Editing Super Smash Bros.
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===Multiplayer=== | ===Multiplayer=== | ||
*[[Versus Mode]] | *[[Versus Mode]] | ||
==Tournament play== | |||
{{Main|Tournament legal (SSB)}} | |||
Unlike its successors, ''Super Smash Bros.'' did not initially enjoy a large professional competitive scene in North America. However, interest in the game has been renewed in recent years with the popularity of its sequels. Players can play ''Super Smash Bros.'' online through {{iw|wikipedia|Kaillera}} using the [[Project64k]] emulator, and every year there are more and more in-person ''Super Smash Bros.'' [[tournament]]s due to an influx of new players. Tournaments are often paired with ''Melee'' and ''Ultimate'' events at large multi-game majors, or at smaller 64-only events. Unlike other ''Smash'' games, the most common tournament structure is a [[Tournament_rulesets_(SSB)#Waterfall_Bracket|waterfall bracket]], featuring multiple levels of round-robin pools feeding into a final double elimination bracket. | |||
The most common standard tournament rules are as follows<ref>Super Smash Con (2022-07-30). [https://supersmashcon.com/wp-content/uploads/2022/08/ssc-2022-rules.pdf Super Smash Con Official Rulebook 2022.] Retrieved 2023-07-06.</ref>: | |||
*Tournament matches are best of 3 or 5 games, with best of 5 usually reserved for the final bracket. | |||
*Games are 4 [[stock]] with an 8-minute time limit. The original game does not support time limits on stock matches, but [[mod|modded games]] and emulators can implement one. When playing on original hardware, an external timer is used at either player's request. | |||
*[[Items]] are disabled. | |||
*[[Handicap]]s are off. | |||
*[[Dream_Land#Super_Smash_Bros.|Dream Land]] is the only legal stage. | |||
*Pausing is forbidden, and results in forfeiting the game. | |||
*For the first game, characters are chosen double-blind - at the same time, so that neither player knows their opponent's character when picking. | |||
*Players may re-select [[Fighter|characters]] after each match. However, the loser of each match picks last (known as counterpicking). | |||
==Development== | ==Development== | ||
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==In competitive play== | ==In competitive play== | ||
{{main|Super Smash Bros. in competitive play}} | {{main|Super Smash Bros. in competitive play}} | ||
''Smash 64'' has always had a small, niche competitive scene relative to future entries. Unlike those entries, particularly ''Brawl'' and ''Smash 4'', the scene has increased in popularity over the years instead of falling off when the next entry releases. This is mostly due to the scene embracing [[Project64k|emulation]] and other unconventional methods of play quicker than the others, which allowed them to smoothly transition to online play, especially during the 2020 pandemic | ''Smash 64'' has always had a small, niche competitive scene relative to future entries. Unlike those entries, particularly ''Brawl'' and ''Smash 4'', the scene has increased in popularity over the years instead of falling off when the next entry releases. This is mostly due to the scene embracing [[Project64k|emulation]] and other unconventional methods of play quicker than the others, which allowed them to smoothly transition to online play, especially during the 2020 pandemic. The scene was also the first and currently most popular to run the [[Combo Contest]] due to the game engine allowing for great amounts of freedom in that department. The scene is also kept alive with [[mod]]s such as [[Smash Remix]], which expands on the game's content while keeping core elements intact. | ||
The community has constructed a set of [[tournament legal (SSB)|standard tournament rules]] to regulate tournament play. While rulesets may vary between different tournaments, generally universal gameplay rules include all matches being played via [[time]]d [[stock]] (four stocks and eight minutes), and restrictions on legal [[stage]]s. These regulations are enacted to ensure that gameplay at the highest level remains fair and interesting. | The community has constructed a set of [[tournament legal (SSB)|standard tournament rules]] to regulate tournament play. While rulesets may vary between different tournaments, generally universal gameplay rules include all matches being played via [[time]]d [[stock]] (four stocks and eight minutes), and restrictions on legal [[stage]]s. These regulations are enacted to ensure that gameplay at the highest level remains fair and interesting. |