusicLink|Challenger!}}''' (72), '''{{SSBMMusicLink|New Feature 1}}''' (73), '''{{SSBMMusicLink|New Feature 2}}''' (74), '''{{SSBMMusicLink|New Feature 3}}''' (75), '''Trophy Fall Ending (SFX)''' (79), '''{{SSBMMusicLink|Ending}}''' (80), '''Master Hand Intro (SFX)''' (81), '''Crazy Hand Intro (SFX)''' (82), '''Giga Bowser Intro (SFX)''' (83), and '''{{SSBMMusicLink|Giga Bowser}}''' (84) plays only when battling [[Giga Bowser]] in Final Destination.
In addition, a lot of tracks original to the ''Smash Bros.'' series are listed as "music", but do not loop and are merely short pieces meant to signify occurrences. These include '''64: Classic Intro''', '''65: Adventure Intro''', '''66: Stage Clear 1''', '''67: Stage Clear 2''', '''68: Continue?''', '''69: Game Over''', '''70: New Trophy!''', '''71: Rare Trophy''', '''72: Challenger!''', '''73: New Feature 1''', '''74: New Feature 2''', '''75: New Feature 3''', '''79: Trophy Fall Ending (SFX)''', '''80: Ending''', '''81: Master Hand Intro (SFX)''', '''82: Crazy Hand Intro (SFX)''', '''83: Giga Bowser Intro (SFX)''', and '''84: Giga Bowser''' plays only when battling [[Giga Bowser]] in Final Destination.


===Trophies===
===Trophies===

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