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{{ | {{DISPLAYTITLE:''Super Smash Bros.''}} | ||
{{ArticleIcons|ssb=y|fa=y}}{{Cquote| | {{ArticleIcons|ssb=y|fa=y}}{{Cquote|Something's gone wrong in the happy-go-lucky world of Nintendo!|cite=North American commercial}} | ||
{{For|the articles about the series and universe respectively|Super Smash Bros. (series)|Super Smash Bros. (universe)}} | {{For|the articles about the series and universe respectively|Super Smash Bros. (series)|Super Smash Bros. (universe)}} | ||
{{Infobox Game | {{Infobox Game | ||
|title = Super Smash Bros. | |title = Super Smash Bros. | ||
|image | |image = [[File:SSB64 box.png|250px]] | ||
|developer = [[HAL Laboratory, Inc.]] | |developer = [[HAL Laboratory|HAL Laboratory, Inc.]] | ||
|publisher = [[Nintendo]] | |publisher = [[Nintendo]] | ||
|designer = [[Masahiro Sakurai]] | |designer = [[Masahiro Sakurai]] | ||
|released = '''[[Nintendo 64]]''':<br>{{Flag|Japan}} January 21, 1999<br>{{Flag|North America}} April 26, 1999<br>{{Flag|Europe}} November 19, 1999<br><br>'''[[iQue Player]]''':<br>{{Flag|China}} November 15, 2005<br><br>'''[[Virtual Console]]''':<br>{{Flag|Japan}} January 20, 2009<br>{{Flag|Europe}} June 12, 2009<br>{{Flag|North America}} December 21, 2009 | |released = '''[[Nintendo 64]]''':<br>{{Flag|Japan}} January 21, 1999<br>{{Flag|North America}} April 26, 1999<br>{{Flag|Europe}} November 19, 1999<br><br>'''[[iQue Player]]''':<br>{{Flag|China}} November 15, 2005<br><br>'''[[Virtual Console]]''':<br>{{Flag|Japan}} January 20, 2009<br>{{Flag|Europe}} June 12, 2009<br>{{Flag|North America}} December 21, 2009 | ||
|genre = | |genre = [[wikipedia:Fighting game|Fighting game]]<br>[[wikipedia:Platform game|Platforming]] | ||
|modes = | |modes = [[wikipedia:Single-player|Single-player]], [[wikipedia:Multiplayer video game|multiplayer]] (2-4) | ||
|ratings = | |ratings = [[wikipedia:Entertainment Software Rating Board|ESRB]]: E<br>[[wikipedia:Pan European Game Information|PEGI]]: 7<br>[[wikipedia:Office of Film and Literature Classification (Australia)|OFLC]]: G8+ | ||
|platform = [[Nintendo 64]]<br>[[iQue Player]]<br>[[Virtual Console]] | |platform = [[Nintendo 64]]<br>[[iQue Player]]<br>[[Virtual Console]] | ||
|media = 128 megabit | |media = 128 megabit [[wikipedia:Cartridge (electronics)|cartridge]]<br>[[wikipedia:Flash memory|Flash Card]] (China) | ||
}} | }} | ||
'''''Super Smash Bros.''''' ({{ja|ニンテンドウオールスター! 大乱闘スマッシュブラザーズ|Nintendō Ōrusutā! Dairantō Sumasshu Burazāzu}}, ''Nintendo All-Star! Great Fray Smash Brothers''), | '''''Super Smash Bros.''''' (also called '''Super Smash Bros. 64''', '''Smash 64''' or '''Super Smash Bros. N64'''), released in Japan as '''''Nintendo All Star! Dairantō Smash Brothers''''' ({{ja|ニンテンドウオールスター! 大乱闘スマッシュブラザーズ|Nintendō Ōrusutā! Dairantō Sumasshu Burazāzu}}, ''Nintendo All-Star! Great Fray Smash Brothers''), often shortened to "'''''SSB'''''", retronymously "'''''Smash 64'''''" or "'''''SSB64'''''", is the first game of the ''{{b|Super Smash Bros.|series}}'' series. | ||
The game released in Japan on January 21st, 1999, in North America on April 26th, 1999 and in Europe on November 19th, 1999 for the [[Nintendo 64]]. Subsequently, it released on the [[iQue Player]] in China on November | The game released in Japan on January 21st, 1999, in North America on April 26th, 1999 and in Europe on November 19th, 1999 for the [[Nintendo 64]]. Subsequently, it released on the [[iQue Player]] in China on November 15, 2005. The [[Wii]]'s Virtual Console version released on January 20th, 2009 in Japan, a day before its 10-year anniversary and later that year in Europe and North America. However, because the Wii Shop Channel ceased operations on January 30th, 2019 (with the ability to add Wii Points permanently removed on March 26, 2018), the only way to currently obtain the game is by purchasing a used copy or playing it on an emulator. | ||
''Super Smash Bros.'' received positive reviews, with most praise going to its multiplayer mode, while its single-player mode received | ''Super Smash Bros.'' received positive reviews, with most praise going to its multiplayer mode, while its single-player mode received criticism. The game has sold 5 million units worldwide as of 2001, making it the fifth best-selling Nintendo 64 game of all time. | ||
==Opening movie== | ==Opening movie== | ||
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Finally, the opening movie segues into the title screen, a trend which would be followed by future installments, along with the [[announcer]] calling out the game's title. | Finally, the opening movie segues into the title screen, a trend which would be followed by future installments, along with the [[announcer]] calling out the game's title. | ||
== | {{#widget:YouTube|id=pLWr-b4DdlU}} | ||
==Characters== | |||
[[File:Super Smash Select.png|thumb|left|The character-selection screen of ''Super Smash Bros.'' (all characters unlocked).]] | |||
[[File:SSBCast.jpg|thumb|194x205px|Official artwork of the default cast of ''Smash 64''.]] | [[File:SSBCast.jpg|thumb|194x205px|Official artwork of the default cast of ''Smash 64''.]] | ||
There are twelve [[Fighter|playable characters]] in ''Super Smash Bros.'', eight of whom are available from the [[Starter character|start]] and four of whom are [[Unlockable character|unlockable]]. | |||
There are twelve [[Fighter|playable characters]] in ''Super Smash Bros.'', eight of | |||
The highest amount of character slots are given to the {{uv| | The highest amount of character slots are given to the {{uv|Mario}} and {{uv|Pokémon}} universes with each receiving two fighters: [[Mario]] alongside his brother [[Luigi]], and [[Pikachu]] and [[Jigglypuff]] respectively, with the latter characters in both universes being unlockable. | ||
Two more slots are given to reoccurring ''Mario'' characters [[Donkey Kong]] and [[Yoshi]] as starting fighters from their sub-universes of the same names, {{uv|Donkey Kong}} and {{uv|Yoshi}}. | Two more slots are given to reoccurring ''Mario'' characters [[Donkey Kong]] and [[Yoshi]] as starting fighters from their sub-universes of the same names, {{uv|Donkey Kong}} and {{uv|Yoshi}}. | ||
The other starter characters are [[Link]], [[Samus]], [[Kirby]] and [[Fox]] from {{uv|The Legend of Zelda}}, {{uv|Metroid}}, {{uv|Kirby}} and {{uv|Star Fox}} universes, respectively. The final remaining characters, as with Luigi and Jigglypuff, are unlockable: [[Ness]] of {{uv|EarthBound}} and [[Captain Falcon]] of {{uv|F-Zero}}. | The other starter characters are [[Link]], [[Samus]], [[Kirby]] and [[Fox]] from {{uv|The Legend of Zelda}}, {{uv|Metroid}}, {{uv|Kirby}} and {{uv|Star Fox}} universes, respectively. The final remaining characters, as with Luigi and Jigglypuff, are unlockable: [[Ness]] of {{uv|EarthBound}} and [[Captain Falcon]] of {{uv|F-Zero}}. | ||
{{SSB character table}} | {{SSB character table}} | ||
==Stages== | ==Stages== | ||
[[File:SSB64 Stage Select.png|thumb|200px|The stage select screen of ''Super Smash Bros.'']] | [[File:SSB64 Stage Select.png|thumb|200px|The stage select screen of ''Super Smash Bros.'']] | ||
The game features nine stages derived from each character's universe, exceptions being {{uv|EarthBound}} and {{uv|F-Zero}}. While most universes receive a single stage, {{uv|Mario}} uniquely has two instead: [[Peach's Castle]] and the only unlockable stage in the game, [[Mushroom Kingdom]]. | The game features nine stages derived from each character's universe, exceptions being {{uv|EarthBound}} and {{uv|F-Zero}}. While most universes receive a single stage, {{uv|Mario}} uniquely has two instead: [[Peach's Castle]] and the only unlockable stage in the game, [[Mushroom Kingdom]]. Besides of that, the other stages consist of [[Congo Jungle]], [[Hyrule Castle]], [[Planet Zebes]], [[Yoshi's Island]], [[Dream Land]], [[Sector Z]], and [[Saffron City]] from {{uv|Donkey Kong}}, {{uv|The Legend of Zelda}}, {{uv|Metroid}}, {{uv|Yoshi}}, {{uv|Kirby}}, {{uv|Star Fox}}, and {{uv|Pokémon}} respectively. | ||
{{ | {{clear}} | ||
===Versus mode stages=== | ===Versus mode stages=== | ||
{|class="wikitable" style="text-align:center;margin:1em auto 1em auto;" | {|class="wikitable" style="text-align:center;margin:1em auto 1em auto;" | ||
!colspan=5|Versus mode | !colspan=5|Versus mode | ||
|-style="vertical-align:bottom;" | |-style="vertical-align:bottom;" | ||
|width="20%"|[[ | |width="20%"|[[Image:PeachCastleSSB.jpg|100x100px|link=Peach's Castle]]<br />[[Peach's Castle]]<br />{{symbol|mario|20px|suffix=preBrawl}} | ||
|width="20%"|[[ | |width="20%"|[[Image:CongoJungle.png|100x100px|link=Kongo Jungle (SSB)]]<br />[[Kongo Jungle (SSB)|Congo Jungle]]<br />{{symbol|dk|20px|suffix=preBrawl}} | ||
|[[ | |width="20%"|[[Image:HyruleCastleSSB.png|100x100px |link=Hyrule Castle]]<br />[[Hyrule Castle]]<br />{{symbol|zelda|20px}} | ||
|width="20%"|[[ | |width="20%"|[[Image:PlanetZebesSSB.png|100x100px|link=Planet Zebes]]<br />[[Planet Zebes]]<br />{{symbol|metroid|20px|suffix=preBrawl}} | ||
|width="20%"|[[ | |width="20%"|[[Image:MushroomKingdom64.jpg|100x100px|link=Mushroom Kingdom (SSB)]]<br />'''{{SSB|Mushroom Kingdom}}'''<br />{{symbol|mario|20px|suffix=preBrawl}} | ||
|-style="vertical-align:bottom;" | |-style="vertical-align:bottom;" | ||
|[[Image:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br />{{SSB|Yoshi's Island}}<br />{{symbol|yoshi|20px|suffix=preBrawl}} | |||
|[[ | |[[Image:DreamLandSSB.png|100x100px|link=Dream Land (SSB)]]<br />{{SSB|Dream Land}}<br />{{symbol|kirby|20px}} | ||
|[[ | |[[Image:SectorZSSB.png|100x100px|link=Sector Z]]<br />[[Sector Z]]<br />{{symbol|starfox|20px|suffix=preBrawl}} | ||
|[[ | |[[Image:SaffronCitySSB.png|100x100px|link=Saffron City]]<br />[[Saffron City]]<br />{{symbol|pokemon|20px|suffix=preBrawl}} | ||
| | | | ||
|} | |} | ||
<small>Shown in '''bold''', Mushroom Kingdom is the only unlockable stage in ''Super Smash Bros.''</small> | <small>Shown in '''bold''', ''Mushroom Kingdom'' is the only unlockable stage in ''Super Smash Bros.''</small> | ||
===1P Game-only stages=== | ===1P Game-only stages=== | ||
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!colspan=7|1P Game-only | !colspan=7|1P Game-only | ||
|-style="vertical-align:bottom;" | |-style="vertical-align:bottom;" | ||
|width= | |width="16%"|[[Image:Mario Target Smash SSB.png|100x100px|link=Break the Targets]]<br />[[Break the Targets]]<br />{{symbol|smash|20px}} | ||
|width= | |width="16%"|[[Image:Mario Board the Platforms.png|100x100px|link=Board the Platforms]]<br />[[Board the Platforms]]<br />{{symbol|smash|20px}} | ||
|width= | |width="16%"|[[Image:Rttf64.JPG|100x100px|link=Race to the Finish (SSB)]]<br />{{SSB|Race to the Finish}}<br />{{symbol|smash|20px}} | ||
|[[Image:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br />{{SSB|Yoshi's Island}}*<br />{{symbol|yoshi|20px|suffix=preBrawl}} | |||
|width= | |width="16%"|[[Image:MetaCrystal.png|100x100px|link=Meta Crystal]]<br />[[Meta Crystal]]<br />{{symbol|met|20px}}{{symbol|smash|20px}} | ||
|width= | |width="16%"|[[Image:Battlefield 64.png|100x100px|link=Battlefield (SSB)]]<br />{{SSB|Battlefield}}<br />{{symbol|smash|20px}} | ||
|width= | |width="16%"|[[Image:FinalDestinationSSB.png|100x100px|link=Final Destination (SSB)]]<br />{{SSB|Final Destination}}<br />{{symbol|smash|20px}} | ||
|} | |} | ||
<small>These stages only appear in the ''1P Game''.<br>*The 1P Game-only Yoshi's Island lacks clouds and has closer blast zones.</small> | <small>These stages only appear in the ''1P Game''.<br>*The 1P Game-only ''Yoshi's Island'' lacks clouds and has closer blast zones.</small> | ||
===Non-playable stages=== | ===Non-playable stages=== | ||
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!colspan=3|Non-playable | !colspan=3|Non-playable | ||
|-style="vertical-align:bottom;" | |-style="vertical-align:bottom;" | ||
|width="33%"|[[ | |width="33%"|[[Image:KirbyBeta1N64.png|100x100px|link=Small]]<br />[[Small]]<br />{{symbol|kirby|20px}}{{symbol|smash|20px}} | ||
|width="33%"|[[ | |width="33%"|[[Image:KirbyBeta2.png|100x100px|link=New]]<br />[[New]]<br />{{symbol|kirby|20px}}{{symbol|smash|20px}} | ||
|width="33%"|[[ | |width="33%"|[[Image:Tutorial Stage SSB.png|100x100px|link=Tutorial Stage]]<br />[[Tutorial Stage]]<br />{{symbol|kirby|20px}}{{symbol|smash|20px}} | ||
|} | |} | ||
<small>These stages cannot | <small>These stages cannot be unlocked or played on in any way without hacking.</small> | ||
==Modes== | ==Modes== | ||
===1-Player=== | ===1-Player=== | ||
*[[1P Game]] | * [[1P Game]] | ||
*[[Training Mode]] | * [[Training Mode]] | ||
*[[Break the Targets]] | * [[Target Smash!|Break the Targets]] | ||
*[[Board the Platforms]] | * [[Board the Platforms]] | ||
===Multiplayer=== | ===Multiplayer=== | ||
*[[Versus Mode]] | * [[Versus Mode]] | ||
== | ==Tournament play== | ||
{{Main|Tournament legal (SSB)}} | |||
Unlike its successors, ''Super Smash Bros.'' never enjoyed a large professional competitive scene in North America. However, interest in the game has been renewed in recent years with the popularity of its sequels. Players can play ''Super Smash Bros.'' online through [[wikipedia:Kaillera|Kaillera]] using the [[Project64k]] emulator. Every year, there are more and more ''Super Smash Bros.'' [[tournament]]s due to an influx of new players. Most tournaments are paired with ''Melee'' events and most (offline) ''SSB'' tournaments are located in California, Canada, New Jersey or Peru. | |||
The standard tournament rules differ little from those of ''Melee''. The most common standard tournament rules are as follows: | |||
*The required number of victories to win are generally the best of 3 matches; the only exceptions are finals, in which the number of matches is 5 or 7. | |||
*Tournaments run double elimination format. | |||
*4 [[stock]] with a 10-minute time limit, if possible; the original game does not support time limits on stock matches, but emulators and [[mod]]s can implement one. | |||
*[[Items]] are disabled. | |||
*[[Handicap]]s are off. | |||
*The first match is played on Dream Land. | |||
*For the first match, characters are chosen double-blind - at the same time, so that neither player knows their opponent's character beforehand. | |||
*Players may re-pick [[Fighter|characters]] after each match. However, the loser of each match gets to pick last (known as slob picks). | |||
[[ | ==Development== | ||
[[Masahiro Sakurai]] was interested in making a fighting game for four players. His initial design for the game was called ''Kakuto-Geemu Ryuoh'' (''[[Dragon King: The Fighting Game]]''),<ref name="Hobby"/> which featured simple characters. After presenting the game to co-worker [[Satoru Iwata]], he helped Sakurai continue on with the project. Sakurai understood that many fighting games did not sell well, so he tried to make his game original.<ref name= Hobby/> His first idea was to include famous Nintendo characters and send them into the fray.<ref name="Hobby"/> Knowing full well that he would not receive permission to do so, Sakurai created a prototype of the game without sanction from Nintendo and did not inform them until he was sure the game was well-balanced.<ref name="Hobby"/> The prototype he presented featured [[Mario]], [[Donkey Kong]], [[Samus Aran]], and [[Fox McCloud]] as playable characters. The idea was later approved.<ref name="Hobby">{{cite web|url=http://iwataasks.nintendo.com/interviews/#/wii/ssbb/6/0|title=Iwata Asks: Super Smash Bros. Brawl|publisher=Nintendo|accessdate=2008-01-31}}</ref><ref>{{cite web|url=http://www.nintendo.co.jp/wii/interview/rsbj/vol7/index.html|title=社長が訊く『大乱闘スマッシュブラザーズX』|trans_title=Iwata Asks: Super Smash Bros. Brawl|publisher=Nintendo|language=Japanese|accessdate=2008-01-31}}</ref> Although never acknowledged by Sakurai or any developers behind ''Super Smash Bros.'', third party sources have identified [[Namco]]'s 1995 fighting game ''{{s|wikipedia|The Outfoxies}}'' as a possible inspiration,<ref>{{Cite news|url=https://www.destructoid.com/six-days-to-smash-bros-brawl-top-five-smash-bros-alternatives-71897.phtml|title=Six Days to Smash Bros. Brawl: Top Five Smash Bros alternatives|last=Holmes|first=Jonathan|date=March 3, 2008|work=Destructoid|archive-url=https://web.archive.org/web/20160304112703/http://www.destructoid.com/six-days-to-smash-bros-brawl-top-five-smash-bros-alternatives-71897.phtml|archive-date=March 4, 2016|url-status=live}}</ref><ref>{{Cite web|url=https://www.gamesradar.com/15-smash-bros-rip-offs-couldnt-outdo-nintendo/2/|title=15 Smash Bros. rip-offs that couldn't outdo Nintendo|last=Sullivan|first=Lucas|date=September 19, 2014|website=GamesRadar+|archive-url=https://web.archive.org/web/20171115002115/http://www.gamesradar.com/15-smash-bros-rip-offs-couldnt-outdo-nintendo/2/|archive-date=November 15, 2017|url-status=live}}</ref> with Sakurai also crediting the idea of making a beginner-friendly fighting game to an experience in which he handily defeated a couple of casual gamers on ''{{s|wikipedia|The King of Fighters '95}}'' in an arcade.<ref>{{cite web | url = https://www.theguardian.com/games/2018/aug/08/super-smash-bros-ultimate-masahiro-sakurai-35-years-gaming-history-nintendo | title = From Kong to Kirby: Smash Bros' Masahiro Sakurai on mashing up 35 years of gaming history | first=Keza | last = MacDonald | date = August 8, 2018 | access-date = February 26, 2020 | work = The Guardian }}</ref> | |||
''Super Smash Bros.'' features music from Nintendo's most popular gaming franchises. While many tracks are new arrangements for the game, some songs attempt to directly emulate their sources. The music for ''Super Smash Bros.'' was composed by Hirokazu Ando, who later returned as sound and music director for ''[[Super Smash Bros. Melee]]''. A [[Nintendo All-Star! Dairantō Smash Brothers OST|complete soundtrack]] was released on CD in Japan through Teichiku Records in 2001.<ref>{{cite web|url=http://www.soundtrackcentral.com/cds/supersmashbrothers_ost.htm|title=Nintendo All-Star! Dairanto Smash Brothers Original Soundtrack|publisher=Soundtrack Central|date=2002-01-17|accessdate=2008-04-16}}</ref> | ''Super Smash Bros.'' features music from Nintendo's most popular gaming franchises. While many tracks are new arrangements for the game, some songs attempt to directly emulate their sources. The music for ''Super Smash Bros.'' was composed by Hirokazu Ando, who later returned as sound and music director for ''[[Super Smash Bros. Melee]]''. A [[Nintendo All-Star! Dairantō Smash Brothers OST|complete soundtrack]] was released on CD in Japan through Teichiku Records in 2001.<ref>{{cite web|url=http://www.soundtrackcentral.com/cds/supersmashbrothers_ost.htm|title=Nintendo All-Star! Dairanto Smash Brothers Original Soundtrack|publisher=Soundtrack Central|date=2002-01-17|accessdate=2008-04-16}}</ref> | ||
==Reception== | ==Reception== | ||
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}} | }} | ||
''Super Smash Bros.'' was a commercial success, selling 5 million copies worldwide with 2.93 million sold in the United States and 1.97 million copies sold in Japan. It was the 5th best selling game for the [[Nintendo 64]] | ''Super Smash Bros.'' was a commercial success, selling 5 million copies worldwide with 2.93 million sold in the United States and 1.97 million copies sold in Japan. It was the 5th best selling game for the [[Nintendo 64]]. Reviews were mostly positive, with many critics praising the game's addictive and fun multiplayer gameplay and simple controls, but it was criticized as well, mainly due to the game's lower amount of content and somewhat limited single-player mode. | ||
==Gallery== | ==Gallery== | ||
<center> | <center> | ||
<gallery widths="170"> | <gallery widths="170"> | ||
SSB64Logo.jpg|English logo. | |||
StatesSSBpchoice.jpg|''Super Smash Bros.'' U.S. box art (Player's Choice version) | StatesSSBpchoice.jpg|''Super Smash Bros.'' U.S. box art (Player's Choice version) | ||
Box ssb j.jpg|''Super Smash Bros.'' Japanese box art | |||
Box ssb pal.jpg|''Super Smash Bros.'' PAL box art | |||
Smash64iQueBox.png|''Super Smash Bros.'' Chinese box art | Smash64iQueBox.png|''Super Smash Bros.'' Chinese box art | ||
SSBVerticalArtwork.png|Group artwork | SSBVerticalArtwork.png|Group artwork | ||
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SSB64TitleCH.png|Chinese title screen | SSB64TitleCH.png|Chinese title screen | ||
SSB64WS.gif|The logo from the SSB64 Website. | SSB64WS.gif|The logo from the SSB64 Website. | ||
SSB64CASTWB.gif| | SSB64CASTWB.gif|A image of the cast from the SSB64 Website. | ||
</gallery> | </gallery> | ||
</center> | </center> | ||
==Differences from later ''Super Smash Bros.'' games== | |||
''Super Smash Bros.'' is the only game in the series with the following distinctions: | |||
*Using the phrases "Game Set" and "Time Up" for matches in all regions. Later games use the phrases "Game!" and "Time!" in the English version, while each one still uses "Game Set" and "Time Up" in the Japanese version. | |||
*[[Target Smash!|Break the Targets!]] and {{SSB|Race to the Finish}} are announced "Break the '''Target'''" and "Hurry to the Final Stage", respectively in the Japanese version, as ''Melee'' uses the names from the international release. | |||
*Lacking [[Home-Run Contest]] and [[Multi-Man Smash]] modes. | |||
*Featuring [[Board the Platforms]] bonus game. | |||
*[[Time]] and [[stock]] matches share the same announcer voice clip (not counting [[team battle]]s). | |||
*Using traffic signals instead of numbers for the "3, 2, 1... Go!" announcement before a match begins. | |||
*Lacking [[home stage]]s from the {{uv|F-Zero}} and {{uv|EarthBound}} universes. As a result, {{SSB|Captain Falcon}}'s home stage is [[Planet Zebes]] and {{SSB|Ness}}'s is [[Dream Land]], as those two stages are the ones that take place when [[unlockable character|unlocking]] them via a Challenger Approaching battle. | |||
*Introducing [[starter character|starters]] from the {{uv|Star Fox}} universe. | |||
*Lacking princesses (or any multiple female characters aside from {{SSB|Samus}}) as playable characters. | |||
*Featuring only one character from the {{uv|The Legend of Zelda}} and {{uv|Star Fox}} universes. | |||
*Introducing new characters from the {{uv|Yoshi}} and {{uv|F-Zero}} universes. | |||
*To be released in the 1990s. | |||
*Not having [[Bowser]] as the heaviest character, as he did not make his first playable appearance until ''Melee''. Rather, the heaviest character is {{SSB|Donkey Kong}}. | |||
*Featuring only playable protagonists. However, two characters had previously appeared as antagonists -- [[Donkey Kong]] in ''{{b|Donkey Kong|game}}'', its {{b|Game & Watch|universe}} counterpart, ''Donkey Kong 3'' and ''Donkey Kong (Game Boy)'', and [[Mario]] in ''Donkey Kong Jr.'' and ''Donkey Kong Circus''. | |||
*Being rated "E" for Everyone by the ESRB, as its successors ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' would be rated "T" for Teen, and ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'' would be rated "E10+" for players who are aged ten and over. | |||
*Showing the character's 3D model when selecting them on the Character Selection Screen, as later titles would use artwork of the characters instead. | |||
*Showing the stage's 3D model when highlighted on the Stage Selection screen, as well as restricting the cursor to the squares depicting the stage. | |||
*Not having Battlefield and Final Destination as normally playable stages. | |||
*Not allowing characters to [[spot dodge]] or [[air dodge]], as these were added in later games. | |||
*Not featuring [[pummel]]s, [[up throw]]s or [[down throw]]s, as these would be added in later games. | |||
*Not including [[side special move]]s, as these would be added in later games. | |||
*Having multiple [[crowd]] reactions for when a character recovers. | |||
*Having characters freely get [[Star KO]]'d when they reach the upper [[blast line]] without suffering from [[knockback]] or taking any damage. | |||
*Not introducing at least one ''[[Fire Emblem]]'' character. | |||
*The [[enemy team]] can get Star or [[Screen KO]]'d under normal circumstances, with the only exception in the later games being ''Melee''{{'}}s [[Event 37: Legendary Pokémon]]. | |||
==Staff== | ==Staff== | ||
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==Trivia== | ==Trivia== | ||
*The starting eight characters are placed in the order of when they first appeared (as a whole) in their respective debut titles on the [[character selection screen]], starting with the oldest, [[Mario]] and [[Donkey Kong]], and ending with the most recent, [[Pikachu]]. This same order is used when listing the cast of the original ''Super Smash Bros.'' in later games, such as when organizing [[Trophy|trophies]] and [[fighter number]]s. This chronological ordering also applies to the four unlockable characters on the character selection screen, though this is only relative to each other and not the other characters. | |||
*The starting eight characters are placed in the order of when they first appeared (as a whole) in their respective debut titles on the character selection screen, starting with the oldest, [[Mario]] and [[Donkey Kong]], and ending with the most recent, [[Pikachu]]. This same order is used when listing the cast of the original ''Super Smash Bros.'' in later games, such as when organizing [[Trophy|trophies]] and [[fighter number]]s. This chronological ordering also applies to the four unlockable characters on the character selection screen, though this is only relative to each other and not the other characters. | |||
*''Super Smash Bros.'' marks the first appearance of [[Samus]], [[Kirby]], and [[Ness]] in 3D. | *''Super Smash Bros.'' marks the first appearance of [[Samus]], [[Kirby]], and [[Ness]] in 3D. | ||
**Additionally, this game is both Samus and Ness's only appearance on the [[ | **Additionally, this game is both Samus and Ness's only appearance on the [[N64]]. | ||
*This game has the fewest amount of [[unlockable character]]s with four. | *This game has the fewest amount of [[unlockable character]]s with four. | ||
*This game is one of two that uses 2D illustrations on the box art, alongside ''[[Super Smash Bros. Ultimate]]''. | *This game is one of two that uses 2D illustrations on the box art, alongside ''[[Super Smash Bros. Ultimate]]''. | ||
*This game is one of two ''Super Smash Bros.'' games to not feature | *This game is one of two ''Super Smash Bros.'' games to not feature Adventure Mode, the second being ''[[Super Smash Bros. 4]]''. | ||
*This game is one of two ''Super Smash Bros.'' games to not feature | *This game is one of two ''Super Smash Bros.'' games to not feature All-Star Mode, the second being ''Super Smash Bros. Ultimate''. | ||
*If the player achieves No Miss x11 at the end of [[1P Game|Classic Mode]] | *If the player achieves No Miss x11 at the end of [[1P Game|Classic Mode]], the announcer will say "Incredible!" instead of "Congratulations!" on the victory screen. | ||
*Counting both versions of ''Super Smash Bros. 4'' as one game, this is the only game in the series with more fighters than stages. | |||
*Despite ''Super Smash Bros.'' having its own Australian version, the European version was used for Australia's Virtual Console. | *Despite ''Super Smash Bros.'' having its own Australian version, the European version was used for Australia's Virtual Console. | ||
* | *Although the iQue player has a built-in controller, a message, albeit in Chinese, exists dictating that the controller isn't plugged in. <ref>{{cite web|url=https://tcrf.net/Super_Smash_Bros./Regional_Differences#No_Controller|title=No Controller}}</ref> | ||
*This is the only ''Smash'' game to: | |||
**Have fewer than 5 playable characters from {{uv|The Legend of Zelda}} with one, and 4 from both {{uv|Mario}} and {{uv|Pokémon}} with 2 each. | |||
**Receive an "E" ESRB rating and a "7" PEGI rating. | |||
**Not feature [[Home-Run Contest]], as ''Super Smash Bros. Melee'' introduced the mode. (Although ''[[Ultimate]]'' would not get the mode until a later update) | |||
**Not be released in the 21st century. | |||
**Not introduce a fighter from the {{uv|Fire Emblem}} universe. | |||
**Excluding the opening cutscene, not feature any ''Pokémon'' human characters. | |||
**Feature only playable protagonists and no playable antagonists, although Mario and Donkey Kong were temporarily portrayed as antagonists early in their history. | |||
**Introduce new characters for the {{uv|F-Zero}} and {{uv|Yoshi}} universes respectively. | |||
==External links== | ==External links== | ||
*[http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/ Official Japanese ''Super Smash Bros.'' website] | *[http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/ Official Japanese ''Super Smash Bros.'' website] | ||
*[http://web.archive.org/web/19991117175759/http://smashbros.com/ Official English ''Super Smash Bros.'' website | *[http://web.archive.org/web/19991117175759/http://smashbros.com/ Official English ''Super Smash Bros.'' website (archived)] | ||
*[https://www.nintendo.co.jp/wii/vc/vc_dsb/index.html Official Japanese Virtual Console ''Super Smash Bros.'' website] | *[https://www.nintendo.co.jp/wii/vc/vc_dsb/index.html Official Japanese Virtual Console ''Super Smash Bros.'' website] | ||
*[https://www.nintendo.co.uk/Games/Nintendo-64/Super-Smash-Bros--269756.html Official European ''Super Smash Bros.'' game page] | *[https://www.nintendo.co.uk/Games/Nintendo-64/Super-Smash-Bros--269756.html Official European ''Super Smash Bros.'' game page] | ||
*[https | *[https://www.nintendo.com/games/detail/vq2LDXcejXQ2vNjNkcQAv6ylA5y9lMzu Official North American Virtual Console ''Super Smash Bros.'' game page] | ||
*[https://www.ique.com/games/12021.htm Official Chinese ''Super Smash Bros.'' website] | *[https://www.ique.com/games/12021.htm Official Chinese ''Super Smash Bros.'' website] | ||
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{{SSBSeries}} | {{SSBSeries}} | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Super Smash Bros.| ]] | [[Category:Super Smash Bros.| ]] | ||
[[Category:Super Smash Bros. universe]] | [[Category:Super Smash Bros. universe]] | ||
[[Category:Super Smash Bros. series]] | [[Category:Super Smash Bros. series]] | ||
[[ | |||
{{Wikipedia}} | |||
[[es:Super Smash Bros.]] |