Editing Super Smash Bros.
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Finally, the opening movie segues into the title screen, a trend which would be followed by future installments, along with the [[announcer]] calling out the game's title. | Finally, the opening movie segues into the title screen, a trend which would be followed by future installments, along with the [[announcer]] calling out the game's title. | ||
<!--Before finding a higher quality video, make sure that it is captured directly from an N64 console and not taken from another source.--> | <!--Before finding a higher quality video, make sure that it is captured directly from an N64 console and not taken from another source.--> | ||
{{#widget:YouTube|id= | {{#widget:YouTube|id=piPJLPrqg0o}} | ||
==Fighters== | ==Fighters== | ||
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==Trivia== | ==Trivia== | ||
*This is the only ''Super Smash Bros.'' game to: | *This is the only ''Super Smash Bros.'' game to: | ||
**Release in the 1990s | **Release in the 1990s. | ||
**Be rated "E" for Everyone by the ESRB. | **Be rated "E" for Everyone by the ESRB. | ||
**Have more playable characters than stages | **Have more playable characters than stages. | ||
** | **No renders until in [[Super Smash Bros. Melee]]. | ||
**Lack [[Home-Run Contest]] and [[Multi-Man Smash]] modes. | **Lack [[Home-Run Contest]] and [[Multi-Man Smash]] modes. | ||
**Use the phrases "Game Set" and "Time Up" for matches in all regions. | **Use the phrases "Game Set" and "Time Up" for matches in all regions. | ||
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**Not introduce at least one {{uv|Fire Emblem}} character. However, [[Marth]], a ''Fire Emblem'' character, was intended to be playable, but he had to be scrapped due a lack of development time. | **Not introduce at least one {{uv|Fire Emblem}} character. However, [[Marth]], a ''Fire Emblem'' character, was intended to be playable, but he had to be scrapped due a lack of development time. | ||
**Not show any magnifying of computer players when playing against a team in 1P mode, although the camera may ignore the said computer player's presence. | **Not show any magnifying of computer players when playing against a team in 1P mode, although the camera may ignore the said computer player's presence. | ||
*The starting eight characters are placed in the order of when they first appeared (as a whole) in their respective debut titles on the character selection screen, starting with the oldest, [[Mario]] and [[Donkey Kong]], and ending with the most recent, [[Pikachu]]. This same order is used when listing the cast of the original ''Super Smash Bros.'' in later games, such as when organizing [[Trophy|trophies]] and [[fighter number]]s. This chronological ordering also applies to the four unlockable characters on the character selection screen, though this is only relative to each other and not the other characters. | *The starting eight characters are placed in the order of when they first appeared (as a whole) in their respective debut titles on the [[character selection screen]], starting with the oldest, [[Mario]] and [[Donkey Kong]], and ending with the most recent, [[Pikachu]]. This same order is used when listing the cast of the original ''Super Smash Bros.'' in later games, such as when organizing [[Trophy|trophies]] and [[fighter number]]s. This chronological ordering also applies to the four unlockable characters on the character selection screen, though this is only relative to each other and not the other characters. | ||
*''Super Smash Bros.'' marks the first appearance of [[Samus]], [[Kirby]], and [[Ness]] in 3D. | *''Super Smash Bros.'' marks the first appearance of [[Samus]], [[Kirby]], and [[Ness]] in 3D. | ||
**Additionally, this game is both Samus and Ness's only appearance on the [[Nintendo 64]]. | **Additionally, this game is both Samus and Ness's only appearance on the [[Nintendo 64]]. | ||
*This game has the fewest amount of [[unlockable character]]s with four. | *This game has the fewest amount of [[unlockable character]]s with four. | ||
*This game is one of two that uses 2D illustrations on the box art, alongside ''[[Super Smash Bros. Ultimate]]''. | *This game is one of two that uses 2D illustrations on the box art, alongside ''[[Super Smash Bros. Ultimate]]''. | ||
*This game is one of two ''Super Smash Bros.'' games to not feature | *This game is one of two ''Super Smash Bros.'' games to not feature Adventure Mode, the second being ''[[Super Smash Bros. 4]]''. | ||
*This game is one of two ''Super Smash Bros.'' games to not feature | *This game is one of two ''Super Smash Bros.'' games to not feature All-Star Mode, the second being ''Super Smash Bros. Ultimate''. | ||
*If the player achieves No Miss x11 at the end of [[1P Game|Classic Mode]] with a score over “01000000”, the announcer will say "Incredible!" instead of "Congratulations!" on the victory screen. | *If the player achieves No Miss x11 at the end of [[1P Game|Classic Mode]] with a score over “01000000”, the announcer will say "Incredible!" instead of "Congratulations!" on the victory screen. | ||
*Counting both versions of ''Super Smash Bros. 4'' as one game, this is the only game in the series with more fighters than stages. | |||
*Despite ''Super Smash Bros.'' having its own Australian version, the European version was used for Australia's Virtual Console. | *Despite ''Super Smash Bros.'' having its own Australian version, the European version was used for Australia's Virtual Console. | ||
*A message in Chinese exists dictating that the controller is not plugged in, even though the only Chinese release of the game is on the [[iQue]] player with a built-in controller.<ref>{{cite web|url=https://tcrf.net/Super_Smash_Bros./Regional_Differences#No_Controller|title=No Controller}}</ref> | *A message in Chinese exists dictating that the controller is not plugged in, even though the only Chinese release of the game is on the [[iQue]] player with a built-in controller.<ref>{{cite web|url=https://tcrf.net/Super_Smash_Bros./Regional_Differences#No_Controller|title=No Controller}}</ref> |